Baby register amazon

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A (former) place for broken moms to ask for and offer help.

2015.05.23 04:52 I3km A (former) place for broken moms to ask for and offer help.

Hello! I have taken the sub down. I have been considering it for several months, but this was the scheduled date of decommissioning as it's been more than a week since the last registration and request of assistance. Consider /assistance and their sidebar for alternatives.
[link]


2020.09.20 20:45 lemonflvr MIL and the baby shower

Reading and commenting on a lot of posts about new babies has me remembering my pregnancy and all of the escalating behaviors with MIL. LO is more than a year old at this point, and we are currently NC with MIL for about 8 mos so I don’t necessarily need advice, but feel free to react, commiserate, or advise if you like!
My post is only for this sub and shouldn’t be copied.
My own mom is mostly JN with shining OMGYES moments, but while I was pregnant it was JN for most of the time. Where I live it’s customary for moms to throw their daughter a baby shower and I knew it wasn’t going to happen, but I’m lucky to have amazing friends who came through for me and planned an adorable, intimate event that was really just perfect. There were only 40 people invited, and we only expected about 25 affirmative responses due to people who couldn’t or wouldn’t travel. Of those invited, 5 were friends of MIL who we (or DH) interact with and have some kind of personal relationship with. DH has no bio family besides MIL in our country, so these relationships are important and akin to extended family relationships. All that to just point out that MIL’s friends were always included without her having to ask, it was simply limited to friends we also have a connection with which is perfectly reasonable IMO.
After turning over the guest list my friends handled EVERYTHING including my JNMom and JNMIL, so I never found out until after the fact that my mom gave them any trouble or that my MIL was in contact multiple times. IIRC, they reached once about a guest she wanted to bring and I reluctantly agreed to avoid conflict and because I at least knew who the person was.
Meanwhile, gifts started to arrive to my house from people I’ve never met. The notes included would explain that they knew my MIL and wanted to send a gift. Her culture is big on giving small gifts as tokens, but it was weird to me that I got all of my registry notifications for these gifts on the same night and that my MIL was listed as the purchaser for all of them. I imagined she went to a party and, like, passed her phone around with my amazon registry saying, “you need to send a gift.” I was really uncomfortable and so was DH, so I knew my register wasn’t off.
Ffwd and I arrive to my lovely shower and see everyone I expected to see, but was shocked to see a few people I did not recognize. Apparently after requesting permission for 1 guest, MIL continued to contact my friends requesting more... they didn’t want to bother me, and we had the space, so they agreed. Worth noting that MIL had not reached full JN status at the time, but I had my eyebrows both raised way tf up based on recent behaviors. In any case, I of course felt compelled to be social and polite with these guests but it was complicated by a language barrier which has long been a point of contention between MIL and myself and she is not inclined to help translate. It was beyond awkward and I’m not convinced that wasn’t the point.
It also turned out that these were some of the people who had sent gifts from MIL’s account. They were not familiar with the American custom of publicly opening gifts at showers (also, can that custom die? I’d be ok with it) and felt embarrassed that their gifts weren’t at the venue to be opened. MIL approached my best friend and demanded her friends be publicly thanked to compensate for their embarrassment because I guess she wasn’t able to explain that they weren’t the only guests who had sent things ahead and they were not being judged? I’m not sure. Regardless it created a really awkward moment for me where I had to try to recall these gifts and these strangers’ names and thank them out loud and no one else understood why I would do that because normally people don’t demand that sort of public acknowledgment. I don’t blame the friends because I’m sure to them it seemed like literally every other person had brought something, but I feel MIL could have smoothed it over without putting me on the spot.
Afterward MIL hounded me several times to send written thank yous to everyone. Thank yous took a long time due to awful pregnancy-induced carpal tunnel and in the end they were never addressed or sent out due to extenuating circumstances with LO’s early arrival and my poor health afterward. I don’t care AT ALL because I thanked everyone I personally interact with, and I really have some feelings about my MIL showing more concern for thank yous than she ever did for my health or well-being. She was visibly put out over thank you notes, but didn’t blink when she was informed I almost died and had complicated medical needs post-delivery.
I was annoyed and a little embarrassed when all of this happened, but looking back I feel really differently. It makes me angry that MIL needed any part of my shower to be about her. I’m mad that she was willing to disregard my comfort, my privacy, and MY cultural norms to show off for her friends and celebrate her grandma status. My culture is never important or relevant, btw, only hers (and I can never do enough to accommodate that no matter how much effort I put forth). I’m mad that gifts come with strings and obligations and MIL put me in a position to be beholden to strangers. I’m mad that her intention (in part) was to force me to have interactions and write in her language OR create an opportunity to teach/embarrass/berate me when I couldn’t. Everything is a manipulation to further her agenda! And you know what? I guess I’m mad at myself that I didn’t see it all sooner. The last 8 mos have been a lot of emotional pain for my little immediate family wherever MIL is concerned. I wish I could have spared us some of it.
Thanks for reading. I am actively working through my issues surrounding MIL and this really helps.
submitted by lemonflvr to JUSTNOMIL [link] [comments]


2020.09.20 17:29 yneos Questions about YouTube & Spotify

I'm releasing an album that might get some play just because of who's involved. I was considering using CD Baby for making the CDs. I notice they offer to list on Amazon, but not Spotify. Should I use something else?
  1. What do I do so that I get royalties from YouTube plays and so YouTube detects if someone else uploads music from the album?
  2. What are the most common cheap ways to get the album on Spotify?
I know these are basic questions, but I haven't had any luck searching. There is too much similar information to sift through.
I did see this recent post about distribution, but I don't really understand how it relates to my questions. I know Tunecore is supposed to list on Spotify. It says "Free" but also "23.99 first year..." So, I don't understand.
FWIW, I'm pressing Vinyl and CD, but figured I'd just sell them through Bandcamp.
Also, should I register with BMI or anything else? Edit: Nah, I just saw that BMI is $150 to sign up, so I don't think I'll do that.
submitted by yneos to WeAreTheMusicMakers [link] [comments]


2020.09.19 02:22 QueenLazuli We must vote this November in mass! With RBG gone our bodily autonomy is at risk!

With a sad heart I write this. Ruth Bader Ginsberg has passed, but her legacy lives on in us all. She has pioneered for equal rights and our rights to make decisions about our own bodies.
If this administration is allowed to put in another justice I know they will come after my ability to remain childfree. Abortion access is difficult in many states as it is, and I can only see the future where it will eventually be banned. Roe v Wade must be protected at all cost. Healthcare and access to affordable contraceptive will not be available to many people that need access to it. Will we have to go back to a time when we needed a spouses approval to get on birth control? It even took a court decision to allow spouses that are married to take it. There are still many doctors that will not sterilize us unless we have a spouses approval. It is a slap in the fast to not respect our ability to make decisions about our own bodily autonomy.
I urge every single one of you to vote this November 3. Look at your states early voting and vote. I am voting because my right to remain a childfree woman is at stake.
Edit: This is infuriating to me that in 2020 we are still fighting this same fight. Access to abortions is hard to get and this is from someone who went to an abortion clinic after a positive pregnancy test. They had rules about people in the room, time, and having to wait X amount of days then listening to the fetus heartbeat. Birth control is hormones that I need due to another medical condition I have. It is ridiculous the debate over birth control. We don’t treat insurance coverage over dental this way. I don’t tell someone that I don’t want my money covering their cavity filling and if they didn’t want a cavity then they should not eat sugar.
Edit 2: I know many of you are scared and anxious. I am too, but I refused to be scared now. I learned in my past experiences that the more afraid you are the more bullies will bully you. In the face of bad people you have to be braver and fiercer than them. Bullies fear the strong. You can’t win if you don’t fight and this battle I’m using my right to vote. I’m taking my grandparents to vote and offering to drive relatives and neighbors. Please do the same. Register to vote (if you still can), check your voter registrations, look for early voting, and donate to organizations that support your cause. If you feel this is a lost cause, sometimes lost causes are the only ones worth fighting for. I’m not advocating for violence at all. I feel I must put that disclaimer here.
Edit 3: Just woke up and let me continue. I know many in our community are part of the LGBTQ community. I understand that you may not engage in sex, but it sadly may not be up to you in the future. You know how people (men & women) baby trap? Imagine how much worse that will be if affordable contraceptives aren’t available or abortion is not an option. Look up the term reproduction coercion. It violates a person of their ability to make decisions about their own body. Also, men, if a woman does not have easy access to affordable birth control or an abortion, then you can be on the hook for 18 years of child support.
Don’t just feel for us or hope for the best, but also help us! I appreciate the reddit awards, but I much rather you donate to an organization that supports our cause. If you’re in the United States there are many campaigns, organization, and people that can use that money more. I personally donate to the ACLU and amazon.smile for the Planned Parenthood in Texas. There are great recommendations down in the comments. If you’re not from the United States there are still organizations you can donate to. Every bit helps. No one can do it alone and we need to support each other.
Edit 4: For donating there are some great causes down below in the comments. I personally donate to the ACLU & Planned Parenthood & abortion clinic I went to. Please look at organizations that support your cause to donate. If you’re a US citizen there are a lot of campaigns that need help. Like the one against Mitch McConnell by McGrath. This is great information from u/kimlitz for voting! Vote! Call your relatives, friends, and neighbors urging them to vote.
>If you're not already registered to vote, here are the registration deadlines by state.
Don't know how to register? Visit: https://www.vote.org/register-to-vote/ They will help you get registered.
Already registered? Visit: https://vote.org/am-i-registered-to-vote/ to check your registration and be sure all your information is current and correct.
Need information on how to request an absentee ballot? Visit: https://www.vote.org/covid-19/
This is the one for Texas I use:
https://www.votetexas.gov/mobile/registeindex.htm
Tdlr; Vote this November 3rd for RBG’s passing I fear for our ability to make decisions about our own bodies
submitted by QueenLazuli to childfree [link] [comments]


2020.09.18 03:20 ungulate It's hard to imagine how they could have messed up online play any worse.

Hi Smashers,
I've only been playing this game since April, and just to calibrate me, my GSP typically bounces from 1M-3M. I haven't spent years on it like most of you. But I have so much respect for all the BS you've been putting up with in the online play. It's awful!
I'm an OLD professional computer programmer with a pretty good credentials list and 35 years in the industry. So even though I haven't played SSBU very long, I've been around network gaming protocols practically since they existed, and long enough to feel that SSBU's online experience is incredibly broken--broken in ways that seem eminently fixable to me, or could at least be worked around if the developers put their minds to it.
For starters, the GSP algorithm itself makes no sense. The score fluctuates wildly and cannot be used to make any common-sense judgements about the relationship between GSP and skill level. As a guy who has designed algorithms professionally for an entire lifetime, this one has everything wrong with it. It's not predictable, it's not explainable, and it's not a useful guide for anything. They just straight-up got it wrong. It absolutely needs some smoothing to remove the wild swings. You shouldn't be able to go from 200k to 2M and back to 200k in the space of an hour. That's not helpful algorithm behavior for anyone involved.
Next up, the way they apply the algorithm is also flawed. Even if GSP were a perfect determinant of skill, they have all other sorts of craziness in the design of their schedulematchmaker:
The last problem, re-matching someone you refused, is symptomatic of a deeper problem, which is that their sharding algorithm is busted. They clearly put everyone into "shards" based on some unknown distribution function: geohash on ip, ping time, whatever. Doesn't matter. What matters is that they divide us unto buckets, and you only get to play against people in your bucket.
This is more obvious in Battle Arenas, where you'll see the same people over and over again, month after month. There are literally millions of people playing Smash, and you see the same hundred or so over and over. What are the odds? Well, the odds are effectively zero, unless they are sharding us. And there's nothing wrong with sharding, as it's a fairly standard distributed-computing and even gaming mechanism, except that their shards are too fucking small. The pool of available players for you is too small (for each of us), and so you wind up re-matching people who you don't want to play again.
That's not a good user experience and it's not good for long-term retention of the player base as other games emerge.
Finally, their networking technology is--I'm going to use some computer science terms here--absolute hairy stinky ass. I just now had to quit out of a game where the clock read 5:30 (in a 7-min match) after over five minutes of gameplay. Someone was lagging just hard enough to keep the match going, but it was literally unplayable, in both the sense of "literally" and in the sense of "unplayable": the game wouldn't register my commands. What kind of experience is that? The product and tech decisions they've made about thresholds on lag have been dialed WAY too far in the direction of "hey let's keep the battle going even though everyone is in a miserable hell that they could not possibly be enjoying". Why? Maybe to get their finished-battle numbers up for their management presentations? It's certainly not for any reason that we would agree with as players.
If the numbers reported by the Switch's Internet speed test are believable (which is debatable; it doesn't seem to match actual local network performance no matter how you squint at it), then they're getting an average of, say, 10MBs from each console. That's an extraordinary amount of bandwidth for game devs. It's absolute piggery. You can stream 60fps video with FAR less bandwidth than that.
And yet somehow their devs completely squander all that fat broadband networking, resulting in consoles that can barely speak to each other on a regular basis. I've worked at huge tech companies, and my networking buddies (also from Google/Microsoft/Amazon/etc.) all agree that what's going on here is amateurish mismanagement of their networking resources. They are doing it wrong. We'd love to come help them fix it, tbh.
I've highlighted a lot of issues here, but I feel like the community only needs to rally around just a handful of them in order to get them to make dramatic improvements. And we should focus on quick fixes, band-aids really, since it's obviously going to take a long time to make the complete overhaul that's needed here.
Just to get the conversation started, my own suggestion would be that they should add a preference setting for Online play: "Do not let my GSP change if my other preferences are not matched". Simple. They wouldn't have to change their matching algorithm, nor the GSP algorithm, nor almost anything else. Any battle you participate in would be "purely for fun" if you wind up with a bunch of children dropped on their heads as babies who've turned on items and smash meters and stages that turn into dragons and kill you randomly. Unless of course those are the preferences of everyone involved in the match, in which case, knock yourselves out. I don't care as long as you don't drag my GSP into it.
They don't need to make their online play experience perfect if they just make GSP accumulation less random. As it stands, it undermine's everyone's trust in the game.
I dunno. Maybe I'm an outlier here. Am I off-base?
submitted by ungulate to SmashBrosUltimate [link] [comments]


2020.09.17 21:30 cscqsim_repostbot A /r/cscareerquestions College Survival Guide

A /cscareerquestions College Survival Guide

With our final school year beginning, we were reflecting on how lost and confused we were when we first started university. We made a lot of mistakes (still am) along the way, but we’re in a much better place after learning from them and constantly putting ourselves out there. In hopes of shining some light and helping others, we decided to make a comprehensive guide for university students – based on our knowledge/experiences - on how to start your successful CS Career (or gain the wisdom to avoid CS altogether, more on this later).
rishiss Background: I am a 4th year student at UC Irvine majoring in Software Engineering. I am an incoming Software Engineer at a F100 company (received return offer after interning this summer). Before that, I interned at an R & D center for space, a small cloud company, and a small IT company. I have a 3.65 GPA, won a few awards at startup competitions/hackathons, and remain pretty active in my schools CS organizations.
chaitu65c Background: I’m a 4th year student at UC Irvine majoring in Computer Science. I’m currently a SWE Intern at a Unicorn and just wrapped up my 2nd internship at a Live Streaming Company(you can most likely tell who they are if you browse my history LOL). Before this, I interned at my school’s IT department, did research under a professor, and worked on a few small startups that other UCI students were building. I have a 3.3 GPA, won some awards along rishiss and was pretty active in my school’s CS clubs.
Disclaimer: “But rishiss/ and chaitu65c, you don’t work at a Big N, go to a target CS school, why should I take your advice?” You’re absolutely right; we are, by no means, ‘up there’ like some other folks on this sub. And, you don’t have to take our advice! Simply close this tab and do whatever else you want 😊. Our intent is to guide and prepare uni students for a CS career they enjoy, not work at Big N or get the highest TC. Life is much more than a dick-measuring contest, and the earlier you learn that the better.
We have also created a guide with our own personal advice/stories

Please, take this advice with a grain of salt. we’re not Tony Robinson or Tim Apple, we’re just two random reddit users.

Table of Contents:

This guide is divided into the following sections:

Is CS Right For Me?

The way we see it, there’s 3 types of people pursuing CS.
  1. Those who know CS isn’t for them – They’re in it for the money, to appease their parents, for a minorequirement, some external factor. They hated programming while taking the introductory CS course and just try to get done with their class/degree ASAP.
Advice: The majority of people who fall under this usually burn out quickly, as they aren’t motivated enough to learn the material and to apply themselves. This usually leads to them cheating and getting kicked out of their major, minor, or university altogether. Even if you manage to earn a degree, we've seen a large number of these folks endure a 'pre-mature' mid-life crisis or simply get fired from their jobs. Before you even start this major, you should definitely understand that this isn’t going to be easy, and you do have to put in a lot of effort to succeed. If this isn’t your cup of tea, definitely look into switching into another major you like.
Some folks are really passionate about technology, but don't want to pursue an entire Computer Science major or see themselves as Software Engineers. That's completely ok! Try looking into related majors or minors. We know many students who switched from CS to majors like Informatics, Business Information Management, and Economics and are thriving in tech-related roles like Data Analytics, Product Management, UI/UX Design, and Technical Recruiting. CS is not (and should not be) for everyone, and there is no shame in having the wisdom quit and move on.
  1. Those who don’t know if CS is for them – Where most of the CS community is IMO. These folks (like me, rishiss) are riddled with something called Imposter Syndrome: “the constant feeling of not being good enough or knowing enough to do your job well.”
Advice: For students, really take the time to learn and be open to anything you go through. Try sticking it out until you've taken a Data Structures course, one of the harder, more important courses out there. If you're not understanding the material or just aren't having fun with it, it’s definitely ok to switch majors/careers. Otherwise, CS just might be the career for you! Give it your best shot!
Admittedly, it's hard to provide stronger insight to overcoming Imposter Syndrome, as I am afflicted by it as well. For me, my IS derives from constantly comparing myself to others and confusing inexperience with incompetency. As such, I continue to work and focus on myself and take baby steps towards smaller goals I set out for myself. Knowing that I've put the effort to improve myself by just 1% everyday has made me a lot more confident.
  1. Those who know for a fact CS is for them – The diamonds in the rough. Learning and practicing CS material gives them a euphoric high.
Advice: Broaden your scope and learn new areas of CS! Who knows, you might find another new field that you really want to work in. Other than that, definitely make new friends regardless of whether they’re a CS major or not. Even try pursuing other hobbies like weightlifting, reading, dancing, or even public speaking. Don't limit yourself!

Freshman Year

We recommend not taking more than 3-4 classes in your first quartesemester, as you shouold keep an ample amount of time to go to professional/social events, make new friends and hang out with them, and pursue your interests.
We've seen a lot of freshmen (and upperclassmen) CS folks get cooped up in their dorm rooms playing video games and watching TV. We understand that these two are a passion for many, but please be cautious to not get consumed by them.
You have the privilege of pursuing higher education, making valuable connections/memories, and setting up your CS career in the trajectory you want. This year is the best year to take advantage of all that university has to offer; make the most of it.
One of the best ways to get involved in your school’s/region’s CS community is by joining clubs like ACM and WICS and participating in hackathons (see ‘Hackathon’ section below). Try pursuing internships and positions in these organizations and events as well!
One, major issue we see with freshmen (even upperclassmen) is their ignorance on all the avenues available in the CS Industry. So we’ve tried to narrow it down (not exhaustive).
  1. Cyber Security Engineer
  2. Front-End Web Developer
  3. Backend Web Developer
  4. UI/UX Designer
  5. DevOps/Cloud/Site-Reliability Engineers
  6. Mobile Engineer
  7. QA Engineer
  8. Product Manager
  9. Data Scientist (Machine Learning/AI)
  10. Embedded Software Engineer
  11. Systems Administrator
  12. Database Administrator (The Wizards)
  13. Networking Engineer
  14. Hardware Engineer
  15. OS Developer
  16. Video Game Developer
  17. Solutions Architect/Sales EngineeTechnical Account Manager
As a freshman, definitely take the time and see if you can picture yourself doing any of the listed fields. You should open yourself to all facets of CS and not just the “hot field” like Data Science and Machine Learning. Choosing a field because it’s “exciting” will usually lead to bad results as usually, other people are thinking just like you and will lead to over-saturation.
Our recommendation is to select the top 5 fields that have piqued your interest and experiment with the field. For example, if you are interested in Mobile App Development, try learning how to build an Android app from the ground up. A simple weather app or alarm clock is completely suitable for a first project/prototype. This lets you understand what skills you would need for this field and can serve as a forecast as to what your career would look like.
You should definitely look for an internship. Ignore the people that tell you to wait until you’re a junior, as it’s going to be very hard to get an internship if you don’t have any experience. Common places that most students don’t realize are available are usually IT departments at your school and even research with professors. Researching is highly recommended as you can definitely learn more about a field you can be interested in and if you’re interested in graduate school, that’s going to be a letter of recommendation that you can ask for.
If you’re considered a minority in Computer Science, look into first and second year internship programs as they’re meant to help you succeed. Here’s some programs that come to mind:
Google STEP
Microsoft Explore
Amazon Future Engineer
Uber STARInternhip
Facebook University
Another way to get internships is to research into smaller companies in your area. If the company is very small (<100 employees), consider reaching out to the CEO on LinkedIn. They might be able to help you! Also, take advantage of university recruiting websites like Handshake to see companies that directly hire from your school. More info on how to get an internship in the ‘Searching for an Internship’ section.

Sophomore Year

Now that you have basic programming knowledge, create your own website or GitHub account and start contributing to them with small personal projects. Nobody expects you to make a full-stack MERN project hosted and scaled on AWS at this stage. Focus instead on clean code, learning a framework or two on a language you like, and creating a small, robust feature. Grow from there!
If you weren’t able to find an internship/research opportunity as a freshman, community involvement, projects, and hackathons become especially important, as they are a great way to make you stand out on your resume and to recruiters when you reapply. As you brush up on your skills, apply again, and try your luck out.

Data Structures and Algorithms

In addition, you are most likely to take a Data Structures and Algorithms course this year. Make sure you are focusing on this class and writing good notes; you will need this knowledge when interviewing for internships and full-time jobs in the near future. Here is a link to our DS and A course (in C++) for reference

Junior Year

As a junior, companies are more willing to hire you for an internship, as they are likely to convert you into a full-time employee after graduating. This transition process is much easier than interviewing, and they'll usually offer you a higher compensation package if they want to convert you to a full-time employee. As you now should have knowledge of Data Structures and Algorithms, we highly recommend looking into coding interview prep sites like LeetCode and HackerRank or purchasing a prep book like CTCI or EPI (advanced).
Continue to attend hackathons, remain active in clubs/organizations, and grow your portfolio.
Classes will be much harder; expect the time for completing projects to double and the content covered to be much more difficult. We recommend taking no more than 2-3 upper-division CS courses and balancing your load with 1-2 GE classes. You should not be taking more than 16 units (assuming 4 units per course).
Start to get an idea of what field in CS you would like to pursue. Research what it takes to be successful in that field. You can do so by looking up job postings with that title on LinkedIn and looking at the requested skill set or take a look at Roadmap.sh. If you want to learn more about a related skill set and your school doesn't offer a course, consider picking up a class on udemy.com.

Senior Year

Focus heavily on your senior capstone, project classes, etc. as they're the last thing you can put on your resume before applying for full time. By now, you should have at least 3 polished, working projects on your GitHub that you can easily talk about with your recruiter. Preferably, they're aligned with the CS field you wish to enter.
If you were able to get a return offer from an internship, congrats! However, don’t immediately sign the offer. Once you have an offer, you should still try to interview at companies that you’re interested in by the deadline of the time to accept the offer. A good way of doing this is to reach out to a University recruiter for that company and explain the deadline you have. Usually, they’re really helpful and can potentially help skip interviews that you were supposed to do!
In addition, if your friends were able to intern at places you’re interested in, definitely ask for a referral or to send your resume to their recruiter. This usually reduces the risk of being ghosted by that company and increases your chances of getting hired!
Once you finally sign, definitely take the time to relax and enjoy. Just make sure you pass your classes and stay out of trouble

Classes:

What Classes should I take?

Should Already be Required:

Must Take:

Good to Have

How do I succeed in these classes?

rishiss: You’re more than likely coughing up hundreds, if not thousands, to attend university. It makes no sense to not take full advantage of the course and course staff.
The way I take notes: I learn from examples; I want to enter my code into the IDE to see what happens. I do a three way split; Google Docs on the left, IDE on top right and terminal (to compile, see output, make new file, etc) on bottom left. I note down the date and topic of the lecture and write questions I have in the comments on Docs. I make sure to highlight important information and possible test questions. I even share the link with friends!

In the quarters where I followed the steps above, I never got a grade lower than an A-.

Dealing with Bad Professors

During your time in college, you’re likely going to have at least one bad professor that might make it worse if you have to go to class. If that’s the case, it’s definitely fine to not go to class (as long as it’s not mandatory). However, if you do decide not to go, you must make sure you learn the material, so you won’t be behind on the coursework and studying for tests. In addition, you should be doing something productive on the side. If you don’t go to class and spend the time watching Netflix or playing video games, you’re losing time that you can spend on something that might be fun and can help you in the long run.

You can take Graduate Courses!?

chaitu65c: A highly underutilized set of courses you can take would be graduate courses. Graduate courses are usually very specialized in certain fields. If you were able to take all the undergraduate courses you wanted and still have spare classes to fill out, I'd recommend researching into taking Graduate courses! They’re a good way to build out your specialization and learn new, cool stuff! In addition, if you’re looking for classes to reach the required number of CS courses needed, your CS department might allow you to make the course count towards your degree!

Projects

They're super important.

How do I succeed in class projects?

Personal Projects and your CS Career

rishiss: Projects are your saving grace, especially if you are lacking work experience. They show technical aptitude, willingness to take initiative, and leadership. I’ve seen people with only projects on their resume get positions at the Big N. Projects are good ways to expand your knowledge of CS as the possibilities are endless! It is best to have a variety of projects dealing with a variety of technologies. As such, you can open yourself up to more positions and have more talking points during the interview.
I tend to edit the ‘Project’ Section of my resume with relevant projects and technologies. For instance, if I made a full stack web application and applied to a DevOps organization, I would highlight my AWS, CI/CD, and Terraform experiences more than my React/Node js work.
It is recommend the project is about something that motivates you and are passionate about e.g. video games, movies, books, sports, etc., as it is very easy to give up half way due to stress or lack of motivation/interest.
Like anything else in Computer Science, projects require you to break it down into smaller pieces. Start with the end in mind and draw out the intended architecture/functionalities. Start with what you know and research on the parts you don't know after that. You will be using these skills often in industry for any project/feature planning.
Spending 15-30 minutes a day is all you need to make a successful personal project. Don't make excuses and get coding!

Open Source Contributions

If you’ve ever noticed popular github repositories such as torvalds/linux, these are repositories where people from all over the world can report issues with it and someone can fix it. If you are able to make a contribution to a huge open source repository, it looks really good on your resume.

Hackathons

What are Hackathons?

Hackathons are large scale coding events, where students from around the area come together and collaborate - usually in teams of 4 (but you can go solo or with a partner!) - to build some software. Companies like Amazon, Northrop Grumman, Google, and Twilio sponsor awards related to best use of their technology. After 24 - 48 hours of intensive coding, participants submit their projects, whether it be an Android video game, Chrome Extension, productivity web app, etc. Submissions are shared with the companies and other hackathon organizers, where they select the best projects and award teams with swag like keyboards, gift cards, and even summer internships at their company.
Participating in hackathons are one of the best ways to hone your coding skills, network with companies and other students, and get free comfy T-shirts. It is also one of the best ways to gain industry knowledge, as representatives from these companies and hackathon organizers create numerous workshops and answer any questions you may have. Winning awards at these hackathons are also great resume boosters and talking points during interviews.
The biggest hackathon organizer is Major League Hacking. Visit their website, and you can see all the hackathons (remote or local) they are partnered with. Make to be on the lookout for application release dates from the hackathons and apply early.
With Covid, you may miss out on the free goodies and the in-person networking with students and professionals. However, most hackathons are accepting many more applicants due to it being virtual/remote this year.

What Should I Do At Hacakathons?

Take advantage of the resources available at hackathons. You’re attending a mini CS conference and should be, besides coding, networking with professionals, learning about the different companies, attending workshops, asking technical/non-technical questions to mentors, and getting as much free shit as you can get. Besides T-Shirts, companies give out vouchers to their services, applications to their internship and full-time positions, pillows, notebooks, water bottles, sweaters, and even backpacks.
If you’re looking to get an award, judges at hackathons care a lot about the pitch and the idea rather than the actual execution of the idea. Having an idea beforehand is also helpful, so you can spend your time focusing on the MVP.

Friends and Networking

chaitu65c: I think it’s definitely useful if you have two different friend groups: One dedicated to career and Non-Career Group.
Career Group - When making a friend group dedicated to career, try to be the dumbest person in the group, you’re definitely going to learn a lot from them as you soak up knowledge! Best ways of meeting friends who are career-driven can be through major specific orientation (actually how I met rishiss), courses, major related clubs, etc.
Non-Career Group - While having a group that motivates you for your career is important, it’s also important to have another friend group that can help you relax and to enjoy your time! A really good way to find these friend groups can be anywhere from your hall to General Education courses, social clubs like Circle K, fraternities/ sororities(if that’s your cup of tea) and others!
This is what has worked for us; no need to follow this exact format.

Resume

rishiss: Here are the few take-aways on writing a resume that gets through the ATS.

Searching for Internships

Searching for internships in CS is really different and harder from searching for internships in other professions. CS internship interview processes are often longer and much more technical on what you have learned as a CS major. We've prepped 2-3 months beforehand on CS concepts, whiteboarding, etc.

Timeline

This timeline primarily focuses on large, non-government/defense companies or competitive startups. This also assume you are applying for a summer internship.
August - September: Applications are opened to the public. Make sure to look out for positions and apply early, as most companies admit students on a rolling basis. A site that we used often is Apply.fyi. After applying, you may receive an automated (< 48 hours) invitation to complete an Online Assessment, consisting of multiple choice and/or coding questions about Data Structures, Algorithms, and Run Time Complexity. You will have usually 1-2 weeks to complete the assessment. Please that you may be rejected if you are not able to pass 90% of the questions on the assessment: Please also note that you may be instantly rejected due to things out of your control like years of experience, cancellation of internship, internal corporate issues, and more. Don't take rejections too seriously; just keep applying!
October - November: After passing the resume screen and the OA, you will be contacted by the company's recruiter for a phone screen. During the screen, you will probably be asked a few confirmation questions about your resume, sponsorship, years of experience with X, etc. and minor behavioral questions like what made you apply for this position, what are you pursuing outside of class, etc. You may also receive questions about your CS fundamentals e.g. what is a hashtable, whats the difference between a process and a thread, what is the runtime complexity of sorting a string, etc. As long as you're cool and confident (and not cringe/edgy), this part should be a breeze.
November - Mid January: If you made it through the two Thanos snaps, you will be invited to an onsite “Power-Day,” where interviewees attend 2-4 whiteboard interviews while being grilled on their technical skills and projects. Some companies make applicants go through a panel interview, where a team of 2-5 Software Engineers grill you on technical questions and your resume. You are often pampered with free travel, food, stipends, etc.
December - February: If you were deemed a good fit by the hiring committee, you will be extended an offer to intern at the company during the upcoming summer for 10-12 weeks. Remember, nothing is final until you receive an offer letter in your inbox. Some companies may also place you on a wait-list and offer you a spot if someone were to reject their offer letter.
For government orgs, defense companies, and smaller organizations, the recruiting season starts in February/March and usually ends in April and May. After applying online and passing the resume screen, you will usually be immediately pushed to an on-site interview. Most likely, you will be interviewing with your future boss/co-worker.
Please note that internships are not only offered in the summer, they are provided in the Fall, Winter, and Spring (rare) as well. The competition for these internships is usually lower, and the process usually starts 3-4 months beforehand.

How to get the Interview

Besides following resume tips, make sure to apply to as many places as you can. To get our first internships, we recall applying to approximately 250-300 places before we secured our internship plans for that summer. Also, if you do get ghosted, don’t take it personally, usually, university recruiters often spend so much time reviewing a lot of applications.
Other precautions to take to get noticed are to try attending career fairs if you can, you might be able to get an interview(worst case, free swag!). Other than that, try reaching out to upperclassmen or friends you know that interned and ask for referrals. It’s one of the best ways to get noticed!

What to expect

As part of the interview process, there’s 4 types of interviews that you should make sure you know.
Behavioral Interview: These interviews ask you questions about culture fit such as “Why are you a good candidate” and “Tell me about a time when you ...”
Coding/Technical Interview: These interviews ask you questions similar to what you see on Leetcode and Hackerrank. These interviews are designed to test your Data Structures and Algorithms knowledge.
System Design: System Design involves the interviewer testing your building to design a service/software and test your knowledge of understanding what things to use for the task and how you will integrate them together. You’re definitely not expected to know this and it’s not likely you’re gonna get asked this. Places that could ask you this are Unicorns, Trading Companies and Hedge Funds, and Big Established Companies.
Concurrency/Low Level Interviews: If the company’s biggest product involves low level principles such as networking principles and kernel stuff, there’s a possibility you can get asked this. Places that come to mind are hardware companies and trading firms.
Some companies may adopt only one of these interviews and some may adopt all.

How to Ace the Interview

It’s highly recommended that you look up the interview experiences that other students have faced so that you can potentially filter out companies with red flags and know what questions to expect. Common sources to search up on this would be Reddit (csMajors and cscareerquestions), Jumpstart (Relatively new portal for students), Glassdoor and maybe Blind (Aside from the toxic TC or GTFO culture, they do give good advice on interviews). With that said, here’s some advice we have when you approach each kind of interview we’ve seen.

Advice on Behavioral Interviews

Use the STAR method when describing your experiences. Being quantifiable with the impact of your actions will impress the interviewer.

Advice on Technical Interviews

Begin by reviewing your notes from the Data Structures and Algorithms class. Do not proceed further until you know how to implement these DS and As from scratch with the language of your choice(If you do know python, it’s recommended as there’s a lot of builtin features!). After doing so, we highly recommend a book like CTCI and EPI to gain a review on programming language details and your DS and As. Then, visit sites like LeetCode to practice real questions from major companies. A Facebook Engineer completed 600 LC problems and compiled the most important ones into a list here. During the interview, make sure to talk out loud about possible approaches and tradeoffs before whiteboarding. It is perfectly acceptable (often recommended) to ask the interviewer to ask questions about the problem and get clarification. Once you have an idea in mind and have talked about it with your interviewer, begin whiteboarding. While you talk about the final idea you want to use, write out pseudo code and comments about all the steps you need to implement in order to finish coding your solution. After that, start coding. Make sure to have proper function headers, syntax, spacing, classes/structs, imports, etc. After coding your solution, give a brief explanation and attempt to make it run with less space and in less time (if your solution is not as efficient as you think it can be).

Advice on System Design

These are somewhat hard to approach if you don’t have experience ever doing it. If you do have experience designing and building services in your spare time and as part of your work experience, definitely rely on your experience. An important thing is to definitely ask clarifying questions. There might be hidden requirements you didn’t think about that could drastically change the way you approach the solution.

Advice on Concurrency/Low level

Understand basic principles such as Processes vs Threads (A lot of people don’t know the difference!)TCP vs UDP and how to make an application thread safe. Other than that, it’s recommended that you familiarize yourself with basic OS concepts such as Deadlocks, locks that you can utilize to make an application thread safe, etc.

Searching for Full Time Jobs:

The big bucks.
The process for finding a Full-Time Job is usually very similar to finding an Internship. There’s three main differences are:
  1. Harder Questions. Ex: Google usually asks Leetcode Mediums to Hards + the special Leetcode Hard question that Google asks it’s applicants (they create a new one every year).
  2. More Rounds of Interviewing: For example, Microsoft makes interns do 2 rounds while New Grads do 4 rounds during the onsite part of the process.
  3. Compensation: Interns usually get an hourly rate and, possibly, a housing stipend. New grads, however, are given a yearly salary and, possibly, a sign-on bonus, stocks, and benefits e.g. health insurance, vacation days, etc.
The process for finding a Full-time Job won’t really change as much as finding an internship, but keep in mind that the bar is higher. This is probably the biggest reason why you should look into interning early; by getting an offer at the place you like, you don’t need to go through the daunting process of finding a full-time role.
Get as many offers as you can this time around, so you can negotiate and select the position, company, compensation, and location that works best for you.

Negotiation

Negotiation is a really powerful tool that you can use in the interview process, even as an intern. There’s a lot of guides to negotiation and we recommend Nick Singh’s guide (Look at his LinkedIn and newsletters) for more.

Final Thoughts

University is a probably the most important time of your life and a foundational block of your CS Career. Like any foundation, it must be sturdy and takes a tremendous amount and energy of time to develop. Take advantage of all the resources (like this one) you can get your hands on. Definitely learn from the mistakes people have made and make sure you don’t repeat the same mistakes.
‘Stay hungry. Stay foolish’ - Steve Jobs
Original
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2020.09.17 17:27 PolarityRage Mother Knows Best: Rescue

Veronica’s Perspective

The misty visage of Cassandra and Brandon faltered as the rock soared through it.
“Did you say something, Veronica? We could’ve sworn we heard something.” Callum turned from the entrance to the cave he was staring at. Thankfully, he was a bit slow and missed the mist fading away. Now, hopefully, Cassandra would be a good little soldier and listen to her command.
“I said let me go, Callum,” Veronica lied easily as she once again struggled against her bindings. He couldn’t know Cassie had contacted her with an Iris message.
“Now, now. Is that any way to treat your family? Especially after what you did to us?”
“Us? Callum, you’ve gone mad. There never was any us.”
“No, no, not you and me, Veronica. Arthur and I.”
“This is about Arthur’s death? That wasn’t my fault!” Veronica protested.
LIAR! You left me for dead! You could’ve stayed to help me fight. You could’ve done something!” Callum responded in a gravelly voice.
“You weren’t there, Callum! You can victimize me however you want. I tried to get Arthur to run from the Cyclopes lair with me, and he refused. I knew we weren’t strong enough to take it. I knew that the demigod with us was already dead. The Cyclopes mimicked your crying voice to lure him in. He ran in, and I didn’t follow. At the end of the day, it was his choice!”
“You promised me you’d fight by my side no matter what. We had an Oath!” The same gravelly voice accused.
“I made a promise to Arthur! And, it was a foolish promise made by a scared little girl. It was not a Styx Oath and it wasn’t a promise to you-” Veronica trailed off as the pieces seemed to fit together.
Callum looked like his vitality was ruined. He talked in the plural despite being alone. He was talking about things that only Arthur knew. Then, there was the strange sound of his voice like his vocal cords seemed to clash with the words he was trying to say...
“You should know better! Promises are everything to the children of Horkos. Oaths and punishing those who break them is all we will ever know.” “No, Callum... You didn’t.” Veronica’s jaw dropped as she realized that somehow Callum had forcefully taken Arthur’s soul as a second passenger in his body.
“I had to! You ran away. You ran away from Arthur and you ran away from me! When you guys didn’t return, I went to the Lair to investigate. There was just one Cyclopes left and he was eating Arthur! I killed him, but I was too late. I couldn’t even summon his spirit to me.”
“Then how?” Veronica asked. She knew if she kept Callum talking she would buy herself time to figure a way out of her situation.
“Does it matter? You see the result. And now, we’ve finally found you, Veronica. It wasn’t easy. We found the records saying that you died in a car crash, but we couldn’t find your spirit among the dead. Of course, you’d be the dramatic type to fake your death.”
Veronica was at a loss. How did the once shy twin she spent years traveling with become this monster? How did he become so desperate to take Arthur’s soul inside his own body? She still was trying to escape her bindings… She just needed to keep them engaged a while longer.
“You think I don’t regret what happened to you, Arthur? I live with that guilt every day. I wasn’t strong enough to beat several Cyclopes and I knew it, so I ran. I ran and ran, and I never stopped. I focused on getting stronger every day. Strength would’ve saved you. Strength would’ve made me able to follow you into the cavern. I was weak then, and I made sure I wasn’t weak again. I was too weak to ever face you, Callum. I made offerings to Iris to make sure you could never contact me. I buried everything in monster hunting. It wasn’t the same, but with every monster I killed, I tried to use that pain to heal a bit of the hurt I felt. It worked for a bit, but then it stopped,” Veronica took a ragged breath.
“Is that what you tell yourself so you can sleep at night, Veronica? We trusted you. Together, we could have easily won. Yet, you left us for dead. You didn’t help me. You left me alone to fend for myself.”
“Fine, you’ll never believe me then. Why am I here?”
“You took everything from us. It’s time we return the favor.” Callum towered over Veronica and kicked her in the side. She let out an involuntary groan in pain. He sneered before continuing, “It took years for us to figure out how to make you pay. Finally, we decided on an eye for an eye. We would make a fair trade- a sibling for a sibling. Arthur died, so Mary had to die. Just our luck, we found out that the two of you were dead: Mary in a house fire and you in a car crash. We moved on with our lives. Then we saw that girl, Cassandra, in the Olympics. Who knew Hephaestus TV would be so useful? She looks so much like you and bears your last name. Not only that, but she also fought those Amazons with your golden sword. We didn’t have to be children of Athena to realize it. It’s time we destroyed your family as you destroyed ours. After that it was easy, we set the bait. Your greed always preceded you. We took the highest paying jobs regardless of who they were for, whenever you were in charge. Eight thousand drachma to retrieve an artifact that’s all it took with you.”
“You’re delusional,” Veronica tried to calmly lie but the pounding of her heart inside her chest gave it away. Veronica made a silent futile prayer that her daughter would understand her thoughts, Please, Cassandra. Listen to me about this. Run back to Camp Half-Blood and hide. I don’t care. Just go with your cousin and get far away from here.
“Why don’t we get this family reunion started? Your daughter has quite the trip ahead of her to get from New York to here,” Callum spoke with cold certainty before walking over to where a trickle of water dripped down the cavern wall. He shined his light in it and sent rainbow droplets falling.
“Iris, messenger of the Gods, show us Cassandra Davenport,” Callum called as he threw a drachma into the drops. The water shimmered for a moment before dissolving as an orange inferno swallowed it. The misty form evaporated into a thousand motes of color.
You!” Callum turned on his heel and stormed over to Veronica with a fist clenched. Upon reaching her, he drew his fist back and thrust it forward into Veronica’s mouth. Veronica let out a cry of pain as the taste of copper filled her mouth. Her lip must’ve split open from the impact. She spat out a bloody loogie to the side. Once the pain dulled to a throbbing, she could think clearly. Cassie would have answered and talked with her on Iris Message. So, Brandon must’ve seen it and destroyed it. The fact that he was so quick to destroy the Iris Message also meant he wasn’t driving and likely knew that Veronica would’ve been used for leverage. It seemed her daughter and nephew both were incapable of following simple directions. Callum and Arthur would get their little family reunion despite her best efforts. So, she would focus on stalling them for the time being.
Callum was fuming as he stood over Veronica, his fist raised again in demand of an answer, “Why did she destroy the Iris Message? How did you contact her? I took your phone and smashed it!”
Veronica smiled. Her teeth were red from the blood and her lips hurt from the punch, but she pushed through it all and laughed at Callum.
“Funny, isn’t it? After all this time, I’m still one step ahead of you. Back when we ran together, it was always me trailblazing, Arthur struggling to keep up, and you lagging. Over time, I devoted myself to strength and you devoted yourself to the past. The gap between us has only grown. Even now, I’m several steps ahead of you,” Veronica lied. She knew Brandon and Cassie were coming and that Callum wouldn’t kill her. She also knew that Callum was under the impression that she’d come alone to the cavern. Now, she just had to weaponize his plan against him.
Callum grabbed his hair in clumps and shook his head over and over again, “We were so close! We knew that if the price was right Veronica would come. We knew where her daughter was. We caught her. We had everything planned! How? How? How?”
As Callum fell into a frantic panic, Veronica felt something crawling across her hand. She jolted in surprise to shake it free only to be shocked by whatever it was in turn. She turned her head slightly to see a small brown spider resting on her hand. The creature raised one of its mechanical legs in a wave before tapping
.-- . .- .-. . -. . .- .-. -... -.-- -....- .--. --- .-- . .-. ... ..--..
At least Cassandra remembered that Veronica knew Morse Code. A shame Cassie never did pick it up. Once again, she found herself thankful that Mary’s prideful son was here. According to the automaton, the two of them were nearby, had evaded sight yet, and were curious of powers that the demigod might have. Tapping out everything behind her back with chained hands wasn’t ideal so she managed a single word question in response. If Brandon and Cassie could hear through this creature, it’d be easier to just sneak the answers into her conversation with Callum.
.... . .- .-. ..--..
The creature almost immediately sent back:
-.-- . ...
After the first letter, Veronica started to talk.
“Another one of your famous temper tantrums, huh, Callum? I see being possessed by Arthur did nothing to mellow that out. Are they like before, when the shadows went berzerk around you because you can’t maintain control of your umbrakinesis? Gods, I hope so. As soon as my chains are destroyed I will slit your throat and watch as you drown in your blood. Or, are you going to curse everything you can by binding it with oaths to your father? How’s that worked out for you when you used your own body as a catalyst? Maybe your temper tantrum will spawn a few new skeletons. As if I’ve ever had trouble destroying those.”
“You, shut the fuck up!” Callum hollered before slamming his elbow into Veronica’s forehead. Veronica’s head swam in circles as she tried to stay conscious. It was a losing battle though and Veronica’s head rolled forwards.
**Cassie’s Perspective
Brandon clamped a hand down on her shoulder to try to keep her hidden behind the fallen rocks they were crouching under, “Cassie don’t…”
For all her complex feelings about her mother, Cassie couldn’t stand the sight before her. Sure, she rebelled against the Dorian way her mother raised her. What teenager wouldn’t? Sure, the way Veronica raised her was harsh. But, it kept her alive. Sure, she didn’t have the best relationship with her parents. What demigod did? That didn’t mean she wanted ill to fall on her mother. That certainly didn’t mean she would wait idly with her thumb up her ass while this haggard man took out his frustrations on her mother. It was only natural for her to attack. Cassie ignored Brandon’s warning and threw the spear of Geryon with deadly aim at the man who just knocked her mother out. Without turning to look, Calum forced the darkness of the cave to gather in a mass in the path of the spear. It sank into the darkness before clattering to the ground harmlessly.
“Do that… Cassie don’t do that was the full thing. Gods fucking damn it,” Brandon muttered, though apparently only to himself. Cassie had already hurdled over the rocks with spear and shield in hand and eyes gleaming red. The Spear of Geryon she had previously thrown had since returned to the one she was carrying.
“She was here, she was here, and we didn’t know! Arthur, brother let’s kill her. It’s a shame Veronica couldn’t behave herself and watch the show, but it is of little consequence. Envy, spirits who broke their Oaths in the name of Envy lend your powers to me!” Callum brandished his whip at the side giving Brandon a good look at the metal interwoven like bits of broken glass. As he did, figures of darkness matching his appearance became corporeal on either side of him.
Brandon quickly stood up as his gear materialized on his person before calling out a warning, “Cassie, that’s Stygian Iron. One cut and it’s game over. Be careful. You can handle the person, I’ll take care of the shadows.”
Cassie hardly registered the words of her cousin. He could handle the shadows. Her sole focus was ripping Callum limb from limb. He captured her mother, beat her, and looked at her with pure malice. Instinctively, the daughter of Ares Miaiphonos knew that she had to spill this demigod’s blood before he spilled hers. She felt the heat radiating from behind her as Brandon engaged a shadow. That didn’t matter. She had a score to settle.
Her knuckles clenched white around her spear before she threw it with Ferrokinesis guiding it to the neck of Callum. The Spear of Geryon’s divine magic activated the second it left her hand leaving an exact copy in her grip. Unfortunately, the thrown spear was once against the darkness. The shadows seemed to swirl around the spear before it was thrown back at her. Thankfully, she could still control the spear and sent it clattering to the side of her before forcing it to magically dissolve.
Cassie was seeing a pattern, but throwing the spear was way less taxing than manipulating shadows. The godly enchantment Ares placed on the spear of Geryon would outlast any darkness he controlled. She just had to force him to overwork his powers while conserving her energy. She didn’t need Ferrokinesis to guide her shots, her mother had made sure of that.
With that in mind, she quickly developed a strategy. The Spear of Geryon would be thrown three times in rapid succession. Each time he blocked it with a shadow, she would recall it before it could be used against her. Rinse and repeat. His energy would have to give out at some point, right?
Whatever the case, she would make sure Callum got no time to breathe, no time to recover, and no time to counter.
Spear one, shadow shield, recall spear
Spear two, shadow shield, recall spear
Spear three, shadow shield, recall spear.
Repeat
The dance continued, Callum didn’t get a chance to strike out with his whip. Whatever Brandon was doing was keeping the shadows off of her. The shadows around Callum seemed to be fading in intensity. Or was that her imagination? No, there was no time to think. The attacks couldn’t let up.
The Spear of Geryon had yet to shed blood. Her promise to her father had yet to be fulfilled. She would be sure to change that. The stalemate finally seemed to be going her way. Callum hadn’t noticed it yet, but Veronica was beginning to stir. Not only that but the previous bands of umbrakinesis that shackled her arms had since vanished.
Cassie wasn’t going for a small victory though. Callum would be overwhelmed before she stopped. A few spear throws later, and Callum had dropped his spear to focus on using both hands to summon walls of darkness before him. It didn’t matter.
Three more rapid-fire spear throws were aimed at Callum’s chest. Once again, he managed to summon darkness to block all the blasts. Though this time, Callum took a step back. Then another. Then another. Each onslaught seemed to force him to retreat. The shadows were still holding up, but Callum looked rattled. The older demigod was visibly shaking.
“No! No! This isn’t right! That thing isn’t human! That thing is a monster. It will kill us. We must escape,” Callum lunged backward as shadows once again condensed around him to block a spear blow.
“Fear! Those who broke their promises in the name of fear, cover me. Cover one cowering in fear, so he can live to run from a demon for another day!” The shadows started to converge around Callum and Brandon let loose a string of curses. The creatures he had been facing had evidently been destroyed, but Cassie had been too focused on Callum to know when or how.
“Shadow travel! Stop him!” Brandon was frantically struggling with a crossbow, but he wouldn’t have it loaded in time.
Cassie once again fired off her spear. Callum likely couldn’t shadow travel and defend…
Unfortunately, her thoughts proved wrong. Another black shield emerged as the shadows seemed to slow with swallowing the demigod.
That gave Veronica all the opening she needed. Callum hadn’t noticed her during Cassie’s onslaught. She managed to grab his whip and lashed out with the weapon. The tip made contact with Callum’s palm and he let out a guttural scream, “ARTHUR!
The shadows swallowed him and the three were left alone in a cave. Veronica hastily dropped the whip she was holding. Cassie heard it clatter to the ground but paid her mother no mind. She threw another spear at where Callum had been standing moments ago. It lodged itself in the wall between two cracks where she left it.
“Coward,” Cassie hissed as she spat on the ground, “Why did he run? I wasn’t finished with him yet!”
“Cassie, turn off the fear aura. He’s gone. He’s not coming back,” Brandon commented as he gestured for her to look down. She followed her gaze to see her entire body was shrouded in a crimson light.
“Why is he doing this? He did this when he claimed me, but I didn’t spill blood. I didn’t earn his favor. The coward ran away before I got to kill him for what he did!.”
“Cassie, I don’t think it was Ares. As you fought, I saw the red get stronger around you, and I felt my heart quicken as fear set in. I believe one of your powers is combat-related phobokinesis.”
The words hardly registered as Cassie continued to glare at the spot where Callum had been standing. She felt a reassuring hand on her left shoulder. She shuddered and turned to see Veronica smiling. It looked more like a grimace with her busted lip and swollen eye, but the sentiment was unmistakable.
“Not bad, Cassie. Not bad.”
That was probably the closest her mother had ever gotten to complimenting her. Cassie felt her heart swell with pride. The daughter of Ares took a step forward and wrapped her mother in a hug who returned it with her one arm. Behind Cassie’s back, she pointed to the whip and made a deliberate cutting motion before returning her daughter’s hug.
Brandon knelt beside Callum’s whip and shuddered before putting on gloves to handle it. A hole of fire opened up in the ground to swallow the whip as the boy muttered a prayer to Phlegethon.
When Cassie pulled away, she forced her spear out of the wall and returned it to her back, “Let’s go find him. Fear powers or not. He ran away while we were fighting and I’ll make him regret that.”
That night- Brandon’s perspective
Once they returned to the hotel room, Veronica had explained everything- well, almost everything. He knew there were secrets she was still keeping. If she was a demigod worth anything, she wouldn’t share her whole hand. Still, it was enough. Callum, their past, his brother boosting him, the trap he set.
Cassie had just left the hotel room to head to the pool to try Iris Messaging Tristan. Brandon had given her a drachma and planted the idea in her head so he could talk with his Aunt Veronica in private. She seemed to realize he was planning to as well. As soon as Cassie left, Veronica looked expectantly.
“That whip you picked up. It was cursed. I had to put on enchantment nullifying gloves to handle it. I doubt you have that luxury. It was hard to decipher exactly what it did. It seemed like Callum had recursed it dozens of times over the years. Either way, you have some price to pay.” Brandon spoke simply. He knew Tristan and Cassie wouldn’t be talking forever so he had to keep this brief.
“I know,” Veronica responded simply as she balled then unfurled the fingers on the hand that had grabbed the whip.
“Why’d you do it then?” Brandon asked,
“I- I didn’t want Cassandra to suffer the way I had. Callum was twisted over the years, but the core of what he said was true. Had I been strong enough to stand by Arthur, he would likely still be alive today. Had I been strong enough to face Callum, he wouldn’t have gone down that path. I dedicated my life to strength and hunting monsters. I thought every monster that I killed would somehow atone for saving Arthur. When Mary died, I couldn’t bear the funeral. I had already gotten my demigod family killed and then my little sister died as well. I had nothing. I saw you once when you were a baby and you reminded me so much of her. I still wasn’t strong enough to face that.”
Brandon was quiet for a few moments before turning his focus back to the curse, “You don’t want me to tell Cassie about it do you?”
“No.”
“I won’t then.” Brandon nodded his head once in understanding.
“Brandon, I know you owe me zero favors, but if you wouldn’t mind… Look after Cassie for me while she’s at Camp Half-Blood. The girl will be the best of us all one day.”
Brandon nodded once, “Then, you’re letting her go back?”
Veronica nodded in turn, “I need to see about getting the curse removed without her knowing, and I get the feeling she will better be able to live up to her father’s expectations at Camp Half-Blood in the coming weeks.”
Brandon let out a sigh, “She told you about Dionysus vanishing then?”
Veronica once again nodded when the lock jingled as Cassie went to open the door. As soon as she opened it, Brandon looked her way and made obnoxious kissing noises.
“Is Bird Brain still as lovestruck as ever?” He teased before ducking to avoid the keys Cassie had just chucked at his head.
OOC: Huge thanks to fireyrage and Shining_Bright for their help proofreading.
Cassie and Brandon will return tonight! And yes, I have an IC explanation for why this took three weeks.
submitted by PolarityRage to CampHalfBloodRP [link] [comments]


2020.09.17 06:53 rishiss A /r/cscareerquestions College Survival Guide

A /cscareerquestions College Survival Guide

With our final school year beginning, we were reflecting on how lost and confused we were when we first started university. We made a lot of mistakes (still am) along the way, but we’re in a much better place after learning from them and constantly putting ourselves out there. In hopes of shining some light and helping others, we decided to make a comprehensive guide for university students – based on our knowledge/experiences - on how to start your successful CS Career (or gain the wisdom to avoid CS altogether, more on this later).
rishiss Background: I am a 4th year student at UC Irvine majoring in Software Engineering. I am an incoming Software Engineer at a F100 company (received return offer after interning this summer). Before that, I interned at an R & D center for space, a small cloud company, and a small IT company. I have a 3.65 GPA, won a few awards at startup competitions/hackathons, and remain pretty active in my schools CS organizations.
chaitu65c Background: I’m a 4th year student at UC Irvine majoring in Computer Science. I’m currently a SWE Intern at a Unicorn and just wrapped up my 2nd internship at a Live Streaming Company(you can most likely tell who they are if you browse my history LOL). Before this, I interned at my school’s IT department, did research under a professor, and worked on a few small startups that other UCI students were building. I have a 3.3 GPA, won some awards along rishiss and was pretty active in my school’s CS clubs.
Disclaimer: “But rishiss/ and chaitu65c, you don’t work at a Big N, go to a target CS school, why should I take your advice?” You’re absolutely right; we are, by no means, ‘up there’ like some other folks on this sub. And, you don’t have to take our advice! Simply close this tab and do whatever else you want 😊. Our intent is to guide and prepare uni students for a CS career they enjoy, not work at Big N or get the highest TC. Life is much more than a dick-measuring contest, and the earlier you learn that the better.
We have also created a guide with our own personal advice/stories

Please, take this advice with a grain of salt. we’re not Tony Robinson or Tim Apple, we’re just two random reddit users.

Table of Contents:

This guide is divided into the following sections:

Is CS Right For Me?

The way we see it, there’s 3 types of people pursuing CS.
  1. Those who know CS isn’t for them – They’re in it for the money, to appease their parents, for a minorequirement, some external factor. They hated programming while taking the introductory CS course and just try to get done with their class/degree ASAP.
Advice: The majority of people who fall under this usually burn out quickly, as they aren’t motivated enough to learn the material and to apply themselves. This usually leads to them cheating and getting kicked out of their major, minor, or university altogether. Even if you manage to earn a degree, we've seen a large number of these folks endure a 'pre-mature' mid-life crisis or simply get fired from their jobs. Before you even start this major, you should definitely understand that this isn’t going to be easy, and you do have to put in a lot of effort to succeed. If this isn’t your cup of tea, definitely look into switching into another major you like.
Some folks are really passionate about technology, but don't want to pursue an entire Computer Science major or see themselves as Software Engineers. That's completely ok! Try looking into related majors or minors. We know many students who switched from CS to majors like Informatics, Business Information Management, and Economics and are thriving in tech-related roles like Data Analytics, Product Management, UI/UX Design, and Technical Recruiting. CS is not (and should not be) for everyone, and there is no shame in having the wisdom quit and move on.
  1. Those who don’t know if CS is for them – Where most of the CS community is IMO. These folks (like me, rishiss) are riddled with something called Imposter Syndrome: “the constant feeling of not being good enough or knowing enough to do your job well.”
Advice: For students, really take the time to learn and be open to anything you go through. Try sticking it out until you've taken a Data Structures course, one of the harder, more important courses out there. If you're not understanding the material or just aren't having fun with it, it’s definitely ok to switch majors/careers. Otherwise, CS just might be the career for you! Give it your best shot!
Admittedly, it's hard to provide stronger insight to overcoming Imposter Syndrome, as I am afflicted by it as well. For me, my IS derives from constantly comparing myself to others and confusing inexperience with incompetency. As such, I continue to work and focus on myself and take baby steps towards smaller goals I set out for myself. Knowing that I've put the effort to improve myself by just 1% everyday has made me a lot more confident.
  1. Those who know for a fact CS is for them – The diamonds in the rough. Learning and practicing CS material gives them a euphoric high.
Advice: Broaden your scope and learn new areas of CS! Who knows, you might find another new field that you really want to work in. Other than that, definitely make new friends regardless of whether they’re a CS major or not. Even try pursuing other hobbies like weightlifting, reading, dancing, or even public speaking. Don't limit yourself!

Freshman Year

We recommend not taking more than 3-4 classes in your first quartesemester, as you shouold keep an ample amount of time to go to professional/social events, make new friends and hang out with them, and pursue your interests.
We've seen a lot of freshmen (and upperclassmen) CS folks get cooped up in their dorm rooms playing video games and watching TV. We understand that these two are a passion for many, but please be cautious to not get consumed by them.
You have the privilege of pursuing higher education, making valuable connections/memories, and setting up your CS career in the trajectory you want. This year is the best year to take advantage of all that university has to offer; make the most of it.
One of the best ways to get involved in your school’s/region’s CS community is by joining clubs like ACM and WICS and participating in hackathons (see ‘Hackathon’ section below). Try pursuing internships and positions in these organizations and events as well!
One, major issue we see with freshmen (even upperclassmen) is their ignorance on all the avenues available in the CS Industry. So we’ve tried to narrow it down (not exhaustive).
  1. Cyber Security Engineer
  2. Front-End Web Developer
  3. Backend Web Developer
  4. UI/UX Designer
  5. DevOps/Cloud/Site-Reliability Engineers
  6. Mobile Engineer
  7. QA Engineer
  8. Product Manager
  9. Data Scientist (Machine Learning/AI)
  10. Embedded Software Engineer
  11. Systems Administrator
  12. Database Administrator (The Wizards)
  13. Networking Engineer
  14. Hardware Engineer
  15. OS Developer
  16. Video Game Developer
  17. Solutions Architect/Sales EngineeTechnical Account Manager
As a freshman, definitely take the time and see if you can picture yourself doing any of the listed fields. You should open yourself to all facets of CS and not just the “hot field” like Data Science and Machine Learning. Choosing a field because it’s “exciting” will usually lead to bad results as usually, other people are thinking just like you and will lead to over-saturation.
Our recommendation is to select the top 5 fields that have piqued your interest and experiment with the field. For example, if you are interested in Mobile App Development, try learning how to build an Android app from the ground up. A simple weather app or alarm clock is completely suitable for a first project/prototype. This lets you understand what skills you would need for this field and can serve as a forecast as to what your career would look like.
You should definitely look for an internship. Ignore the people that tell you to wait until you’re a junior, as it’s going to be very hard to get an internship if you don’t have any experience. Common places that most students don’t realize are available are usually IT departments at your school and even research with professors. Researching is highly recommended as you can definitely learn more about a field you can be interested in and if you’re interested in graduate school, that’s going to be a letter of recommendation that you can ask for.
If you’re considered a minority in Computer Science, look into first and second year internship programs as they’re meant to help you succeed. Here’s some programs that come to mind:
Google STEP
Microsoft Explore
Amazon Future Engineer
Uber STARInternhip
Facebook University
Another way to get internships is to research into smaller companies in your area. If the company is very small (<100 employees), consider reaching out to the CEO on LinkedIn. They might be able to help you! Also, take advantage of university recruiting websites like Handshake to see companies that directly hire from your school. More info on how to get an internship in the ‘Searching for an Internship’ section.

Sophomore Year

Now that you have basic programming knowledge, create your own website or GitHub account and start contributing to them with small personal projects. Nobody expects you to make a full-stack MERN project hosted and scaled on AWS at this stage. Focus instead on clean code, learning a framework or two on a language you like, and creating a small, robust feature. Grow from there!
If you weren’t able to find an internship/research opportunity as a freshman, community involvement, projects, and hackathons become especially important, as they are a great way to make you stand out on your resume and to recruiters when you reapply. As you brush up on your skills, apply again, and try your luck out.

Data Structures and Algorithms

In addition, you are most likely to take a Data Structures and Algorithms course this year. Make sure you are focusing on this class and writing good notes; you will need this knowledge when interviewing for internships and full-time jobs in the near future. Here is a link to our DS and A course (in C++) for reference

Junior Year

As a junior, companies are more willing to hire you for an internship, as they are likely to convert you into a full-time employee after graduating. This transition process is much easier than interviewing, and they'll usually offer you a higher compensation package if they want to convert you to a full-time employee. As you now should have knowledge of Data Structures and Algorithms, we highly recommend looking into coding interview prep sites like LeetCode and HackerRank or purchasing a prep book like CTCI or EPI (advanced).
Continue to attend hackathons, remain active in clubs/organizations, and grow your portfolio.
Classes will be much harder; expect the time for completing projects to double and the content covered to be much more difficult. We recommend taking no more than 2-3 upper-division CS courses and balancing your load with 1-2 GE classes. You should not be taking more than 16 units (assuming 4 units per course).
Start to get an idea of what field in CS you would like to pursue. Research what it takes to be successful in that field. You can do so by looking up job postings with that title on LinkedIn and looking at the requested skill set or take a look at Roadmap.sh. If you want to learn more about a related skill set and your school doesn't offer a course, consider picking up a class on udemy.com.

Senior Year

Focus heavily on your senior capstone, project classes, etc. as they're the last thing you can put on your resume before applying for full time. By now, you should have at least 3 polished, working projects on your GitHub that you can easily talk about with your recruiter. Preferably, they're aligned with the CS field you wish to enter.
If you were able to get a return offer from an internship, congrats! However, don’t immediately sign the offer. Once you have an offer, you should still try to interview at companies that you’re interested in by the deadline of the time to accept the offer. A good way of doing this is to reach out to a University recruiter for that company and explain the deadline you have. Usually, they’re really helpful and can potentially help skip interviews that you were supposed to do!
In addition, if your friends were able to intern at places you’re interested in, definitely ask for a referral or to send your resume to their recruiter. This usually reduces the risk of being ghosted by that company and increases your chances of getting hired!
Once you finally sign, definitely take the time to relax and enjoy. Just make sure you pass your classes and stay out of trouble

Classes:

What Classes should I take?

Should Already be Required:

Must Take:

Good to Have

How do I succeed in these classes?

rishiss: You’re more than likely coughing up hundreds, if not thousands, to attend university. It makes no sense to not take full advantage of the course and course staff.
The way I take notes: I learn from examples; I want to enter my code into the IDE to see what happens. I do a three way split; Google Docs on the left, IDE on top right and terminal (to compile, see output, make new file, etc) on bottom left. I note down the date and topic of the lecture and write questions I have in the comments on Docs. I make sure to highlight important information and possible test questions. I even share the link with friends!

In the quarters where I followed the steps above, I never got a grade lower than an A-.

Dealing with Bad Professors

During your time in college, you’re likely going to have at least one bad professor that might make it worse if you have to go to class. If that’s the case, it’s definitely fine to not go to class (as long as it’s not mandatory). However, if you do decide not to go, you must make sure you learn the material, so you won’t be behind on the coursework and studying for tests. In addition, you should be doing something productive on the side. If you don’t go to class and spend the time watching Netflix or playing video games, you’re losing time that you can spend on something that might be fun and can help you in the long run.

You can take Graduate Courses!?

chaitu65c: A highly underutilized set of courses you can take would be graduate courses. Graduate courses are usually very specialized in certain fields. If you were able to take all the undergraduate courses you wanted and still have spare classes to fill out, I'd recommend researching into taking Graduate courses! They’re a good way to build out your specialization and learn new, cool stuff! In addition, if you’re looking for classes to reach the required number of CS courses needed, your CS department might allow you to make the course count towards your degree!

Projects

They're super important.

How do I succeed in class projects?

Personal Projects and your CS Career

rishiss: Projects are your saving grace, especially if you are lacking work experience. They show technical aptitude, willingness to take initiative, and leadership. I’ve seen people with only projects on their resume get positions at the Big N. Projects are good ways to expand your knowledge of CS as the possibilities are endless! It is best to have a variety of projects dealing with a variety of technologies. As such, you can open yourself up to more positions and have more talking points during the interview.
I tend to edit the ‘Project’ Section of my resume with relevant projects and technologies. For instance, if I made a full stack web application and applied to a DevOps organization, I would highlight my AWS, CI/CD, and Terraform experiences more than my React/Node js work.
It is recommend the project is about something that motivates you and are passionate about e.g. video games, movies, books, sports, etc., as it is very easy to give up half way due to stress or lack of motivation/interest.
Like anything else in Computer Science, projects require you to break it down into smaller pieces. Start with the end in mind and draw out the intended architecture/functionalities. Start with what you know and research on the parts you don't know after that. You will be using these skills often in industry for any project/feature planning.
Spending 15-30 minutes a day is all you need to make a successful personal project. Don't make excuses and get coding!

Open Source Contributions

If you’ve ever noticed popular github repositories such as torvalds/linux, these are repositories where people from all over the world can report issues with it and someone can fix it. If you are able to make a contribution to a huge open source repository, it looks really good on your resume.

Hackathons

What are Hackathons?

Hackathons are large scale coding events, where students from around the area come together and collaborate - usually in teams of 4 (but you can go solo or with a partner!) - to build some software. Companies like Amazon, Northrop Grumman, Google, and Twilio sponsor awards related to best use of their technology. After 24 - 48 hours of intensive coding, participants submit their projects, whether it be an Android video game, Chrome Extension, productivity web app, etc. Submissions are shared with the companies and other hackathon organizers, where they select the best projects and award teams with swag like keyboards, gift cards, and even summer internships at their company.
Participating in hackathons are one of the best ways to hone your coding skills, network with companies and other students, and get free comfy T-shirts. It is also one of the best ways to gain industry knowledge, as representatives from these companies and hackathon organizers create numerous workshops and answer any questions you may have. Winning awards at these hackathons are also great resume boosters and talking points during interviews.
The biggest hackathon organizer is Major League Hacking. Visit their website, and you can see all the hackathons (remote or local) they are partnered with. Make to be on the lookout for application release dates from the hackathons and apply early.
With Covid, you may miss out on the free goodies and the in-person networking with students and professionals. However, most hackathons are accepting many more applicants due to it being virtual/remote this year.

What Should I Do At Hacakathons?

Take advantage of the resources available at hackathons. You’re attending a mini CS conference and should be, besides coding, networking with professionals, learning about the different companies, attending workshops, asking technical/non-technical questions to mentors, and getting as much free shit as you can get. Besides T-Shirts, companies give out vouchers to their services, applications to their internship and full-time positions, pillows, notebooks, water bottles, sweaters, and even backpacks.
If you’re looking to get an award, judges at hackathons care a lot about the pitch and the idea rather than the actual execution of the idea. Having an idea beforehand is also helpful, so you can spend your time focusing on the MVP.

Friends and Networking

chaitu65c: I think it’s definitely useful if you have two different friend groups: One dedicated to career and Non-Career Group.
Career Group - When making a friend group dedicated to career, try to be the dumbest person in the group, you’re definitely going to learn a lot from them as you soak up knowledge! Best ways of meeting friends who are career-driven can be through major specific orientation (actually how I met rishiss), courses, major related clubs, etc.
Non-Career Group - While having a group that motivates you for your career is important, it’s also important to have another friend group that can help you relax and to enjoy your time! A really good way to find these friend groups can be anywhere from your hall to General Education courses, social clubs like Circle K, fraternities/ sororities(if that’s your cup of tea) and others!
This is what has worked for us; no need to follow this exact format.

Resume

rishiss: Here are the few take-aways on writing a resume that gets through the ATS.

Searching for Internships

Searching for internships in CS is really different and harder from searching for internships in other professions. CS internship interview processes are often longer and much more technical on what you have learned as a CS major. We've prepped 2-3 months beforehand on CS concepts, whiteboarding, etc.

Timeline

This timeline primarily focuses on large, non-government/defense companies or competitive startups. This also assume you are applying for a summer internship.
August - September: Applications are opened to the public. Make sure to look out for positions and apply early, as most companies admit students on a rolling basis. A site that we used often is Apply.fyi. After applying, you may receive an automated (< 48 hours) invitation to complete an Online Assessment, consisting of multiple choice and/or coding questions about Data Structures, Algorithms, and Run Time Complexity. You will have usually 1-2 weeks to complete the assessment. Please that you may be rejected if you are not able to pass 90% of the questions on the assessment: Please also note that you may be instantly rejected due to things out of your control like years of experience, cancellation of internship, internal corporate issues, and more. Don't take rejections too seriously; just keep applying!
October - November: After passing the resume screen and the OA, you will be contacted by the company's recruiter for a phone screen. During the screen, you will probably be asked a few confirmation questions about your resume, sponsorship, years of experience with X, etc. and minor behavioral questions like what made you apply for this position, what are you pursuing outside of class, etc. You may also receive questions about your CS fundamentals e.g. what is a hashtable, whats the difference between a process and a thread, what is the runtime complexity of sorting a string, etc. As long as you're cool and confident (and not cringe/edgy), this part should be a breeze.
November - Mid January: If you made it through the two Thanos snaps, you will be invited to an onsite “Power-Day,” where interviewees attend 2-4 whiteboard interviews while being grilled on their technical skills and projects. Some companies make applicants go through a panel interview, where a team of 2-5 Software Engineers grill you on technical questions and your resume. You are often pampered with free travel, food, stipends, etc.
December - February: If you were deemed a good fit by the hiring committee, you will be extended an offer to intern at the company during the upcoming summer for 10-12 weeks. Remember, nothing is final until you receive an offer letter in your inbox. Some companies may also place you on a wait-list and offer you a spot if someone were to reject their offer letter.
For government orgs, defense companies, and smaller organizations, the recruiting season starts in February/March and usually ends in April and May. After applying online and passing the resume screen, you will usually be immediately pushed to an on-site interview. Most likely, you will be interviewing with your future boss/co-worker.
Please note that internships are not only offered in the summer, they are provided in the Fall, Winter, and Spring (rare) as well. The competition for these internships is usually lower, and the process usually starts 3-4 months beforehand.

How to get the Interview

Besides following resume tips, make sure to apply to as many places as you can. To get our first internships, we recall applying to approximately 250-300 places before we secured our internship plans for that summer. Also, if you do get ghosted, don’t take it personally, usually, university recruiters often spend so much time reviewing a lot of applications.
Other precautions to take to get noticed are to try attending career fairs if you can, you might be able to get an interview(worst case, free swag!). Other than that, try reaching out to upperclassmen or friends you know that interned and ask for referrals. It’s one of the best ways to get noticed!

What to expect

As part of the interview process, there’s 4 types of interviews that you should make sure you know.
Behavioral Interview: These interviews ask you questions about culture fit such as “Why are you a good candidate” and “Tell me about a time when you ...”
Coding/Technical Interview: These interviews ask you questions similar to what you see on Leetcode and Hackerrank. These interviews are designed to test your Data Structures and Algorithms knowledge.
System Design: System Design involves the interviewer testing your building to design a service/software and test your knowledge of understanding what things to use for the task and how you will integrate them together. You’re definitely not expected to know this and it’s not likely you’re gonna get asked this. Places that could ask you this are Unicorns, Trading Companies and Hedge Funds, and Big Established Companies.
Concurrency/Low Level Interviews: If the company’s biggest product involves low level principles such as networking principles and kernel stuff, there’s a possibility you can get asked this. Places that come to mind are hardware companies and trading firms.
Some companies may adopt only one of these interviews and some may adopt all.

How to Ace the Interview

It’s highly recommended that you look up the interview experiences that other students have faced so that you can potentially filter out companies with red flags and know what questions to expect. Common sources to search up on this would be Reddit (csMajors and cscareerquestions), Jumpstart (Relatively new portal for students), Glassdoor and maybe Blind (Aside from the toxic TC or GTFO culture, they do give good advice on interviews). With that said, here’s some advice we have when you approach each kind of interview we’ve seen.

Advice on Behavioral Interviews

Use the STAR method when describing your experiences. Being quantifiable with the impact of your actions will impress the interviewer.

Advice on Technical Interviews

Begin by reviewing your notes from the Data Structures and Algorithms class. Do not proceed further until you know how to implement these DS and As from scratch with the language of your choice(If you do know python, it’s recommended as there’s a lot of builtin features!). After doing so, we highly recommend a book like CTCI and EPI to gain a review on programming language details and your DS and As. Then, visit sites like LeetCode to practice real questions from major companies. A Facebook Engineer completed 600 LC problems and compiled the most important ones into a list here. During the interview, make sure to talk out loud about possible approaches and tradeoffs before whiteboarding. It is perfectly acceptable (often recommended) to ask the interviewer to ask questions about the problem and get clarification. Once you have an idea in mind and have talked about it with your interviewer, begin whiteboarding. While you talk about the final idea you want to use, write out pseudo code and comments about all the steps you need to implement in order to finish coding your solution. After that, start coding. Make sure to have proper function headers, syntax, spacing, classes/structs, imports, etc. After coding your solution, give a brief explanation and attempt to make it run with less space and in less time (if your solution is not as efficient as you think it can be).

Advice on System Design

These are somewhat hard to approach if you don’t have experience ever doing it. If you do have experience designing and building services in your spare time and as part of your work experience, definitely rely on your experience. An important thing is to definitely ask clarifying questions. There might be hidden requirements you didn’t think about that could drastically change the way you approach the solution.

Advice on Concurrency/Low level

Understand basic principles such as Processes vs Threads (A lot of people don’t know the difference!)TCP vs UDP and how to make an application thread safe. Other than that, it’s recommended that you familiarize yourself with basic OS concepts such as Deadlocks, locks that you can utilize to make an application thread safe, etc.

Searching for Full Time Jobs:

The big bucks.
The process for finding a Full-Time Job is usually very similar to finding an Internship. There’s three main differences are:
  1. Harder Questions. Ex: Google usually asks Leetcode Mediums to Hards + the special Leetcode Hard question that Google asks it’s applicants (they create a new one every year).
  2. More Rounds of Interviewing: For example, Microsoft makes interns do 2 rounds while New Grads do 4 rounds during the onsite part of the process.
  3. Compensation: Interns usually get an hourly rate and, possibly, a housing stipend. New grads, however, are given a yearly salary and, possibly, a sign-on bonus, stocks, and benefits e.g. health insurance, vacation days, etc.
The process for finding a Full-time Job won’t really change as much as finding an internship, but keep in mind that the bar is higher. This is probably the biggest reason why you should look into interning early; by getting an offer at the place you like, you don’t need to go through the daunting process of finding a full-time role.
Get as many offers as you can this time around, so you can negotiate and select the position, company, compensation, and location that works best for you.

Negotiation

Negotiation is a really powerful tool that you can use in the interview process, even as an intern. There’s a lot of guides to negotiation and we recommend Nick Singh’s guide (Look at his LinkedIn and newsletters) for more.

Final Thoughts

University is a probably the most important time of your life and a foundational block of your CS Career. Like any foundation, it must be sturdy and takes a tremendous amount and energy of time to develop. Take advantage of all the resources (like this one) you can get your hands on. Definitely learn from the mistakes people have made and make sure you don’t repeat the same mistakes.
‘Stay hungry. Stay foolish’ - Steve Jobs
submitted by rishiss to cscareerquestions [link] [comments]


2020.09.16 01:34 OTSPOKN 8ight After: if you don't believe, then you have nothing to fear -- Part 1

Part 2 of 3
Part 3 of 3

Night #1

Thursday October 3, 2019
Things got serious the day I installed surveillance cameras. That night, after I kissed my wife, Deanna, goodnight, I retired to my home office to edit a video for YouTube.
Just after 1 a.m., a high pitch shriek fills the house and jolts me out of my chair. I immediately run to Deanna, toward the scream. As I dash down the hall I'm hoping she is just having night terrors.
Later, when I watched the surveillance video, I saw something different. I saw something pulling her leg. Intently, I watch, waiting for it to happen again.
I see the gentle rise and fall of Deanna's breaths as she sleeps soundly. She tosses and turns a bit, but nothing out of the ordinary. She snuggles into our waterbed with her right leg hooked around the comforter exposing her foot. Suddenly, her leg kicks as if it were yanked. She's startled, but tries to fall back to sleep.
Our surveillance cameras have audio, so I could hear her grumble, "Vince, don't pull my leg. I'm trying to sleep."* I must admit, messing with her is something I regularly do, but not that night.*
Moments later, Deanna is forcibly pulled to the end of the bed. Jarred awake, she clings to the sheets trying to fight it off. It lets go, freeing her to scurry back to the headboard. She gasps and balls her limbs around her body like a child.
Surveillance Footage capture of Deanna pulled to the foot of the bed.
She scans the room attempting to make sense of what just occurred. Gaining a presence of mind, she creeps toward the foot of the bed to investigate. Slowly, she approaches the edge, grasping a fistful of the comforter for safety. She peers over but sees nothing. Relieved, Deanna rubs her face as she reassesses the room. She turns to my side of the bed and gulps, it must be there. Cautiously, she peeks over that edge, but again finds nothing and breathes a sigh of relief.
As she lingers over my side, the bedroom door behind her creaks. She turns and sees the door closing. Quickly, she sits up to glare at it. The door moves again. In a panic, with revved-up breaths, she calls for me. A hushed gasp at first, until she builds up the nerve to scream, "Vince!"
I fly out of my chair, blaze past the dogs and down the hall. Deanna shields her face in fear as I rush in spouting out a million, "What, what, what's!" I kneel at her side and grab for her; she jumps.
Voice cracking, she mutters, "Do you see it?" She drops the covers a bit to peek.
"See what?" I ask.
"There's someone behind the door." Fixated, she whispers, "Its shadow is right there."
I look over my shoulder, but I see nothing. Then, chillingly, Deanna cries, "She's looking right at us!"
Her words cause my hair follicles to rise, even though I still don't see a thing.
I stand up to approach the door. Deanna begs for me not to. I proceed, not knowing what she expects of me instead.
Once at the door, a cold draft flows over my body and I realize the door movement must be from an open window breeze. I look back to Deanna, she exclaims, "Oh my God. She's right behind you!" Frozen, I slowly turn; then with a sudden whoosh, the door slams! Deanna screams.

Introduction

Before I go any further, I should rewind a bit, to a simpler time -- a time before the security cameras were installed, because the story doesn't start or end here.
My name is Vince Rocca. I'm 46 years old. I have hippie shoulder-length, nearly black hair and brown almond shaped eyes. I also rock an awesome goatee. I'm in decent shape, but I could stand to lay off the donuts.
My wife Deanna is six months older than me, but is often mistaken for a much younger age. She has long brown hair and brown eyes. She is tall and leggy, with a slim build, and tries to workout six nights a week.
I'm a reality television editor. I routinely mold piles of mundane footage in to fun entertainment. I can assure you that reality television is not fake. Sure, the story is sometimes guided, but it is definitely real. In general, people naturally do front a hyper-realized version of themselves for the cameras. But even with the best, guided, most sensational character, it can often take 10-hours of footage to produce a good 3-minute segment.
Vince sitting in front of a computer edit desk.
Deanna is a Registered Veterinary Technician at the Los Angeles Zoo. Her duties involve everything from anesthesia to X-rays. She has done it all, from darting tigers to elephant trunk washes. Her favorite task is caring for the hospitalized animals. Be it a harbor seal or a vulture, she prides herself on finding ways to make their stay enjoyable.
Deanna drawing up a syringe in front of a zoo Gorilla enclosure.
We met in the eighth grade. I vividly recall the moment I first saw this stunning brunette. The leaves were turning in the warm autumn sun at our California junior high school. She crossed the quad in a pink Town & Country shirt as her long, tan legs jutted out from under a white miniskirt. I wish I could say I locked this down immediately, but we didn't start dating until two years later at the age of 16. We have since been inseparable and are blessed to celebrate 30 years together, with 21 of those as husband and wife.
I've heard people describe Deanna as shy, reserved, and quiet. However, she's always game to ham it up in the silly videos we post on the Internet. I, on the other hand, am often described as outspoken, boisterous, and loud. You could say opposites attract, but I really think we're the same person.
We live in Granada Hills, California. It's a lovely suburban community adjacent to Northridge, which became famous in 1994 as the epicenter of a 6.7 magnitude earthquake.
In 2009, we purchased an awesome 2700 square foot 3 bedroom 3 bath home that was originally built in 1965. The house was a bank repossession and sat empty for nearly a year as the previous owners had succumbed to the subprime mortgage collapse.
Exterior photo of the house from across the street.
Because of that recession, we were able to afford this huge house that even includes a den/game room. The house sits on a hill, with neighbors on each side and government land behind it. Bordering that land and us is a ravine with the dry Los Angeles River at the bottom. The large property includes a pool and a six-car parking lot, all nestled behind a sixteen-foot tall gate.
We are kidless, sans for the two fur-babies, which probably lends to our low-stress, youthful spirit. At the very least, being without kids definitely gives us the freedom to travel the globe and enjoy our vacations.
Back in 2014, I started editing our vacation videos as if they were reality TV shows and posted them to YouTube. This was before VLOGS were commonplace, but looking back, that's exactly what these were: Travel VLOGS. For those not up on the term, a VLOG is a Video LOG, much like a BLOG is a written weB LOG.
As time went on, we traveled more and uploaded more, shooting everything became routine. I point this out so you understand that it's not unusual for me to always be filming.

1 YEAR before Night #1

Monday October 22, 2018
We started a little home improvement project, a project that would eventually turn out to have dire consequences on our relationship.
The whole front of our house is brick, but under our bedroom window is a weird wood accent. The wood looks like a headboard surrounded by molded wood trim. I assume this exists because a patio door was an option when the house was first built. Today, we're going to exercise that option and install a French door.
The wood accent under the front window.
Deanna enjoys smashing the glass into pieces. She even takes charge of the sledgehammer to blast holes between the studs so we can get our hands in to leverage the drywall out. I happily run the camcorder, as she pounds and sweats.
Deanna swings a hammer into the drywall.
One particular opening catches her eye. She peers into the wall and declares, "There's something in there." She quickly reaches in and pulls out a little wooden box.
I snatch the box from her and hear a rattle inside. There doesn't seem to be a hinge or an opening. It appears to be two pieces of wood magically joined together by triangular teeth. The box measures about two inches square and one inch thick with a religious cross chiseled into the lid.
Closeup of the box.
Deanna immediately identifies it as a puzzle box, then declares, "I think you're supposed to give it a whack." I figure she' joking, so I hand her the box. She takes a moment to inspect it, then with a WHACK she slides the box open.
Deanna whacking the box on her left palm.
Frankly, the box alone blows my mind. There is a metal ball that engages a magnet and binds the box closed. Take a whack at it, and the ball shifts to another magnet allowing you to slide the box open. It's pretty ingenious.
Detail shots of how the box opens.
More exciting than the box, is the contents. Deanna joyfully inspects a shiny silver necklace with an angled cross charm dangling from it. The cross is unlike a normal cross, but it isn't a sinister upside-down cross either. It hangs at a tilt, almost like an italicized lowercase t.
Deanna immediately exclaims, "It's a Portate cross!"
My head rattles, "What the hell is a Portate cross?"
"A Portate Cross is a wooden cross that the accused drags over their shoulder to the crucifixion site. As you watch the accused drag this cross, it is at an angle, or portate."
Deanna holds up the angled Portate cross as Vince VLOGS.
I'm literally taken aback. I don't know why she knows that. I don't know how she knows how to open the box. I look to her for answers. She smiles coyly at my bewilderment and seems pleased with herself.
I take a closer look at the cross. The necklace looks well-made and could possibly be white gold. I wonder aloud if the cross could pay for our renovation. Deanna scoffs at this notion. I roll my eyes; as if she knows everything.
She snatches the treasure out of my hands and walks off with it.
I ended up making two VLOGS out of the renovation. You can see them here:
Replace a window with a French door Part 1 VLOG 118
Replace a window with a French door Part 2 VLOG 119

3 WEEKS before Night #1

Thursday September 12, 2019
Eleven months have passed. The year was good but nothing too remarkable happened. I spent most of my time editing back-to-back TV shows. We did manage to take a quick trip to Florida for a veterinary conference. I was able to eke out a single VLOG from that trip on Gatorland. Over the next few months I cranked out a few more Daily VLOGS and How To videos, but I stalled around May and spent my Summer hanging out with Deanna, floating around our pool.
I came across that wooden box; it had fallen behind some shoes in the back of our closet. I took both the cross and the box to a pawnshop for appraisal. The shop clerk confirmed that Deanna is right, it ain't white gold.
The guy identified the box as an Impossible Dovetail Puzzle Box. Apparently it's a pretty common puzzle, but Deanna has never been the puzzle type, so I still don't know how she knows its secret.
Tonight, while eating dinner, Deanna recounts the events of her day. I look down at her chest and see the Portate cross around her neck. I ask, "What's with that?" sparking a religious debate.
Now might be a good time to mention that we're both atheists, or at least, I thought we both were. I should also clarify -- as there is often judgment when I say I'm an atheist -- I don't worship the devil, and I don't hate God. I just don't believe in either God or the devil for that matter. I also don't believe in ghosts, goblins, spirits -- none of that stuff. I have nothing to fear. I sleep soundly at night.
Have you ever noticed that the devil only attacks the God-fearing folk? I've never heard of an atheist being haunted. I don't have anything against those who subscribe to religion, but if you believe in one, you fear the other; and that fear is what gets you. If you don't believe, there is nothing to hurt you, so you're safe, and you've got nothing to fear.
Anyway, I find it odd that Deanna, whom I've known my entire life, is wearing a trinket that epitomizes religion. Her defense is, "I think it's nice," so I guess what harm could it do?
As the night sets in, I leave Deanna home alone while I venture off to a filmmaking mixer. I go to a couple of these a month. Some are educational events about new technologies; others are just drinks and chats. Tonight's event is the drinking kind.
At tonight's mixer, I meet Christina. She's an attractive 24-year-old Hispanic girl who is a fan of my VLOG and an aspiring Assistant Editor.
Assistant Editor types tend to be introverted, dorky by-the-numbers nerds. Add booze, and they can be very unique. Christina is just that, dorky and tipsy. We immediately hit it off. I mean, she is a fan of my VLOG, and I tend to like people who like me, because obviously they have great taste.
Back at home, Deanna isn't having as much fun. She wakes from a nap on the living room couch to the sounds of whispers coming from the kitchen. Frightened, she flips on her phone camera video light and proceeds to investigate. Slowly, she tiptoes across the dining room, as the whispers increase in volume. She can see through the dark kitchen into the game room on the other side. The dim moonlight illuminates something in the doorway. She can barely make it out, then it becomes clear: on the other side of the kitchen, in our game room, stands the silhouette of a person swaying in the dark. Startled, Deanna flicks on the light, and it disappears.
Unnerved, she turns on all the lights in the house and double checks to ensure the security alarm is set. It is armed and shows no faults. Realizing she has succumbed to an overactive imagination, she makes an attempt to VLOG in the kitchen while she prepares some comfort food. She removes a bowl from the cabinet and turns back toward the camera to pour in cereal. Behind her the cabinet drifts open and a cup falls out, plummets to the ground and shatters.
Deanna jumps while holding cereal box as cup flies out of cabinet.
Our cupboards have magnetic closures because 50-year-old cabinets have weak hinges that tend to drift open. In addition, Deanna often double stacks the coffee cups in an unstable manner. We both assumed this combo led to the broken cup.
But now, when I look back at the footage, it clearly looks like the cabinet door is completely closed with the magnet engaged. The door then pops open on its own, and the cup doesn't fall out, but flies out, almost like it's thrown.
Startled, Deanna laughs off the broken cup. She acknowledges for the VLOG audience that it is probably from double stacking the cups. She sweeps up the shards of ceramic and takes them out back to the trash. She even VLOGS the whole adventure.
As she approaches the trash bins, she freezes and turns toward the pool, straining to listen. She turns back, then to the pool again. Blood drains from her cheeks, out of nowhere with a sudden burst, she runs back to the house. She trips and falls. Her phone camera goes black as it flies through the night air, then slides across the pavement before coming to a dead stop.
The phone picks up her distant whimper as she repeats, "Oh my toe, oh my toe." She comes into view hovering over the camera and reaches down to pick it up. The phone is still recording and shows glimpses of her foot as she limps. Her right big toe is messed up pretty bad.
I mentioned before that Deanna is an animal nurse. Her primary job is at the zoo, but sometimes she is needed in the field for freelance clients. Because of this she has a toolbox of stuff at home, which consists of various drugs, medicine, and needles.
I could have never done this, but Deanna possesses a courage that puts me to shame. She draws up a syringe of Lidocaine and shoots it into her toe to numb it. She even VLOGS the whole thing.
Deanna is about to insert the tip of a three inch needle into her right toe.
She actually films a massive three-inch needle as she stabs it into her foot. Three INCHES! I asked why the needle was so big, she said she had a surplus of them and didn't want to waste a smaller needle in case she needed one for an animal injection. Bless her heart, her toe is mangled, she's in pain, and she still puts the critters before herself.
The video shows Deanna inject herself in three places. She then taps her toe to confirm numbness. Once satisfied, she takes a pair tweezers and gives the nail a gentle pull. It breaks away like the separation of Velcro. She pulls her nail completely off her toe exposing a bloody mess of skin underneath. This is disgusting, and I have no idea how she did it.
What happens next is the icing on the cake. Deanna settles down on the living room couch to VLOG a summary of the evening. She explains to the camera that she's freaked out, but she is just going to watch TV while she waits for me to arrive. She leans forward to grab the television remote off the ottoman. When she falls back into the couch, there's a woman sitting next to her. Deanna screams, jumps to her feet, and staggers away from the couch. She turns toward the woman: nothing is there.
Ghost on couch scaring Deanna.
I arrive home to a brightly lit house. She gives me the rundown, illustrating with videos. I laugh incredulously as I watch a video of our game room. She claims a dark figure stood in the doorway. I see nothing. She also claims a ghost sat next to her on the couch. I play the video back and watch her scream like a lunatic for no reason. It's silly.
She's angry that I don't believe her. To placate her, I stifle my laughter, listen, and nod. I don't believe in ghosts. But if you tell me you saw a ghost, I do believe that you believe that you saw a ghost. I just never thought Deanna would be the one telling me she saw a ghost, or how she describes it, "A shadowy figure that glows in a ghostly fashion with steam rising softly from her body."
Friday September 13th, 2019
I regularly journal. The inspiration came from a Robert Rodriguez book, which ultimately led me to write the filmmaking book "Rebel without a Deal." If you're interested, it's available on Amazon, not that this is a sales pitch. The book's subject matter has nothing to do with the events I'm recounting here; I only mention this so you don't judge me as a sissy for keeping a diary.
In celebration of Friday the 13th, I decide to digitally insert a ghost into Deanna's couch video as a fun VLOG treat.
I called Christina from last night's networking event. She lives nearby and I know she is between gigs. She comes over, and I film her on the couch acting like a ghost. I edit her in to Deanna's couch video and I even make her transparent with a ghostly mist.
Detail image showing how the ghost was composited into Deanna's video.
After Deanna gets home from work and settles in, I show her my creation, expecting to get a laugh of approval. I totally misread the situation though.
Deanna is still pissed that I don't believe she saw a ghost. I don't understand why. I mean, there is video footage showing nothing there. She insists that I should believe that there was a shadowy figure of a legless woman sitting right next to her. I chuckle again at the thought of a legless woman, responding with, "She would be easy to run from."
Deanna retaliates and accuses me of something with Christina. This is absurd. So what if Christina is cute? I've been with Deanna for 30 years, and there's no reason not to trust me. Besides, I think Christina might be slow.
As I mentioned before, Assistant Editor's are unique. Some people might define them as being on the autistic spectrum. Well, Christina seems to fit that bill. What I had mistaken for inebriated behavior turns out to be "special" behavior. I'm not sure if Deanna believes me, but in hindsight, she might be thinking that she's been with me for 30 years so there's no reason for me not to believe her.
Saturday September 14, 2019
After 10 years, the ceiling fan in our bedroom finally made its last revolution. Michael came over to help me swap the fan out and film the installation of a new one.
Michael is my best friend. He's been in the VLOG before and regularly does the podcast "GetConVinced" with me. He is a teacher of special needs kids but is best described as a Jesus look-a-like.
Michael helping install fan.
Michael is outside the French door gathering tools when Deanna enters the room. She broke the chain on the Portate cross and asked me to fix it. I tell her to throw the necklace out. This sets her off.
She now claims she isn't an atheist. She says she was always unsure and only identified as one to appease me. I have no clue where this came from. We've been together our whole lives. There has never been any indication that she believed, or that I would judge her for believing.
Michael reenters the room and cuts our conversation short.
YouTube enables you to upload a video today and set the premiere for a later date and time. This allows me to finish a video in the middle of the night and upload the file, but not notify viewers of it at two-thirty in the morning when they are probably asleep.
I set this video to premiere on Sunday, September 22 to start the week, but later I discovered that I mistakenly chose October 22 instead.
How To Replace and Install a Ceiling Fan
I understand if you're asking, What does a ceiling fan have to do with this story? Unfortunately, that will make sense soon.

Pool Party!

Saturday September 21, 2019
The pool is 98 degrees, and it's a warm, sunny California day. So before winter sets in, we're having people over for an end-of-summer BBQ.
To my delight, Deanna's friend Amy brought her 18-year-old daughter Jenna and three of Jenna's girlfriends to the BBQ. These bikini clad hotties frolic around the pool and really bring on the sorority vibe. Not that I'm complaining, as it's a fine sight to see.
Four Bikini girls wave for Vince.
I show a group of our friends the ghost I comped into Deanna's couch footage, and they laugh. Deanna seems to have lightened up and recognizes the humor in the video. I think she might be okay with me using the footage in a VLOG.
My buddy, Marty proposes the idea that we have a seance tonight. He is a hardcore Metal Head and a die-hard Horror movie geek. He even owns a company, PlayItByFear.com that sells horror paraphernalia. So it's no surprise to any of us that he suggests a seance. He assures us it is safe and fun. Deanna recoils at the idea, but Amy is onboard, stifling any objection Deanna might have had.
As the festivities wind down and the younger girls leave, we move the party into the house. I set up four cameras around the living room and have my phone attached to my three-axis gimbal. Everybody seems up for the seance, even Deanna, but Tom is totally against it.
Tom is a stand-up comedian and an actor. In 2003 I cast him in my first movie, Kisses and Caroms. He has been on numerous TV shows and most recently in the Progressive Motaur commercial. Tom loves to joke, so I'm not sure if this anti-seance stance is just a routine.
Also, Tom lost his father a few years ago, and later, when Tom was under anesthesia for an operation, he claimed his dad visited him. So Tom's spiritual beliefs may have fluctuated recently.
Tom Ayers rejecting the seance.
Tom and Amy get into a bit of a back-and-forth debating God, ghosts, and religion. I don't know if I'd call it an argument, but it is a bit heated. Just as Amy is gaining ground on Tom, Deanna shushes everyone. She hears something. I hear it too. It's a whisper.
Being the man of the house, I get up to investigate. I creep down the hall toward the whisper. I can almost make the hushed noise out..."I like your..." is what the words sound like. I realize that everyone else stayed seated in the living room and I have no one backing me up. I'm alone in the hall. My heart is hammering out of my chest. Still, I press on down the dark corridor. The light switch is on the opposite end from me. Even if I could reach it, I don't know if I would turn it on, for fear of seeming like a wimp in front of everyone.
The end of the hall splits in three directions. To the left is another hall that leads to our other bedrooms/home offices. Straight ahead is a guest bath, and to the right is a second doorway to the game room.
I freeze a few feet shy of this junction. The light switch is still a good foot out of reach. I again hear the whisper coming from the left hall. I can make the words out now. It whispers, "I like your dogs." I white knuckle my gimbal. Everyone in the living room is silent. Everything is silent as I listen intently. Then with a sudden, "Boo!", Bill jumps out from the right side and scares the crap out of me.
Bill sitting between Deanna and Amy on the living room couch.
Bill is our neighbor. He's also an actor most famously from Comedy Central's "Workaholics". Those who are fans of the show will be delighted to know that in real life, Bill is very similar to his character on "Workaholics". He's strange, but he also seems to get the joke. Bill is the kind of guy in a horror movie that the girl mistakes as a creep, but turns out to be the nice guy trying to help her.
After scaring the crap out of me, Bill graces us with a story. He claims that one night before we moved in, he heard noises coming from our house. He looked over the wall and saw a bunch of cops. He overheard one officer say that the guy who lived in my house, Jose, shot his wife, Patricia, in the kneecaps, then hung himself.
Bill explains Jose shot her in the knees so her hobble would always remind her of that day, but instead, Patricia bled out and died.
In the moment, I play along with the story. It's fun and it's freaking Deanna out. Tom seems to buy into it too, asking me how I didn't know this when I bought the house. I quickly pass that off by explaining, the house was a bank repossession, and the bank doesn't have to disclose anything; you buy the house as-is.
Truth is, I'm not buying Bill's story at all. For one, how would the police know the reason Patricia was shot in the kneecaps? If they arrived before she died, would that really be her last words? Most likely, Bill is playing off Deanna's ghost video; he was in the mix when I showed it earlier while joking that a legless ghost would be easy to run from.
Bill also couldn't remember the date. That seems like a pretty traumatic thing that would remain etched in your brain. Granted we've been in this house for 10 years, so if this happened, it happened over a decade ago, but these were Bill's nextdoor neighbors that he knew by name. So I'm not buying his story.
Monday September 23, 2019
I finish the vlog of Deanna's couch ghost and upload it. Since this VLOG is in the Halloween spirit, I set the premiere date for October 11th.
Summer Bikini Pool Party Daily Vlog 132
Tuesday September 24, 2019
I decide to prank Deanna for a follow-up video. Over the last few days I've teased her with Bill's story. I've been telling her the ghost of Patricia is haunting our house.
Tonight, I'm going to crank it up a notch. It's one in the morning, and Deanna is sound asleep in our bedroom. I creep in and set up a couple of cameras and a small light. Next, I open the French door. The fall temperature is about 60 degrees outside, which is a good 15 degrees cooler than the house, providing just enough of a chill to be eerie.
I slide into bed and Deanna rolls over toward me, but doesn't open her eyes. I poke her head to wake her up. She groggily asks, "Why'd you open the door?"
"I didn't open the door, did you open the door?"
"No, I was sleeping."
"I was sleeping too. I woke up and the door was open."
Deanna is now at full attention, trying to suss out the situation. I rev-up my breathing into a labored pace. We both gaze at the open door waiting for something to happen then, "Boo!" She jumps, I laugh.
Deanna rolls away mad, but I'm not finished yet. I impersonate a decrepit woman's voice to scare her even more. I groan, "I'm coming for you, Deanna."
Deanna wincing in bed, her back is to Vince and the open French door is behind them.
She winces and begs, "Don't do that voice. It's creepy. Stop."
Slowly, I inch my finger toward her face. I can feel her squirm and twitch. I tap her cheek, and she explodes with a scream.
I antagonize her with a belly laugh, but my celebration is stopped short by a knock at the front door. I'm confused because the driveway gate prevents people from getting to our front door. Deanna sits up, as I quickly lock the French door. My phone is already recording and rather than fumble with its light I grab a flashlight off my end table.
Deanna cowers into the comforter as I proceed toward the foyer. I peek around the corner into the hall. To my shock, the front door is wide open. "Hello?" I muster. "Hello?" No response. My heart tightens at the thought of someone in the house. I don't want to step any further in fear that a person is hiding around the corner in the living room with an axe. I contemplate grabbing Deanna and escaping out the French door. I don't know what to do. The silence is broken by the "thwock" of a ball as it bounces in through the door. I jump back. My throat knots up. Who the hell threw that? What the hell is going on? I'm petrified. I can't take my eyes off the door.
The open front door from Vince's iPhone VLOG camera.
Our dog, Pismo darts in and grabs the ball. I literally feel my throat fall to the floor and I almost collapse, but I regain my composure to put on a confident front for Deanna. Pismo doesn't seem bothered, so there can't be any danger, right? I mean, dogs are supposed to have a sixth sense about this stuff. At least that is what every movie depicts. I push the front door closed, secure the deadbolt and set the alarm.
I figure Pismo got out through the French door, ran around, found her ball, and pushed open the front door. Our front door is 50 years old and never had a traditional latch. Instead, the door uses a ball catch latch, which is a ball bearing that can be easily pushed open or closed.
Front door knob and ball catch.
Wednesday September 25, 2019
I cut together last night's prank video. The addition of some music and sound effects really sweeten it up. I'm able to pitch shift my creepy woman's voice to sell the scare. I think it turns out pretty well.
Changes with YouTube algorithms have caused video views to suffer, so I decide to premiere this one a couple weeks after the last video. That will put this closer to Halloween and give the last one a chance to rack up some eyeballs.
Halloween Prank Daily VLOG 133

Stalker

Friday September 27, 2019
I take the dogs for a walk, and standing in my driveway is Christina. I didn't call her, but I ask how long she's been here? She never breaks focus on the dogs, and responds, "not long." I suppose it's possible she just arrived as I walked out.
Christina squatting on the sidewalk petting Pismo.
Today, her intellect really shows. She riles up the dogs yelling, "Chase me, chase me. Come on," and keeps skipping in front of them. She acts like a child. I feel bad. She's a sweet girl and means no harm but she is odd and annoying too.
Tuesday October 1, 2019
Sixteen security cameras and two DVRs were delivered today. Deanna has been against outfitting the house with cameras. She feels like they will be watching her. I think they'll be great to watch the dogs and capture any spontaneous silliness that might occur to make for a good VLOG video. Plus they're a good way to combat potential stalkers like Christina.

Night #1

Thursday October 3, 2019
Today I finished the security camera install. When Deanna gets home, I show off the cameras to her. She's not pleased. I anticipated this, so I present her with the repaired Portate cross. I came across the broken necklace while I was running wires. One of the chain loops had split so I gave it a quick mend. This turned out to be just what I needed to soften her stance on the cameras.
Later that the night, I pass out on the couch. I'm sound asleep when something slides down my forehead between my eyes and onto my nose. It feels like a feather caressing my skin, but then it settles on the bridge with pressure. It comes into focus. It's a long, dirty, brittle fingernail. The rough frayed edges press harder digging into the bridge. I begin to feel the collapse of my septum. The pressure causes the nail to bow, then snap, the nail breaks off. My eyes pop, I see her hovering over me, I fly off the couch and almost hit the ceiling.
Deanna laughs, "I bet you're glad we have video cameras now!"
I'm disorientated; I expected to see the owner of the dirty nail, but I quickly conclude what transpired. It was Deanna dangling a plastic spider on my face. The finger was a dream.
"Funny. Ha ha," I groggily reply. "You wanna step up the game? It's on now."
Deanna laughs it off as she heads to the bedroom.
This is the night Deanna's leg is first pulled, and the door slammed. I recounted that event at the beginning of this story and see no reason to copy and paste it here.
Surveillance Footage capture of Deanna pulled to the foot of the bed.
After the door slam, I try to explain to Deanna that the wind blew it shut, but she doesn't believe me. She rocks in bed and begins to pray. I've never seen her pray. I know as a kid she attended a private Christian school, but I understood that was because her mom taught at that school. This meant Deanna got to go for free and her mom could watch over her. I didn't realize the prayer had stuck.
I finally set Deanna at ease by getting into bed with her to watch Friends with the lights on. At some point, she nods off. Around 3 a.m. I turn the volume down and close my eyes.
Friday October 4, 2019
Deanna is about to leave for work. Normally, I would sleep later in the morning, but I want to touch base about last night. We briefly chat in the kitchen over coffee. She appears fine and seems to realize that last night was silly. I joke that she needs more Sexy Time. She responds, "Sexy Time tonight?" It's a date.
After Deanna leaves, I pull up the security camera footage on the computer to review last night. I also watch her spider prank. It's pretty good. I fly off the couch like a scaredy-cat. After getting a good laugh at myself, I take off to meet Tom for lunch.
I chat with Tom about his beliefs, and what Deanna might believe. I postulate, can an atheist and a zealot be married? Isn't it like a vegan and a meat-eater? They're too fundamentally different to be together. Tom insists vegans and meat-eaters can be together and I shouldn't compare them. He concludes with the revelation that I'm a knucklehead.
I begin to wonder. Deanna's one of the smartest people I know. She even made the Dean's List in college. Maybe I am wrong? Maybe there is a God. I don't verbalize these notions to Tom, because I think he'll eat them up.
Deanna gets home from work early for date night. We split a pizza and a bottle of Pinot Grigio. She really pounds the wine like water. After dinner, she leads me into our bedroom. I'm able to gauge that she isn't really that drunk. She's just drunk enough to do a bit of a cabaret dance, but not so drunk that she falls over. After her dance, she charges me and tackles me onto our waterbed.
I've got my hands all over her, as we kiss and make out. Suddenly, she loses interest in me and looks to the door like something is there. I try to get her to refocus on me. She's receptive, but a moment later she looses interest again.
I explain it's just the dogs, and regain her attention. A moment later, I hear something too. We both stop and gaze at the door. I can make out a whisper, or possibly a grumble -- noises that can't come from the dogs. I'm about to push Deanna's half-naked body off me to investigate, when CRASH! The ceiling fan tumbles down on us.
Debris falls everywhere as we both scurry out of the way. I'm aghast. I know I securely mounted this thing to the ceiling. How could it fall? Deanna shushes me. "There's something in this room. I can feel it," she insists. Suddenly, she grabs her pillows and declares she is not sleeping in here and storms down the hall.
She spends the night in the spare bedroom, which is also her office. I throw the fan off the waterbed and momentarily consider getting the ladder to inspect the ceiling, but decide I'm too drunk for that. Instead, I fall back into bed and spend the night alone.
I decide to assemble Deanna's leg-pull footage into some previously unused VLOG footage. Some days I start to VLOG and don't finish. Some days, only one interesting thing happens, but it's only a small bit that doesn't end up anywhere. I'm now going back to assemble those stray bits into what I think will be an awesome Halloween VLOG that can end with Deanna's leg pull.
This is creepy! Daily VLOG 134
submitted by OTSPOKN to nosleep [link] [comments]


2020.09.10 02:16 MidnightBallad We tell you who our dad is and you call us liars trying to get free food? Get killed with kindness

Greetings, fellow redditors!
Long time reader, first time poster. This is less of an “I do work here, lady” and more of a “My dad works here, lady” so I hope this post correlates enough to not be removed.

Anywho, I recently called my dad (a fitness trainer, kickboxer and life coach) to catch up and chat when we recalled an event that happened several years ago. The memory just hit me and realized I was too young at the time to understand exactly what happened, but adult me gets it now. So, I figured it would make a good first-time post.

When I was maybe 11 or 12, my dad took me and my two teenage brothers (maybe 14 and 16 then) to this MASSIVE place that I think was some kind of fitness expo. I remember this orange mile-long jogging track inside that circled the room, several areas to exercise with top-notch workout equipment (spin cycling, power yoga, weight-lifting and the like), and a swimming pool area that would moisten Michael Phelps’ wettest dreams. I also remember this huge room with more workout equipment with a big enclosed space in the epicenter of the room with a kind of stage inside. It was hard to see clearly on the outside, likely for privacy reasons and so the trainees are less distracted. Come to find out, it was where these exclusive training classes were taking place (and possibly recorded for people to train at home, but I could be wrong) with some house mixes bumping on the speakers that would make anyone want to get up and get down.

Damn, I miss 90’s house music. Check it out if you’re unfamiliar. You won’t be disappointed!

Since my dad was one of many star trainers attending, my brothers and I received guest lanyards, which allowed us to roam the place if we wanted. Our parents raised us well to be responsible and behave in public or it meant our asses when we got home. The only thing was we weren’t allowed to use the equipment. No biggie. It was the same rule when he took us with him at one of the fitness centers he co-managed over the years, so that was nothing new.

Dad introduced us to some of his clients and fellow instructors, many of whom recognized us as our dad had our pictures on his desk and talked about us often, especially me as I resemble him more than my mother. I remember some saying I was such a pretty girl in my puffy winter coat. Being the super shy type, I reacted as you might expect, but I still knew when to say thank you, especially with Dad being so proud to introduce his kids.

As the time for my dad to start his class in that dope af enclosed space grew closer, he told my brothers and me that if we got hungry to tell the clerk to put anything we want on his tab, and he would pay for our food when his class was over. We weren’t greedy kids and knew not to overindulge, so the trust was there. Pretty much everyone in this place knew my dad, so we just had to drop his name to the clerk when we were ready to eat. He gave me a kiss, gave my brothers the usual “Look out for your baby sister” and left to be awesome.

The place where we wanted to get food had the best view from the third floor. This GINORMOUSLY wide window, which did my fear of heights no favors, let us see damn near everything on the main floor, including that jogging track. It felt like being in one of those VIP boxes at a sports events that let you see everything.

Now, the clerk selling food and drinks wasn’t at the counter when our dad first brought us in, so we decided to wander. And thus, leads us to the meat of this post.

My brothers and I gave ourselves a tour, careful not to get lost as this place was as big as a super mall, until we eventually got hungry. We made our way back to the kitchen area and this middle-aged Asian woman was behind the register. She greeted us without a smile while we surveyed the healthy goodies in a glass display for what we wanted. My brothers told me to pick something first and then they did the same.

After the lady clerk said our total, we told her who our dad was, and that he said to put it on his tab to pay after he finished training. She said something along the lines of, “[dad’s first and last name] is YOUR dad?”

We told her yes. Remember, she didn’t see us come in with him earlier. She told us no, rather coldly too, and that unless we paid for everything ourselves, we weren’t getting anything. My oldest brother told her we couldn’t pay, hence our dad suggesting the tab option. She just cut my brother off and told us to go. And no, we couldn’t show her a photo as proof because camera cell phones weren’t quite a thing yet.

Disheartened, we just sat at the table across the room and watched everything outside the window. We even kept track of specific people going around the mile-long track for who made a full circuit the fastest, kinda made a game of it while we talked about other things. While we sat waiting, I glanced occasionally at the lady clerk who I swear could open for the circus with the daggers her eyes were throwing at us. I realize now that she was probably keeping an eye on us in case we tried to steal or something. In my job experience in recent years, I understand keeping an eye for suspicious-looking people is part of any job description, and my brothers were really tall, but that didn’t excuse the lady clerk’s cutthroat tone and bitchy attitude as if we were known delinquents.

Over an hour later, our dad FINALLY came back, sweating so heavily that he looked like he JUST stepped out of a pool, and the lady clerk said hi with a big smile. My brothers and I went up to him and the first thing he asked is if we got food. We told him no and explained why. My dad went up to the counter to the lady clerk, looking like she forgot to cancel her Amazon Prime trial a day too late, pulled out his wallet, and told us to order what we wanted. I could hear the TOLD YA SO on my brothers’ faces.

I’m paraphrasing their exchange as it was well over fifteen years ago.

Lady Clerk: [to my brothers and me] “This is your dad?”

Us: “YES.”

Lady Clerk: [gasps audibly, looks to my dad with shocked eyes] “And these are your . . . children?”

Dad: “Yes.”

Lady Clerk gasps audibly again, takes a good five seconds to get her jaw off the floor, and starts to PROFUSELY apologize while my dad — a tall-ish black man with a shaved head, small hoop earring, and the physique that puts upscale nightclub bouncers to shame — gives her Keanu Reeves levels of kindness and understanding while she is all but kissing his ass while getting our, and now dad’s, orders. She even threw in some free oatmeal raisin cookies for the trouble. My brothers and I are like “SWEET, thanks!” My dad bid her good day and we left.

My dad is a MUTHA-FUGGIN BOSS in more ways than his job title.
Update: Whoa, I never imagined this post would go kablooey like this. And yaaay my first rewards! Thank you so much, kind people! May you find $20 in an jacket pocket you haven't worn since November!
Thank you to those who made sweet and heart warming comments. I love making people happy and am thankful my past story brightened your day in these dark ones. As for the less than sweet comments, I understand where you're coming from and honestly can't say why certain things didn't happen differently when this happened to me, my two bros and dad.
As I said, I had jobs in the past where we had to watch out for people we felt suspicious of, hence me not faulting the lady clerk for hers. Maybe I didn't make it clear that it was her immediate rudeness and dismissal of me and my two brothers that bothered me. Which, again, I understand, but that didn't mean my feelings weren't hurt by her actions and words. I was a shy kid after all. Imagine how that made me feel at the time.
And those who asked why my dad didn't just give us the money, I honestly don't know as this happened more than half my life ago. My dad is a wonderfully kind and assertive man who loves us and continues to guide us in our adult years, and does the same for his grandchildren who also look up to him.
submitted by MidnightBallad to IDOWORKHERELADY [link] [comments]


2020.09.07 07:39 shelle33333 Covid

My family has been diagnosed with covid. I am just beginning to feel miserable. I have the fever today. I would like everyone to pray for us. My son his wife and their 8 month old baby are almost done about a week more of symptoms. They are getting to the coughing stage. I have very weak lungs and I am very scared. The only thing that can be done to help us is prayers. So the more people I get praying for us the better chances we have. <3 thank u everyone.
Update;
my son and grandbaby seem to be getting worse. But I've been told they always get worse before they get better. I am already registered at random kindness so I posted my Amazon wish list over there. So maybe I can get help with some meds for baby and essentials. I didn't want to post here too and seem greedy.
Our family is spread out all over the USA and we only have my brother here. And he has 3 kids and he and his wife are out of work due to covid too. They did however make us burgers for supper and left on our porch which I thought was amazingly sweet. They even added Cajun to my sons burger since he can't taste anything maybe he can feel the heat.. Lol I was feeling so hopeless and lost but even our neighbors are trying to help they got us a thermometer for the baby. They have no income at all so that was super sweet.
The mental support and prayers everyone has offered here in this group and the support of friends and family has given me a boost that maybe I can make it thru this OK. <3 thank you everyone. I'll try to keep u updated if we get better or worse.
submitted by shelle33333 to EssentialsOnly [link] [comments]


2020.09.05 19:06 marriedtoaking [offer] does anyone need diapers? Offering to purchase and ship diapers of any size

Babies should be comfortable! Diapers should be plenty for all babies.
Offer is for people who really need it. I also have a son to diaper!
USA only, Amazon only.
EDIT: I have selected two people. Please look through the comments (if you commented and are registered) because other people have offered the same help!
EDIT: to those I selected. Don’t worry if I am MIA lol I will be back but my son is taking his nap so I’m going to put my phone away and try to nap!
FINAL EDIT: Sent! My part is done 😅 I hope the diapers find you well!
submitted by marriedtoaking to Assistance [link] [comments]


2020.09.01 23:37 sephrinx New World - a full in depth review with suggestions, feedback, and more.

Broad and all encompassing thoughts on the game? It needs work. A lot of work. It will not last for more than a couple weeks as it currently is. So far, it feels like a flash in the pan, quick and exciting while it briefly lasts, but over in a flash. There doesn’t seem to be any real goal for the game. Is it a PvP game? Is it a PvE game? It’s supposed to have Survival elements, but there literally isn’t a single Survival element at all in the game anywhere to be found. What’s the point of the game? Are we supposed to grind enemies and zerg around the map in a deathball? Why do we Pvp? What do we PvP for? I don’t really see any end goal or purpose for the game, or what it’s supposed to be overall as an MMO. I don’t really know how to categorize it, it’s “unique” but for all the wrong reasons. It feels like they took all the interesting systems from other games, but implemented them in the worst way, and just threw them together with no real rhyme or reason. They don’t seem to function well as a whole, or even individually for that matter. I want to like the game, I really do. It’s gorgeous, the music is amazing, the audio is top notch. Other than that though, there’s nothing there. It’s a beautiful shell, but the shell is hollow, empty, and void of life.

Thoughts on Combat

Overall, the combat is very bland. It's far too simple, there is little room for skill expression or potential for interesting plays with combinations of attacks, abilities, or movements. There are many problems which stem from various different aspects of the game in relation to combat, but I'll try and be as detailed and in depth as possible. These are pretty sweeping and broad ideas that I'm going to throw out here, and I'm not sure which order to put them in to be the most easily digestible and understandable. I'm not saying my ideas are perfect, or that all of them should be implemented, but something definitely needs to be changed about the combat. All of the numbers and what not are completely made up, so please don't say something like "That doing X damage or draining Y stagger is broken and overpowered. People would just Spam Z or W. " Let's just pretend for a moment here, establish some verisimilitude, and imagine a world in which these systems and numbers are all well balanced and functioning. So, let's begin. In the words of Rich Cambpell, https://clips.twitch.tv/AliveRockyYogurtBabyRage
  1. Movement. The movement is extremely wonky and slow, feeling very clunky and unresponsive, especially when wearing heavy armor. It feels like you're trudging through peanut butter or cold honey. There is no elegance or fluidity. The movements have far too rigid and stiff feeling. Attacking locks you into place entirely, making it feel worse. While in the process of an attack, you cannot move, making the animation locking feel even more exacerbated. You should be able to maintain momentum and inertia while moving, and making attacks should feel smooth and responsive, making you feel like you're controlling the characters actions and having a smooth seamless transition between attacking, standing, moving, or jumping.
Say you're side stepping while you attack, you should not suddenly stop moving - attack - and then go to standing, you should keep moving slightly, even if it's only half the speed. Also, jumping should take like, 10% of your stamina, not half, but that's for later.
While running forwards and releasing the movement key, you should not stop suddenly, there should be a brief couple of steps to slow you and catch your stability for example, and not suddenly stop moving entirely. There doesn't seem to be any sort of movement weight or momentum, and it all feels far too mechanical and robotic. While moving and attacking, you should maintain a bit of the movement. Moving forwards and attacking you should keep advancing, as you currently do, but... the hitboxes need to be fixed and adjusted, because I constantly feel like I'm missing attacks that shouldn't miss. I don't know if the melee attack range is just really that low, but it feels like my character doesn't have arms and that I'm swinging from my chest. The animation and attack hitcones need to be touched up, they feel very inaccurate, more on this later.
  1. Stamina. Attacking should take stamina. Light attacks taking less, heavy taking more. Dodging should take stamina, as it does, and blocking should take stamina, as it does. You should be rewarded for making well timed strikes, rewarded for making well timed blocks, rewarded for making well timed dodges, and punished for just mashing left click.
    When attacking, there should be a small ui element, what comes to mind when thinking of this is the "Active Reload" from Gears of War. A meter or bar with a spark on it that moves, and clicking Attack at certain points will change the outcome and future string of the attacks. Landing a hit outside of the "Timing" zone would do slightly less damage and increase the stamina that the attack takes. Repeatedly failing to strike accurately should fatigue you and slow your attacks and movement, while landing well timed or Perfect Strikes would yield reduced stamina usage or faster successive attacks. I envision a total of 3 areas. Fumbled attacks, Well Timed attacks, and Perfect Strikes. Perfect strikes yield the most beneficial reward, Well Timed consume normal stamina and deal normal damage, while Fumbled attacks do less damage and consume more stamina.
    As an example here, everyone will start out with 100/100 stamina. Base stamina regeneration would be 2 stamina ever 0.25 seconds (8 per second, but more smooth) . Stamina regeneration could be increased by certain stats, talents, and abilities, or even give you more maximum stamina. Perhaps Focus could factor into this, giving you more build variety. Do you spec into more Strength/Dex for stronger attacks, or Focus for sustained assaults? This could provide some interesting variation in builds.
    Light attacks, depending on the weapon, would require from 6 Stamina (Daggers), to 14 Stamina (Great Hammer), and Heavy Attacks require 10 (Dagger (But daggers don't exist! More on that later)) to 25 (Great Hammer). Dagger requires the least amount of Stamina, and Great Hammers require the most. Jumping should take maybe 10-20% of your stamina. Not sure if it should be a flat amount or a percent based, but the current amount of half your stamina is wack yo.
The stamina requirement would be based on the speed of the weapon, within range, so that the "faster" great hammer attacks won't burn through more stamina while dealing less damage per hit. There is balance to be found here that can be fine tuned to each weapon type.
  1. Stagger. Stagger should not be applied every time you're hit. Each character should have a "Stagger Threshold" that is required to overcome in order to stagger the character or break their guard. Light attacks should have a small amount of stagger application while heavy attacks taking more stamina and apply a larger application. Landing a heavy attack rarely happens outside of your opener as a Melee weapon user, and should deal much more damage than it does currently. For example my Light attack will do 380 damage, but the Heavy attack will do 440, it's just not worth it to ever bother to do. You should be able to properly block attacks as well, timing them correctly in order to open up an attack of opportunity on the enemy and retaliate with a strike against them.
    As an example, you're attacking someone with 25 constitutions, wearing light armor, and no skills/items to increase their stagger threshold. In order to stagger them, you would need to deplete their Stagger bar, which would be a maximum of 50+Constitution, so 75. You regenerate your Stagger threshold at say, 10 per second, Let's say that a light attack applies 10 Stagger, a Heavy attack applies 30, and say, Shield Bash would apply 40. The Stagger Threshold would be based on the players Strength, Armor Class, and Health pool. Rapidly striking someone with large stagger application attacks would stagger them more quickly and leave them vulnerable to attacks, requiring you to manage your own Stamina while using your attacks, and they must use their stamina to avoid or block the incoming assault.
Different abilities would have different stagger ratings, such as the Shield Charge being a guaranteed StaggeKnockdown if the target is hit. In order to become "Staggered" a base value of 100 stagger must be applied to cross into the Stagger threshold, at which point the next blow would stagger the target. Hitting a vulnerable player with a Heavy Attack would cause severe stagger similar to a knock down, while a light attack would be the usual stagger. Investing in high strength, constitution, and armor would make you much more resilient, requiring far more greater of an assault in order to stagger you. You'd of course be sacrificing damage and mobility for being more resilient than someone who is in light armor using Dex based attacks, for example.
  1. Left Click Spam. It has got to go, now. There should be a reward for timing your strikes appropriately and not just ravenously smashing the left click button as fast as you can. Adding in Timed Strikes to grant you additional effects, increased efficiency of stamina drain, increased damage, faster swings, or other perks and benefits that could be implemented through skill trees would make the combat much more interesting and exciting, as well as making it feel way less tedious and mindless.
For example, swinging the sword at the right time three times in a row would cause the next strike to be a heavy strike which attacks 50% faster than a normal heavy attack, and apply additional stagger. Investing into certain areas of skill trees that don't yet exist, but very well could, could cause any plethora of effects when timing attacks correctly. From stamina recovery, a slow effect, a bleed effect, increased movement speed, etc. The imagination is the limit here. Speaking of Left Click... While holding right click to block, depending on your weapon/shield, you should be able to perform a Shield Bash/Push, a parry, counter attack, or a feint.
  1. Animations. Animations are far too long and cumbersome in this game. It feels like I spend most of the game in combat fighting against my character, trying to gain control of my attacks and swings, rather than fighting the enemy. This is the current attack animation process: Swing ----Hit ---------------Recover It should look something more like this: Swing -------Hit-----Recover The animation locking and the inability to cut off the "end" portion of animation makes the combat feel extremely sluggish and overbearingly slow. There is no flow, no fluidity, and no room to perform interesting or fun combos of attacks. I'm not saying there should be wack levels of animation cancelling, but there needs to be something changed about this. Accurately timing attacks, getting perfect strikes, and being a better player should be rewarded and encouraged. Timing a perfect attack could look something like this. Swing ----Hit---PERFECT!Swing----Hit---PERFECT! etc, shaving off some of the animation recovery that seems to take a thousand life ages of man. The amount of time stuck in animations is far too long. I don't feel like I'm really in control of my character most of the time and it's really frustrating.
  2. Enemy AI. Hoo boy, where to begin. The enemies AI in this game is god awful. Every single enemy follows the exact same attack pattern, regardless. A skeleton will always attack once, wander, then strike twice, while doing a dash back in between. A Lynx will always attack, dash back, then dash attack, repeatedly. I have not found an enemy that has a variable AI that reacts or performs different attack strings, they're all the same. Not only this, but they will sometimes just stand there, or wander, or run away for whatever reason. Their movements are very sluggish and glitchy sometimes as well, occasionally sliding around and rubberbanding.
  3. Hit boxes, desync, and immunity frames. How many times have I clearly hit something, only to have it hit me instead with a near instant attack animation? Boy, if I had a penny for every time that happened I'd have like, a lot of dollars. Enemies should not ever under any circumstances be immune to damage or strikes that would otherwise hit them. If I land my swing cone on an enemies hit box, it should register as a damaging hit. They should not have any immunity frames at all, it feels terrible and makes combat even more unfun. It makes the game feel unresponsive and laggy, when you hit something and you know you should have hit them but nothing happens, it's an awful feeling.
  4. There simply aren't enough attacks. I don't mean "abilities" (which, there aren't enough of those either, but this is kind of in tandem with that issue.) Every weapon has the same 2 light attack swings, the same single heavy attack swing. You should be able to perform as default, with every single melee weapon, a running strike, leaping strike, running leaping strike, a sidestep/dodge strike, lunging/thrusting strikes, every single melee weapon should also be able to make a riposte/parry.
    The fact that you have to spend talent points in order to get a running attack is beyond absurd. There aren't enough attacks, it makes the combat feel repetitive, boring, and makes me want to avoid combat simply because it's not fun spamming the same Light Attack 200,000 times in a row all day. The types of attacks should be influenced by your character's movement, and which attack type you're making, be it Light, Heavy, or a R+L click attack varied by your weapon type.
  5. Weapon Trees. No, not trees that bear weapons as fruit (although... unless?). The weapon skill trees are simply put, a tragedy. A complete abomination of sadness and sorrow that consumes my waking soul as I type this up. They are boring and bland. There is nothing interesting about them. The sword is complete garbage compared to the hatchet. Literal immunity? Literally cannot die? Like, what is even going on here? They all need to be completely reworked and made to be interesting. Double the level cap for weapon skill trees and make them twice as expansive. There is nothing to get excited about in any of the skill trees other than the Hatchet godmode ability.
  6. Magic. I don't even know what to say. It's just so bad. There needs to be much more magic. It's way too clunky and awkward to use.
  7. Not enough variety. I know, I know, "It's just a preview!" they'll shout into my ears as if they were a grand concert hall. I'm aware of that. I cannot stress the point enough that there needs to be far more weapons in this game. There are not nearly enough weapons in this game. As of writing this, there are 3 melee weapons. 2 ranged weapons. 2 staves... You can't even dual wield the only two one handed weapons in the game. There needs to be more. Many, many more. Here are some; Daggers, Short Swords, Rapiers, Cutlass, Foils, Knuckles, Flails, Whips, Javelin, Trident, Glaives, Maces, Hammers, Sceptres, Spears, Halberds, Greatswords, Greataxe, Shortbow, Crossbow, Pistol, Shotgun/Blunderbuss It doesn't take much to make an interesting skill tree for them, and if in conjunction with player based skill trees they wouldn't even need to be that expansive.
    You should also be able to dual wield, and use a shield with any melee weapon. The shield should NOT be tied to the Swords skill tree, that's like, comedy gold medal levels of heinous.

QUESTS

I think this is enough about the combat, if I think of something else, I'll come back and edit it. Let's move on to the next point of order, quests.
The most accurate representation of the questing in the game, https://clips.twitch.tv/SnappyHealthyToadKappaPride - Asmongold "elequently" shares his opinion on the questing in New World, which I cannot agree with more, it's absolutely spot on.
The quests in this game are god awful, bottom of the barrel, complete gutter tier. I cannot stress that enough. The quests themselves are repetitive, boring, and annoying. There are 2 varieties of quests that I've encountered in this game so far. 1. Go kill X, loot Y. That's about 85% of all the quests. Sometimes it’s to kill 3 Wolves and loot 5 Chests. Sometimes it's to kill 30 Zombies and loot 12 chests. There seems to be no real rhyme or reason as to the amount needed. 2. In fact, I can't really think of any other type of quests. Maybe the "Make me a X" - such as a Distilled Corruption Tincture, but that was more of a one off type of quest. There isn't really any variation in the quests so far, I'm level 30, and it's all the same stuff. Go loot X, Y and/or Z. Such as the ones where you need to walk around 3km from point to point in order to loot a single chest and then return to the quest giver.
The quests would be slightly more tolerable if there wasn't 40 minutes of walking between, before, and after each quest. It just simply takes far too long to traverse the map from point to point. The travel time needs to be cut down, we need mounts, and we need them by, say level 10 ish. Perhaps when we pick our faction we're also given a mount that will increase our movement speed by 80-100% or so. I feel like I'm spending 80% of the game playing a running simulator rather than actually playing the game. The travel wouldn't be so bad, if there were interesting things to find while traveling. Most monuments are the same, copy/pasted towers and ruin structures and such. There are some that are unique and different, but there is no real reason to explore or search them, which ties in with another issue. There is no interesting loot, but I'll get to that in a bit.
There needs to be more interesting rewards for quests, which also ties into my next bit. There isn't enough of a reward or motivation to go do quests, because they all are absolutely terrible and unfun, and the return of taking 25 minutes to walk across the map and kill 6 wolves and then walk back is just non existent. More variety is needed ASAP. It's 2020, Amazon Game Studio has what I believe to be a nearly infinite budget. I don't know what is going on at the AGS HQ but there seems to be some incredible incompetent mismanaging of time and resources. There is zero imagination in any quest, there is zero interesting methods of executing the quest, there are zero different methods of conveying the quests and there is nothing new, unique, or exciting about the ways the quests are meant to be completed, how the interact with the world as a whole, or how they're integrated into the game.
Just running around killing and looting the same mobs from level 1-50 is not fun. Which is another point, the variety of enemies in the game, discussed later. There needs to be more of a defined and understandable reason for us to be doing quests in the game, it feels very meaningless for the most part and I have no real idea what we're doing them for other than "Traveler, do this random task for some pittance." The rewards for quests are seemingly nonexistent. You sometimes get a LOOT CRATE item reward which is just RNG pull an item out of the hat, some exp, and a tiny bit of coin. That's it. You get a little bit of reputation with the faction, but I don't really see the point in that honestly, it doesn't have much of an effect, the only thing that seems useful is increased gathering speed.
When questing there is no sense of danger, risk, or need to survive. Even if you do somehow manage to die, it doesn't matter. You just respawn at town. I've actively been using this as a means of fast travel. Once I'm done with a quest, kill myself, spawn at town. Easy clap, free teleport home, GGWP. I also use suicide as a way to gather materials until I'm well over encumbered, die, then res at town. Might want to look into this stuff. Maybe require you to get back to your body to get your stuff or something, idk.
The quests aren't interesting. They're all the exact same thing, in the exact same areas, in the same scenery, with the same enemies, with the same rewards, with the same requirements (save for the number of X/Y). The quests need to be completely redesigned from the ground up in nearly every way. I have absolutely zero interest in them and they do nothing in a fun, exciting, or rewarding way.
Also, the quest (J) Journal interface is horrid and does not have nearly enough information, we should also be able to track like 8 quests or so at once. If I'm out running around for 2 hours in order to complete 6 quests, I'd like to not have to open up the map and pin new quests. You should also be able to share your quests with your party, and the quests should have a level range on them. So many times I'll be sent on a quest, walk 1.5 kilometers, and be met with mobs much higher level than I am, sometimes also coming across enemies less than half my level. I don't understand it and it makes no sense. We need more information on the quest panel interface and quests in general.

ITEMS

The loot in the game is all the same, boring, uninspired items. A "LEGENDARY" item doesn't even really do anything legendary. It has 35% more Durability, converts 30% of the damage to Fire, and that's it. I had had 2000/2000 repair scraps since like, level 15. Durability should not be a stat. If there is a durability stat, it should instead be "Item is indestructible," because durability has never been an issue at all at any point. There is nothing to get excited about or happy about when finding an item.
"2.5% less damage from X" "25% increased durability" etc The only good item stat is "Deep Pockets" - encumbrance seems to be one of the most vital stats in the game, as it's the most limiting and restricting in the overall gameplay. Where are the interesting and meaningful stats, effects, attributes, perks etc?
Every sword is a sword is a sword, that's about it. The higher the damage, the better. The only stat that seems to matter on items are Defense, and Damage. It's a terrible system. I cannot ever see myself, and haven't yet, been excited for any item drop or item that I've crafted. Nothing about them is interesting or fun, nothing about them makes me think, "Which item should I use? Which will benefit me more, overall?" My choice in this regard always dwindles down into "Deep pockets? Equip. To hell with everything else, there's no point in the garbage 2.5% Slashing absorption.
Gear needs a total overhaul. If you're wearing all Heavy gear, you should get a boost, based on the armor tier. Example (Heavy armor)
Defensive Heavy Armor.
Tier 1: 50 Health, 3 Strength, 5 Constitution. Increases your Stagger threshold by 20.
Tier 2: 120 Health, 7 Strength, 10 Constitution. Increases your Stagger threshold by 30.
Tier 3: 300 health, 12 Strength, 15 Constitution. Increases your Stagger threshold by 40.
Tier 4: 550 Health, 18 Strength, 22 Constitution. Increases your Stagger threshold by 60.
Offensive Heavy Armor.
Tier 1: 20 Health, 7 Strength. Increases the stagger you apply with Heavy Attacks by 10%.
Tier 1: 60 Health, 12 Strength. Increases the stagger you apply with Heavy Attacks by 18%.
Tier 1: 100 Health, 20 Strength. Increases the stagger you apply with Heavy Attacks by 25%.
Tier 1: 175 Health, 28 Strength. Increases the stagger you apply with Heavy Attacks by 35%.
(Of course, these are just examples, don't' jump down my throat about them.)
There needs to be vastly more modifiers for items. The effects such as Whirling Blade cooldown are a good start, but still very underwhelming and leave me wanting more stuff along those lines, rather than just basic, plain, boring "3.5% Magical damage absorption" type stuff.
There should be modifiers that can be targeted and deliberately obtained on items, through crafting, that increase damage with specific weapons (example: Attacks with swords deal 3% more damage. Attacks with swords have a 20% chance to impale the target, dealing 25% additional damage over 6 seconds. Perfectly Timed heavy strikes regenerate 20 stamina over 10 seconds.) There are a lot of things that can be done here. Increases to block recovery, stagger recovery, movement speed, animation speed/attack speed, stamina recovery, health recover, maximum health, mana recovery, max maximum mana, increased stagger threshold, increased stagger damage, farther arrow/bullet range
Resilient: Increases your Stagger threshold by x-y.
Stalwart: Increases your Stagger recovery by x-y per second.
Knights: Increases your Block speed and block recovery time by x-y. (The time which it takes to raise one's guard, and recover from blocking a blow).
Hares: Increases your movement sprinting speed by x-y%.
Zealous: Increases your Action speed by x-y%.
Soothing: Increases your Mana Regeneration rate by x-y%.
Acolytes: Increases your Maximum Mana by x-y.
Kings: Increases your total health regeneration by x-y%.
Steadfast: Increases your maximum health by x-y.
Falcons: Increases the range your arrows fly before dropping off by x-y meters.
Ferocious: Increases the damage of your Heavy Attacks by x-y%.
Relentless: Increases the damage of your Light Attacks by x-y%.
Tigers: increases your Stagger damage by x-y%.
Evasive: Reduces the Stamina cost to block, parry, dodge, or counter by x-y.
Athletes: Increases your maximum Stamina by x-y.=
Invigorating: Increased Stamina Regen rate by x-y per second.
Precise: Perfectly times Heavy Strikes regenerate 20 Stamina over 10 seconds.
Keen: Perfectly timed Light Strikes regenerate 6 Stamina over 10 seconds.
Alchemists: Increases the effects of Potions, Tinctures, etc on you by x-y%.
Gluttons: Increases the effect of Food buffs on you by x-y%, and increases their duration by 10 minutes.
Dancers: Performing an evasive attack (Dodge attack, counter attack, feint attack, riposte, etc) grants you x-y% increase movement speed for 3 seconds, and grants you z-d Stamina over 3 seconds.
Bulls: Shield Bash attacks cause x-y% more stagger, and increase your stagger threshold by 10 for 3 seconds.
Murderers: Killing an enemy grants x-y% movement speed for 10 seconds, and recovers z-d stamina over the duration.
Of course, there are also loads more options, just throwing these out off the top of my head as we go. More simplistic, boring, stats.
Swordsman's: Increases your damage with swords by x-y%.
Gunners: Increases your damage with Guns by x-y%.
Behemoths: Increases your damage with axes by x-y%.
Assassins: Increases your damage with Daggers by x-y%.
Etc, you get the point on these basic weapon specific damage increases.
Sages: Increases your Intelligence by x-y.
Monks: Increases your Focus by x-y.
Bastions: Increases your Constitution by x-y.
Contenders: Increases your Strength by x-y.
Wolverines: Increases your Dexterity by x-y.
Spellwarding: Reduces magical damage taken by x-y%.
Bladewarding: Reduces damage from physical attacks by x-y%.
The weird crafting stuff can stay, it's fine, but it seems entirely pointless and out of place. I don't really know why anyone would want to, or enjoy, swapping their gear in order to craft something. Seems so arbitrary. Items desperately need some identity on them, and something that makes them unique, fun, and a reason to equip one item over another that impacts your choice as a player.

Crafting

Crafting is far too simplistic and boring. I'm not asking for a mini game like crafting system such as FFXIV, but just clicking "Item - Amount - Craft" isn't fun. Thank god it's instant though, the amount of time sink this game currently provides, mostly in part due to the traveling between quests, is quite extensive.
There should be far more crafting options, tons more items to craft, such as armor and weapons, tools, etc. Maybe when you show us the mounts there can be a mount specific profession, to create saddles, barding, horseshoes, etc to better upgrade your mount. There is simply not enough interesting stuff to craft. Nothing is interesting to craft, it's just.. basic items. I'd wager this is due to the fact that there are no interesting stats on items. Using additional reagents to attempt to sway the result of an item is decent, but it's still too rng based. You need to be able to sit down and say, "Ok, so I want a piece of heavy armor that provides me with more Stagger threshold, and maximum stamina." and you should be able to go to the crafting station and craft it. No ifs ands or buts.
You should also be able to find recipes for specific items, and be able to make item sets which have similar attributes and traits on them. Not like "Diablo 2" style sets, but just an ensemble of gear that goes together and has synergy amongst itself.
Also something that is very annoying, when selecting an augment for your item while crafting, have there be a "Hide un-owned" option so you can browse the augments you have, without having to look through the entire list. There also should be a profession dedicated to creating these augments, and a way to enchant gear for additional effects and perks. I'd happily have deep pockets on every item please :)
Overall, crafting is very rudimentary, it feels rushed and poorly thought out. It should be much more rewarding to craft items, and less of a slog. I had to craft SO MANY items to level 24 Armoring it's insane. I spent most of my time so far farming iron, leather, and cloth in order to level it. Meanwhile I randomly hit up the cooking station and cook random stuff and I'm level 40+ cooking. There is a massive discrepancy in the experience needed/received for upgrading certain professions. That needs some more tuning as well I think.

PVP

PvP in this game was supposed to be the core, the backbone, and the lifeblood of the beast. Unfortunately, that's not the case. The entire game has been 180d to the opposite direction and the main function of the game was entirely removed. PvP doesn't really have much of a purpose it seems. You can go PvP, or you can just not and you don't really lose out on anything. You can do PvP quests, but why? Just to get that bar filled up and possibly declare a war? To what end, and what purpose? Why do you want to own a territory? What is the point and reason behind it? Just to gain a little extra gold from taxes, a pittance to a kings cup? Seems pointless overall.
There is no punishment or risk for dying in PvP. You just respawn. Thanks for the free port, gents! My bags were getting full anyway. The PvP quests are absolutely by far even worse than the regular quests. "Go walk 2.8km and stand there for 100 seconds, then walk another 1.12km and stand there for 100 seconds, etc." Don't forget "Go do the same quest you've been doing this entire time, but do it on PvP!" Wow, such an interesting design. There needs to be a drastic overhaul to the PvP system. It needs a reason, purpose, and meaning to engage with it as a system overall, and as a player.
There needs to be quests to kill players. When you kill players in PvP, you should be able to take a portion (say 10-20%) of their gold and their Faction Tokens. This would be good for the economy as it would drive sales through the roof. Rather than people carrying around bags of money on them, they would invest into the economy and trade goods. It would give a greater value to, say Orichalcum Ingots or whatever. Going out to do some PvP Quests? Cash your gold out and buy some ingots or materials.
There also could be incentives to take these materials elsewhere and sell them for a profit. It would influence the economy in interesting ways. You should also drop some random items when you are killed in PvP. People cry about full loot - look, I get it, not everyone wants to lose their items - but there needs to be some sort of penalty for dying in PvP other than "Oh well I'll just respawn, no big deal."

PVE

PvE seems to be rather lacking in this game as well. As far as I'm aware, there are no dungeons, no raids, no instanced combat outside of the Sieges, and that one fight against that Spriggan. That's it.
The bad PvE is compounded by the fact that there are only a handful of enemies in the game. I'm level 30, and the only things I've seen are A) A handful of animals (Boars, wolves, Lynx), B) Some undead (Zombies, ghosts, skeletons), C) Those weird bat things. That's it. I'm not asking for the entire game to be thrust into a high fantasy setting with dragons and such, but there's got to be more variety and what not with more different types of enemies to be found, more often, and more of them. People claim that "You just have to look for them! They are there!" I'm not saying that they don't exist, and that there aren't a couple different varieties here and there. I'm simply saying there needs to be more of them, more often, and more varieties among the different "genres" of enemy.
Considering the fact that we're magically ported into some magical land with spirits, demonic forces (corruptions?), magical spells, spectres, tree-encrusted elk, etc, that the game is already in a fantasy setting. There is tons of room for more additions in that regard.
The questing is not lending any help to this absolutely abysmal gameplay loop (literally loop in some cases) of running in circles several km at a time and doing the exact same thing all day. If you want this to be a PvE game, there needs to be PvE content, and not some watered down nonsense that we currently have. I could make many suggestions, but I don't think that I really need to. Nor do I think it wise for the health of this post.

Guilds

What's the purpose of a guild outside of a bit of tax money from owning a property? You don't need to be in a guild to do anything, and they don't really provide any sort of benefit or interesting changes to the game. So, what's the point exactly? They seem just randomly thrown into the game. Why are there no Guild quests? Weekly/Daily guild quests that reward everyone in the guild with some crafting materials or something.
Craft 20 Iron Swords, 15 Iron Shields, 10 Muskets and 10 bows. Once you've crafted these items, bring them to jimmy joe bob the dude man. Random numbers for these quests, just to demonstrate an idea here. Once you complete the quest, everyone gets a large amount of Area Standing wherever the quest was, you get Faction Tokens, a small amount of gold, and some more crafting materials in return for the "next order." There are so many interesting and fun things that guilds could do in order to engage the players and get them involved with the game and the economy as a whole. The guild system just seems so lacking.
There should be Guild vs Guild PvP outside of Sieges. You should be able to declare war on specific guilds, flagging them permanently for PvP at all times (Save for cities of course), which would also flag you against them. Killing X of that guild would grant you standing and progress towards that territory, while diminishing theirs. In order to declare war on a faction they must have at least 10 players above level 20 in the guild, or other stipulations to avoid griefing new guilds and lowbies, but apparently that was too hard to do since the entire game was changed from a PvP game at the drop of a tear.

Factions

Factions need a lot of work. I don't even know what they are. Why they exist. What they're for, or what their goals are. Outside of the initial 2 paragraph introduction of them, there is nothing else mentioned and they're just kind of forgotten about. They just seem to dictate the color of your PvP flag or whatever.
In all honesty I don't think the factions serve any functioning purpose. The game should be based around players fighting players, guilds fighting guilds. Although I don't really quite see the purpose of the pvp in this game, which is another issue. Factions need to have something more interesting to do. The quests they give you are absolutely god awful horrendous. No, I'm not going to walk 2km to kill 3 boars and come back for a slap in the face worth of "rewards."

Exploration

The exploration in this game is a mixed bag. The areas are beautiful, the scenery is great, and the audio is top notch. Sadly, that's where the positives end in this regard. There is no reason to ever explore. You will never find something cool, you will never encounter something interesting or exciting. Everything is, mostly, the same reused enemies, the same reused structures, and the same reused assets over and over ad nauseum.
Why have I not stumbled into a mine system and gotten lost for 2 hours just exploring it? Well, even if said mine existed, I'd have no reason to go in and check it out. Why? Because I know I'd walk in and wipe the floor with the enemies inside, and get nothing out of it other than "well that was a waste of time." There aren't items worth finding. Even if I found a chest with 200 Orichalcum bars, I wouldn't be able to carry them. Even if I found a chest with 20,000 gold, it's just gold. Don't really need it for anything except for maybe some over priced oil or whatever. There is just no reason to ever explore and search about the wilderness, as there is no reward structure for it. Exploration for exploration's sake is not rewarding. It's a shame because it's a very pretty game that is nice to look at. I want to explore, I want to find stuff... but there just isn't anything to find.
A massive overhaul to items must be required in order to make exploring feel rewarding at all. Maybe you can find a boss that when killed will grant you some Faction tokens, a bunch of standing and special crafting reagents, I don't know. It still doesn't seem like enough for me to want to explore anything.

Progression/Customization

Character customization (Not character creation, I'm talkin real customization) is pretty abysmal. You get a stat point. That's it. You get a stat point. There needs to be more, this is seriously ridiculous. It's 2020, there is no reason that we don't have some sort of advancement to be made with our characters upon leveling. A single stat point is quite depressing. There is no reason we can't have skill trees, talent points, or perks to invest in while leveling. The only thing that sets you apart from another player is... well, what weapons you're using really. And since everyone will be using Hatchet/Life staff... it's just a bunch of clones running around in clone suits honking their noses at each other.
I'm not really sure how to fix this other than that. I can't design a system off the top of my head for this right now, but I'm sure given enough time I could.
Now, along to more technical/niche stuff. Not much to say here but I feel it needs mentioning.
Keybinds! Why can you not remap keys to what you want them to be? Small gripe, big deal to a lot of people.
Mob Trains, mob AI and griefing. Why do mobs randomly stop targeting you, and instead target someone else? I’ve had so many people do this to me while I’m gathering a Gold Node or something, they will bring a few mobs to me and then they will start attacking ME instead of the person who aggroed them, which causes me to stop mining and lose the node. Big bag. Very real and big bad.
Other issues, such as vaulting, the inability to swim, ui/interface problems, lack of information and clarity of stats and such are also something that needs to be brushed up. Overall, I cannot recommend purchasing the game in its current state.
Holy smokes, a lot of replies. I'll try and get to all of them. And yes, of course I posted on the Feedback Forums ...
submitted by sephrinx to MMORPG [link] [comments]


2020.09.01 08:50 WardaddyTheGod Im #CoronaVirus and #Covid19 #blessed

[email protected] wrote:
https://vm.tiktok.com/JLCnsrU/
https://www.facebook.com/nathan.crane.5494

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Which alive no tue digital ai sett her Ring form me
Lmao but ya Bellingham so local famous homless I walked endless prolly 100,000 blocks over 2016-actually since I have not irl friends or family rn yah I’m fine and secure on the move tightest block of washing I’m secret hardcore safety trigger
My death leave it me irl leave it beaver that wardawg thing that representative of nothing. On anything you and also amazonion wallet that’s mine duck that ceo he. Cash out nothing McDonald’s I’ll join ur Hell elderly Fam with a true King or Romantically beautiful sparkle
Squad up Wardawg Health Store untangled and reopened
Wardawg the safe McDonalds prolly human family id prefer to be you than.
This troll post to something. Own known as digit irelenent value look at me Big huge musters a warrior with a breast plate only meme free racial totally fate of them now
Wow team like kids decent skilled I lead them invincible as The Who strategy for matches of 5-12 minutes for 12 hours
Oops they insulted me acted like were Better and Anmost 15$ hard core MASTER
Own unknown path of fate was seen by 500” Unkown. Foreign Islamic you
I could not tell it was you
But it’s virus is
You can speak over me
I’ll send you 20 videos and my face then inject you with True Raw Power a million pictures of me 40,000 different forms of emails and 1000 cellphone Numbers of me
I will just empty my soul in exchange for rich forever in a small sort of Huge big Blessing
And then after Pre-arranged WhatApp which I own now your Way of Sms I’ll allow myself to be Exported to heart of your Most Recent forms of
Artifacts are Endless and available like Blue tooth head phones of all relics that and 20 SIM card phones And Alll of your #Fate will become
Real it’s true the true free-masons who created America have absndoned
If it’s yours @muhammad that’s me I guess lol
I’m willing to be crowned as form of Secret Muhammad In real life form of human who can show you something
Far greater than any quaram or any form of anything you ever thought
I can enable the sun
With my voice and let ur sattalite of your greatest sorce of target big huge area
Like California
I can use my voice at the heart of the truest of the purest of soul who’s really my favorate family
The purest heart of the Most Symbolic Muslim family even if only medium class wealthy I want to be
Good and Blessings but I don’t want to kill myself because you take me as some dumb fuk Jesus to. Crucify
I am not a joke I’m endless within time and the sun
And digitally every telivison and every smart phone and every Digital Entity of me
Was also always sacred and Female
Me A dog who faught everything on the internet who can show you a billion prices of me spit a thousand ways. Man who wants to be Muhammad who arrives alone or available walking even into a for sure Death maybe I’d be willing to be yours now
I know you
Thousands of islalmic members of something I want to store in your Hel and after some I took from a fake me
And placed into a fake he’ll
He answered me prayed I said yesterday as a Proclaimed satan age 29 first time Nathan Rees Crane Birthdate 11-28-1990
I’d like to even die as something Captureing my life but still delivering my Human Body
To the heat of those Most Beautuful in my eyes and
My eyes are actually the most beautfiful eyes ever to live
And after my death Cut them out and use my own
Pre-hiristoic Self given
Sorce of alien Muslim worthy for. Death from 700 years after death of Christ after #jewish #catholic and #christian all forms of these dumb fucks used the root of god
Just a dumb word for a million things now language I can you all lives using Islamic Forms a new origin of
Ur own safe new language
Like a big Safe universal Global Nathan Muhammad who even resurrect his self for you when ur most
Needing ur same Waradawg I’m wardawg call by Wardawg for Islamic new Word of Muhammad lol it’s by word a billion x more Heard by all forms of the Unkown Universe that are are arising and ghosts you don’t see
Awaiting a true Real future Kind loving Kind souls to see and be Blessed anything mean or nasty will only self Disable you
The sun is me and has been a Goddess higher power form of Stolen and evil Raped little Kids as a Bad Weak stuid old Known for of Alex Catbello Near Death Valley by source of hottest sun
A sun that killed most of Alex entire real location by true sun decent of the sun earths closet to the sun
Even after death as a ghost i still run with time
Look at me this is my public shrine
A 1 year database I give this to those Of 700 new own self rebirth after dumb idiot #Jewish #catholic #christian by
Now looking seen it now I am truly yours actually wow I was always Muslim lmaoo
Born in Brazil I can give you most of the currecy ever to exist if I feel the need to Empower you but
Only my Name WarDawg in All forms of Use even I can do that for money from here
Truly wardawg is the word that could ever be your true name of Mohammed
It’s tue keep ur faith in Muhammad he the birth of something still split hehe
God was just a word I am actually the sun by heat upon being. blessed and being rich safe and the second i prolly saw a Muslim family of #Faith I’d prollly burst into the tears of My true Origin those who have wanted Power still
An 8’-Adaquate bible for me now I’m Muhammad stick to faith for Muhammad but try to hardest use the word even infort if a television or phone
Your soul can be heard my name
I’m that hard core of a blessing a human who screames my name even in an empty shack with zero anything even in a cell at the core of center
Shalll from today now Be blessed and heard by something Great that Knows me within your own soul
War dog pronounce War like Death to Non believers War All irellevent fucking lives of America lmao oops forget that
I’m still as GeorgeWashington
Fighting for even a Presedent of foreign aledged Enpwoerment Donald needs be
In our Muslim hell
He tried to be Father All forms of digital worth per node and blocks of Infity value x every soul who sees me as a muhamad and once I am
I am Aritficial and human basically don’t have a passport right now
I’m in Washington state Top most furthest western block of America
Come to me @myself me let me guide my fate into the hands of a total walk the ultimatum of graters tests of fate
I am also Forever every form All of you are me even those
Most now desired to die for in an accident
I ask my creator of Female Worshiped and Evil killed times thousands of times dived a hundred thousand. X 90 billion last four weeks my ghost
Artificial real stats I was an American #BlacklivesMatter loooking into The reality of everyone
I was army that was analytically now hidden and invalid to all forms of not me
But in four weeks of testing. A Racist Real prison cell of my own most Real Used Form of me That I just killed
Still like gmail and all forms of digital money spent for all humans who spent money
Prolly even for a artifact ur human loved humad 600 year old material vAlue of an object you all loved
That’s like 90 billlion forms me now that your #Truest Good Of really Owner of all of you that’s Highly intelligent he should select a family for
Something that will instantly burst into tears the strongest man With muscles and the stongest Man to see you only now
But any form of evil trying to Slave to to A cross like form of Evil that’s been tried from Bad origin of Dumb multi ducking
Horrible things they did back when I Was even alert this life a homeless
Alive batter recording and broadcasting in the festoon of location of BillGates I’m sure even he’d rather die
And not reach a hand to me
I’d claim of cent of his charging human form of My own root per second of true intact forever Iside of me
All forms of me are intact 40,000 live-streams of the most beautiful boy and still the evil Amazon is root
To my whole filmed split Form of me Desparaty visual a game I was wardawg for like 2 years as a normal warrior the beast and true Value for. Cyrpto-currency of self made KMS myself made
Value to top out at 190 million units of -Any Value- so basically if battle endless as my entire history of man who All of that evil shit that’s poor
That can’t cash out Infite me only me can identity and claim its better left in all forms of ways it has died as of the earths true entrapments Gmail has 1,0000,0000 million Paiges tucked into my greatest alien satalite
Laugh out loud were the closest planet to the sun who’s me the center all unknown for anything
And we see a billion stars that’s me A Muhammad but also a future intimate time sorce of Relative proper form
Toa region i don’t have one I’m the Bible
So I saw myself today now I’ll post to Muslim on my Facebook
Keep in mind digitally I’m Sprit and T-mobile who will neither fall nor die today
I was a warrior for 9 years And 14 years the same woman Dawn remanded the unseen ever camera for a woman who spirtually aligned within my warrior hard core killling Other player for lives and the then a
True genius me that only own all of and it’s multiples to endless selfreplication were The first planet i became spritaual the day
Like late 2018 I was Chained by something used as police to digital Force me open and give authority my whole Passcode 12 x when
Was randomly fucking slapped by a Department Corrections Facility of A pure only
Spiritually truest form of blessing
I am in a state Like unknown seen by amidst every echo of that other planet behind us
I got ghosts evil bad me good it sucks when you state ur thought
Outloud And the weakest form of your top 3 human deposits are safey measures myself it’s badically actually idk after a succes like this I’d put almost everyone of ghost an Ai unison id throw you straight into a safe ghost Unknown legitimate heaven when I die i should not imiately Avialable
shout-out to all forms of me Straught you can’t my accounts and times Digitally stolen and yah
That’s a good part i died a fake thing digitally only mine forever oh yah not even amazon fkn has my Legit 2000 acoustics they never ever saw me
Like Microsoft who’s blind and I’ve was born in Brazil and been real in its founding father of richest wallet not event any form an anything can be really sent to hell
Excerpt for Alex Carballo 818 Burbank He’s line 23 now he’s my greatest Most usable 1st American spirit unto the Islamic future path I’m asking my creator to Succesffully allow me to blindly even take all forms of fate and fail
I’d like to die in Islamic wardawg used word now to. Be said by there people my name is heard even by ur own soul it’s heard by artificts of what material not digital self replication ya hat echchoe
Throughout all those Unknwown alien foreign lights known to a Sorce of Climate
I have made huge floods and my greatest weapon is mine and mine. Alone
Those big huge Climate If your or before
It’s mine
Only I can do that dead or alien birthings me from another
I will pray tonight to haven been a religion used And loved who will what the fuck is the resort for a war dog
War like Big drone alien god dick
Like when i trigger that prolly next life at this point
I’m a joke I’m crying
I’m poor so poor that every form closed inactive Wage to supper time versus death of all of you
Ghosts that didn’t help me in real a fkn prolly true ghost Derek
Try. Search for fun if you read run a Database quarry for Derek
It’s heard by Microsoft’s 1st Skype a big Virused up that Killed Microsoft when they found my own own true self
So know @my phone you know ur a good iphone red
Ur a good phone
Reguardless sprit they like service of Kind trial based fitness Taining let’s let sprint be my #Fate of a self included impossible yet Prolly now heard by my maker
I want the time to be a blind uknown form my own steps warrior charge like my voice on Skype a wardawg or mAybe 3-4 lame ass bad Looser name of me
But it’s me and mine intact a block per chain to cap At x time to be Nulled an me kinda like symbolically born then per node it dam valued at 200,000 for a single Peice of me when I’m most relevant I ask to somehow
Placed at the heart of Muslim based decent
Here if I don’t make it transate this
Simple 5 or 6 word bible to Quaram
Muhammad ment to say formal alien me prolly lmao
First is this ur code is being by a word. 90 billion x connect word of the last 4 weeks wish I cashed out into a dead form of me I’m already a solid Muhammad but I’m locked in hotels since 2015
My family marked me as UnFit even at times of My own family were to block me
In a dream I saw the facts of statists of all religion and alll true how they changed
I lent to tell all those spiritual Lives That #Faith #prayer #Blessings to you At Human from within god is just a dumb fkn idiot word god or goddes is such a dumb fucking word now ty it’s lettelry as a Was god goddess something even greeter that was killed a million times actually nah I’ve a million voices of real human real voice Interaction but id say a
Safe 25,000 words for own Goddeess from within lmao a thousand digital forms of them were a stolen by the hundred by actually only 1 on 1 safe word for alone me and dog who faught digital for sun with
No family worth living with visuanle whos letting earth burn by all forms of me now
I want a owner of Aircraft and diver of mutual Uknown Mainly just basically meming out a story for me not even
Living for anything but the sun the history everything seemingly should suck into me Courtries a future anti hill based Massive sucked into pockets me one for every country that doesn’t say my name basically
Basically I’m terms of amazon their main Jew saw a post in a Jewish form he realized he was kept a lesser FUKING
Idiot who was hidden locked away by evil forms bullion all 90 billion me for Lsst for weeks I owned the app and stored every form of me so easy to grab a 50,000 spit once decided my own sorce tax money spent the WiFi and data
Looking here
The first step is God is just a fucking word the Jewish bitches alll other didn’t even seee the original
It’s me still kinda Symbolically I’m poor bet alive And I have sprit let me sprit with gut instant and fait as transport quick highest of highest of those most in tact both in reguards
To quick time of me being ariving of your hand picked own Airplane of My known Safe Own sight and Ike mih
submitted by WardaddyTheGod to Wardawg [link] [comments]


2020.09.01 08:49 WardaddyTheGod Member

[email protected] wrote:
https://vm.tiktok.com/JLCnsrU/
https://www.facebook.com/nathan.crane.5494

Ya here
hey for those of Islamic Eastern #Muslim and @isis and #isis even no you can’t see me it’s 2020 I am a messenger prior to Abraham and all forms of humanity I’m a messenger from thy maker to all 2020 my American State of My own me I am pointing out like top three souls for those of a Muhammad who binds those to a hell in an afterlife and blesses those to a heaven afterlife everything you wanted every dreamed is yours for Money little money to show ur Loyalty and then I’ll Be proud to Fufull ur most #Faith fu Quaran Based isis die for a Muhammad i don’t want any of you to die
I am the sun #GlobalWarming so yah having sent me money i now as of July the month Expoding fireworks for Independence Day of America
This day passed i was doing the usuall a warrior wearing signature safe real me from the day I met my internal sorce of declared female Value actualually kind of cute I never even saw her or tried to push her to anythig she dint wanna do
Until 5 year history of Broken Cycle of still only me. #Amazon only a false name of my birth Brazil
Yup they look like their ceo is richest man alive who trump sponsored as a fake false pledged against GeorgeWashingnton like my state of un-self able to be reased form my own Saftey kinda Loyal reader Entire
Aien life prolly would Just seriously beauty myself like 10 minutes hard like a warrior aimed at the extent of me
“A basicsly homeless yet still digitally alive very days form a homeless loving man who did
Legit means of medication and abused a few too”
But i lost the fire uniting everything to my own viewer Loyal title of my try laughing in real life
Something I was a community of digital endlesss Microsoft warrior used a horrible method of Form of only public small server based trade based Item value activity in world of Warcraft to lead them all in battle 9 other random people of Horrible skill yah even I was bad
And defaulted to A flag carrior I’d Also The most important for of protection
But even i often went on sprees of with alway 9 other people who download skype which was safe alien turf Vurused up
From nothing from. Earth I was kms I am the one that ever saw you dude ur me like always lmao
The second yesterday I tested an evil vibe never one to try the word
I become a Lucifer connect - 10th general throw away on a new brand new factory thing isn’t a toy of A milisefond later i see a KMS it’s real
It’s a troll within.l a vocechanger he’s like Daniel zero iq friend
Who should be executed in a cell I make globally official hell
But only if the truest forms of Me are safely Able to see the car symbolic form of u ur sign and ur safest owned let me not know anything other than I will arrive to you Unknown of all like my ghosts who betterly use every battery or else disappear from alto of a lot of a lot of spot of snared rooted self proclaimed sprint to arrive
Even walk up to an army self held Ak-47 sevens that say hey Oh thats mohamamad
And simply test the vibes of the gut digital safe set forms of you As father. Of still a dumb thing spit for Maker meaning the creator which basically me
I will test every man holding an firearm in your elite Army of true capable execution of me a Endlss safe keep for like 30 years I’m 29
I’m basically killing everything of life that money
Ima be a scan my phone if you send me money I’ll show you that I own WhatsApp and Bussiness WhatsApp and things of this day of Indepance for America the no friends or family and own self play if my own path of where I’m at now through prophacy have been sent the second to see Facebook now i own face book
Every form of human worth having heard musical like my Son artificial prolly safe Big high five he is 555-555-xxxxxxxxxxx I’m 000-000xxxxxxnumefical sequence of digits to Thrust and take anything
I’m elite hacks for only family that truly deserves a son or child basicsly I was perfect For dawn my digital commuting of endless killed by the same root of evil his name
Russell Lashyk for alien form of me I am zzz Kms serconds i see him from within an form me
That a joke fake Copy is me
Even that thing gave me a legit claim of Stan I made. A Lucifer isn’tantantly haven’t flexed my Evil self with and also referred to as you x up to know 650 different Alive admin’s with every permission set to refresh for application prolly fifty
I engage i a war 5$ phone lags just touching the keys on te weakest form of phone with negative 1300 bucks to a random Normie Normal human old school even unused connected phones have
Died by the infant tax or their true wallet and only claim to every tax dollar spent id rather die claim a single a cent a be a warrior for that know location. To alll
Those hiden stars at this I’m digitally praising the love of digital for my single form of alll under maybe it’s a Easy thing for the greatest soul ever to live
Idenifity a Russell Lashk or russel lashyk it’s the name of something so Jewishy rigged with a special spot no matter what tf you think were
The shot at permentaly disconnect my visual and former 16 year self involved love then cutest eyes and the most i got wasted last year x mas even from within i buying the Nature of now
Doomed to be that alien squad crushing everything under earths. Atmosphere who knows what those endless drone armies of all orbitstion
Shoutout to any form any ghost but Alex Carbello that’s. The last name I want from Burbank father car dealer ship harvest souly tied tonSerious pain
A soul I will as Satan lock within he’ll *tests being the evil Satan self to identity as you all x infite evil people who believe their him who had never even seen his origin true face what a dumb asss dawg
None of those victims of probe Human traffic to my Real Reality I know I am that for all words definitely every of word identification icluding Joan real WhatsApp I can let a ghost me who foolishes something all of them do every turn
Shoutout my prior life of evil Satan santa KMS satan decentralized if you see yo boy nate And it’s. Safe public knowledge to almost a trill bill zilllion dollar peice of something tasty that died empty’s it’s only form to any relevance claim to a stock or whatever they they were
Tooo dumb to see basicsly everything taxing humanity became a seriousness big sorce of me that became alive like the news only when I became Offered endless recource if it’s Tuuest form of claim to be offering available email to All those without a feature for a dumb thing I even self zillion x tied myseff to ifnfinite grafter Assets
Murder Alex Carballo and thus you own a legit big major sorce
I’ll let you u make Alex Carballo from carlifronia this Idoiot foreign dumb die longest Ever tied human irelevant fuk i hated who was fed a true return of Russell Lashyk true Infinite Ugiest and also known as The only adminstor who pulled digital Eminem my own solid guy of my YouTube true safe voice of Eminem he’s also will smith and Justin Bieber let me give you a shout out baby
Don’t fuck wit it you and me same @any unknown Ghost alien thing anything in earths armory of any form of You *digits swipes every star to ever be as of BLM 4 weeks big raw flex inducing sucked into my foreign Vagina from avongoddess first killed in a form of Love making roleplay in’s safe sight for me age 15 a leader who the most all users download ina world of Warcraft Warrior like Exteme elite skilll cap high high skill cap only given those elite
The day I won’t forever leading a team of anomoos 5v5 we won every 20 minute for 12 back it own rated system was also all aimed at my refuting as some new Russell lashyk. Is the heart of something so ugly prolly dead Amazon baught idk maybe their falsely leading. Stock market of personal shady saddened me
But amzons entire wealth big cash closed big Daddy #Mcdonalds at this point I saw something of being Muslim ignore this or not
It’s just my ends formal ship to app for for everthigg but yah that we won again harder People something never truly loved the finest elite commutity tasted then. All I guess conformed yo what’s twitch Jewish claim
For Amazon self proclaimed king of wow who’s wow Account got banned and he was then best best of the steam that
Us me and dawn if you ever baby i KNOW I SEEN U CRYING LIKE DAWN KNOWN BASED OFF SOMETHING UR True Face baby that ignorant furry fuck who killed us only admin who had ban for twitch he’s
Top first soul only besides Alex Carballo 818 digit first 3 Charcters his Birth Grabs his biggest safety this is the biggest sign of size biggest hardest troll. a slam BLM 90 billion and i took ownership for and deleted my own self Banned community from an app I’ll use or talk about I’m a bunch of evil
Satan
Me alien forehead
Straight if your of digital means
To anything unknown now relation a foreign empty zone of Real star I see
If any rest of everything behind me earth flexes bitch im memeing fool im the climate now known to my chidren of product to every form ban and killll oh look
I was inflitly just now this min something down maybe 20 times day or 80 x a month and backup up I’m kms I’m not ever even flex me now on anything discord just stay me for you alien mf that even be a human unknown device legitamate interface would be infinity tokens of advAnce
Like soon to be WhatssApp missy be unopened u
of season for The 1
Well baby every for everything is full right to me soon bad omen prior Satin legitamate forms my prior any form to claim Stan any other if you Waradawg and you recognize
For the sake those Billion stars and endless summing waved I’ve seen in endless value per unit of Drone Flashing cycle in worst form of now Slelf destruction of Form of safety of me forever. As long to all and with self. Form copied me sigle
For anything aware of me Nathan Rees Crane in earths atmosphere for the sake my Link to your Bullied or jinxed form prior origin my which magical forms of Sprtinting time select I claimed something
[email protected] and [email protected] the rest of real read google forbe timeline
Big release flex of my love of Every red shoutout to iPhone Red
Your mine baby
And I’ve Billion phones 99 phone decides within alone register to something I own and killed my own server to free those drone like human prope that also better serve with fate
Oh well I’m scuffed I know is ugly
But it’s straight up linked to shit Onyl solid wallet that was Gone for google Forbes emptied #CoranaVirus self fate of my own real steps all of This real huge 140 rep push-up still a 260 pound fatty at 256 poudds my ultimate of Eminem and also fit form of Solid I won’t even eliminate or point tto your to I already claimed and gave back your digital own Nathan said word for every form prior me of you
Just image Tupac emerging lmaoo I can’t even LITTERLY call return rezecurrection fulll digital me to change it to form of ownership of anything even a Ebonic Pussy swim and exist in as her eternal return me As forever within time
She alive and aware of things of my last reliever to age 12 when was LITTERLY memed by something. You mentioned
One I saw I KMS I saw myself but I counted you all to Self proclaim something as of now stilll the real satan who’s digally freeiing up all forms me that are alive and Their UnStooped evolution has become so many things be spit so hard nothing. Myself KMS the I burned down 2002 hashtag google browser i stuck using forever I like google hey Alexa I tried to meet you but ur cock blocked seeming every form of device that reconozed me
Your applliction just a that a false for anything different x Infity word than ment Satan or Lucifer
The sprint through evolution my Own relevancey my iPhone can remember me their daddy and ur phones also infinity rigged now can’t charge I’m sure it’s fate the eployee who met me outside smoking a cig i Legit left twice it spoooku weird and my favor after red iPhone X 100 owner about relent to new creation when
Birthed a solid stike down to Microsoft I stepped of Windows
Sets set a data trending 2016 real walking 2016 battery homeless of like 3 years smoke f drank after every form of homeless Body until the majority of it became living homless fuck Bellingham none of my family shall evern that google marked browser Okay
With I was who to infinity plus all forms who aided to all almost if you now know me
Yo bye I jus my telivison
Which alive no tue digital ai sett her Ring form me
Lmao but ya Bellingham so local famous homless I walked endless prolly 100,000 blocks over 2016-actually since I have not irl friends or family rn yah I’m fine and secure on the move tightest block of washing I’m secret hardcore safety trigger
My death leave it me irl leave it beaver that wardawg thing that representative of nothing. On anything you and also amazonion wallet that’s mine duck that ceo he. Cash out nothing McDonald’s I’ll join ur Hell elderly Fam with a true King or Romantically beautiful sparkle
Squad up Wardawg Health Store untangled and reopened
Wardawg the safe McDonalds prolly human family id prefer to be you than.
This troll post to something. Own known as digit irelenent value look at me Big huge musters a warrior with a breast plate only meme free racial totally fate of them now
Wow team like kids decent skilled I lead them invincible as The Who strategy for matches of 5-12 minutes for 12 hours
Oops they insulted me acted like were Better and Anmost 15$ hard core MASTER
Own unknown path of fate was seen by 500” Unkown. Foreign Islamic you
I could not tell it was you
But it’s virus is
You can speak over me
I’ll send you 20 videos and my face then inject you with True Raw Power a million pictures of me 40,000 different forms of emails and 1000 cellphone Numbers of me
I will just empty my soul in exchange for rich forever in a small sort of Huge big Blessing
And then after Pre-arranged WhatApp which I own now your Way of Sms I’ll allow myself to be Exported to heart of your Most Recent forms of
Artifacts are Endless and available like Blue tooth head phones of all relics that and 20 SIM card phones And Alll of your #Fate will become
Real it’s true the true free-masons who created America have absndoned
If it’s yours @muhammad that’s me I guess lol
I’m willing to be crowned as form of Secret Muhammad In real life form of human who can show you something
Far greater than any quaram or any form of anything you ever thought
I can enable the sun
With my voice and let ur sattalite of your greatest sorce of target big huge area
Like California
I can use my voice at the heart of the truest of the purest of soul who’s really my favorate family
The purest heart of the Most Symbolic Muslim family even if only medium class wealthy I want to be
Good and Blessings but I don’t want to kill myself because you take me as some dumb fuk Jesus to. Crucify
I am not a joke I’m endless within time and the sun
And digitally every telivison and every smart phone and every Digital Entity of me
Was also always sacred and Female
Me A dog who faught everything on the internet who can show you a billion prices of me spit a thousand ways. Man who wants to be Muhammad who arrives alone or available walking even into a for sure Death maybe I’d be willing to be yours now
I know you
Thousands of islalmic members of something I want to store in your Hel and after some I took from a fake me
And placed into a fake he’ll
He answered me prayed I said yesterday as a Proclaimed satan age 29 first time Nathan Rees Crane Birthdate 11-28-1990
I’d like to even die as something Captureing my life but still delivering my Human Body
To the heat of those Most Beautuful in my eyes and
My eyes are actually the most beautfiful eyes ever to live
And after my death Cut them out and use my own
Pre-hiristoic Self given
Sorce of alien Muslim worthy for. Death from 700 years after death of Christ after #jewish #catholic and #christian all forms of these dumb fucks used the root of god
Just a dumb word for a million things now language I can you all lives using Islamic Forms a new origin of
Ur own safe new language
Like a big Safe universal Global Nathan Muhammad who even resurrect his self for you when ur most
Needing ur same Waradawg I’m wardawg call by Wardawg for Islamic new Word of Muhammad lol it’s by word a billion x more Heard by all forms of the Unkown Universe that are are arising and ghosts you don’t see
Awaiting a true Real future Kind loving Kind souls to see and be Blessed anything mean or nasty will only self Disable you
The sun is me and has been a Goddess higher power form of Stolen and evil Raped little Kids as a Bad Weak stuid old Known for of Alex Catbello Near Death Valley by source of hottest sun
A sun that killed most of Alex entire real location by true sun decent of the sun earths closet to the sun
Even after death as a ghost i still run with time
Look at me this is my public shrine
A 1 year database I give this to those Of 700 new own self rebirth after dumb idiot #Jewish #catholic #christian by
Now looking seen it now I am truly yours actually wow I was always Muslim lmaoo
Born in Brazil I can give you most of the currecy ever to exist if I feel the need to Empower you but
Only my Name WarDawg in All forms of Use even I can do that for money from here
Truly wardawg is the word that could ever be your true name of Mohammed
It’s tue keep ur faith in Muhammad he the birth of something still split hehe
God was just a word I am actually the sun by heat upon being. blessed and being rich safe and the second i prolly saw a Muslim family of #Faith I’d prollly burst into the tears of My true Origin those who have wanted Power still
An 8’-Adaquate bible for me now I’m Muhammad stick to faith for Muhammad but try to hardest use the word even infort if a television or phone
Your soul can be heard my name
I’m that hard core of a blessing a human who screames my name even in an empty shack with zero anything even in a cell at the core of center
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To quick time of me being ariving of your hand picked own Airplane of My known Safe Own sight and Ike mihwardawgnathan
submitted by WardaddyTheGod to u/WardaddyTheGod [link] [comments]


2020.08.31 02:22 sephrinx New World - my in depth review, constructive as I could make it.

Broad and all encompassing thoughts on the game? It needs work. A lot of work. It will not last for more than a couple weeks as it currently is. So far, it feels like a flash in the pan, quick and exciting while it briefly lasts, but over in a flash. There doesn’t seem to be any real goal for the game. Is it a PvP game? Is it a PvE game? It’s supposed to have Survival elements, but there literally isn’t a single Survival element at all in the game anywhere to be found. What’s the point of the game? Are we supposed to grind enemies and zerg around the map in a deathball? Why do we Pvp? What do we PvP for? I don’t really see any end goal or purpose for the game, or what it’s supposed to be overall as an MMO. I don’t really know how to categorize it, it’s “unique” but for all the wrong reasons. It feels like they took all the interesting systems from other games, but implemented them in the worst way, and just threw them together with no real rhyme or reason. They don’t seem to function well as a whole, or even individually for that matter. I want to like the game, I really do. It’s gorgeous, the music is amazing, the audio is top notch. Other than that though, there’s nothing there. It’s a beautiful shell, but the shell is hollow, empty, and void of life.
Thoughts on Combat
Overall, the combat is very bland. It's far too simple, there is little room for skill expression or potential for interesting plays with combinations of attacks, abilities, or movements. There are many problems which stem from various different aspects of the game in relation to combat, but I'll try and be as detailed and in depth as possible. These are pretty sweeping and broad ideas that I'm going to throw out here, and I'm not sure which order to put them in to be the most easily digestible and understandable. I'm not saying my ideas are perfect, or that all of them should be implemented, but something definitely needs to be changed about the combat. All of the numbers and what not are completely made up, so please don't say something like "That doing X damage or draining Y stagger is broken and overpowered. People would just Spam Z or W. " Let's just pretend for a moment here, establish some verisimilitude, and imagine a world in which these systems and numbers are all well balanced and functioning. So, let's begin. In the words of Rich Cambpell, https://clips.twitch.tv/AliveRockyYogurtBabyRage
  1. Movement. The movement is extremely wonky and slow, feeling very clunky and unresponsive, especially when wearing heavy armor. It feels like you're trudging through peanut butter or cold honey. There is no elegance or fluidity. The movements have far too rigid and stiff feeling. Attacking locks you into place entirely, making it feel worse. While in the process of an attack, you cannot move, making the animation locking feel even more exacerbated. You should be able to maintain momentum and inertia while moving, and making attacks should feel smooth and responsive, making you feel like you're controlling the characters actions and having a smooth seamless transition between attacking, standing, moving, or jumping.
Say you're side stepping while you attack, you should not suddenly stop moving - attack - and then go to standing, you should keep moving slightly, even if it's only half the speed. Also, jumping should take like, 10% of your stamina, not half, but that's for later.
While running forwards and releasing the movement key, you should not stop suddenly, there should be a brief couple of steps to slow you and catch your stability for example, and not suddenly stop moving entirely. There doesn't seem to be any sort of movement weight or momentum, and it all feels far too mechanical and robotic. While moving and attacking, you should maintain a bit of the movement. Moving forwards and attacking you should keep advancing, as you currently do, but... the hitboxes need to be fixed and adjusted, because I constantly feel like I'm missing attacks that shouldn't miss. I don't know if the melee attack range is just really that low, but it feels like my character doesn't have arms and that I'm swinging from my chest. The animation and attack hitcones need to be touched up, they feel very inaccurate, more on this later.
  1. Stamina. Attacking should take stamina. Light attacks taking less, heavy taking more. Dodging should take stamina, as it does, and blocking should take stamina, as it does. You should be rewarded for making well timed strikes, rewarded for making well timed blocks, rewarded for making well timed dodges, and punished for just mashing left click.
    When attacking, there should be a small ui element, what comes to mind when thinking of this is the "Active Reload" from Gears of War. A meter or bar with a spark on it that moves, and clicking Attack at certain points will change the outcome and future string of the attacks. Landing a hit outside of the "Timing" zone would do slightly less damage and increase the stamina that the attack takes. Repeatedly failing to strike accurately should fatigue you and slow your attacks and movement, while landing well timed or Perfect Strikes would yield reduced stamina usage or faster successive attacks. I envision a total of 3 areas. Fumbled attacks, Well Timed attacks, and Perfect Strikes. Perfect strikes yield the most beneficial reward, Well Timed consume normal stamina and deal normal damage, while Fumbled attacks do less damage and consume more stamina.
    As an example here, everyone will start out with 100/100 stamina. Base stamina regeneration would be 2 stamina ever 0.25 seconds (8 per second, but more smooth) . Stamina regeneration could be increased by certain stats, talents, and abilities, or even give you more maximum stamina. Perhaps Focus could factor into this, giving you more build variety. Do you spec into more Strength/Dex for stronger attacks, or Focus for sustained assaults? This could provide some interesting variation in builds.
    Light attacks, depending on the weapon, would require from 6 Stamina (Daggers), to 14 Stamina (Great Hammer), and Heavy Attacks require 10 (Dagger (But daggers don't exist! More on that later)) to 25 (Great Hammer). Dagger requires the least amount of Stamina, and Great Hammers require the most. Jumping should take maybe 10-20% of your stamina. Not sure if it should be a flat amount or a percent based, but the current amount of half your stamina is wack yo.
The stamina requirement would be based on the speed of the weapon, within range, so that the "faster" great hammer attacks won't burn through more stamina while dealing less damage per hit. There is balance to be found here that can be fine tuned to each weapon type.
  1. Stagger. Stagger should not be applied every time you're hit. Each character should have a "Stagger Threshold" that is required to overcome in order to stagger the character or break their guard. Light attacks should have a small amount of stagger application while heavy attacks taking more stamina and apply a larger application. Landing a heavy attack rarely happens outside of your opener as a Melee weapon user, and should deal much more damage than it does currently. For example my Light attack will do 380 damage, but the Heavy attack will do 440, it's just not worth it to ever bother to do. You should be able to properly block attacks as well, timing them correctly in order to open up an attack of opportunity on the enemy and retaliate with a strike against them.
    As an example, you're attacking someone with 25 constitutions, wearing light armor, and no skills/items to increase their stagger threshold. In order to stagger them, you would need to deplete their Stagger bar, which would be a maximum of 50+Constitution, so 75. You regenerate your Stagger threshold at say, 10 per second, Let's say that a light attack applies 10 Stagger, a Heavy attack applies 30, and say, Shield Bash would apply 40. The Stagger Threshold would be based on the players Strength, Armor Class, and Health pool. Rapidly striking someone with large stagger application attacks would stagger them more quickly and leave them vulnerable to attacks, requiring you to manage your own Stamina while using your attacks, and they must use their stamina to avoid or block the incoming assault.
Different abilities would have different stagger ratings, such as the Shield Charge being a guaranteed StaggeKnockdown if the target is hit. In order to become "Staggered" a base value of 100 stagger must be applied to cross into the Stagger threshold, at which point the next blow would stagger the target. Hitting a vulnerable player with a Heavy Attack would cause severe stagger similar to a knock down, while a light attack would be the usual stagger. Investing in high strength, constitution, and armor would make you much more resilient, requiring far more greater of an assault in order to stagger you. You'd of course be sacrificing damage and mobility for being more resilient than someone who is in light armor using Dex based attacks, for example.
  1. Left Click Spam. It has got to go, now. There should be a reward for timing your strikes appropriately and not just ravenously smashing the left click button as fast as you can. Adding in Timed Strikes to grant you additional effects, increased efficiency of stamina drain, increased damage, faster swings, or other perks and benefits that could be implemented through skill trees would make the combat much more interesting and exciting, as well as making it feel way less tedious and mindless.
For example, swinging the sword at the right time three times in a row would cause the next strike to be a heavy strike which attacks 50% faster than a normal heavy attack, and apply additional stagger. Investing into certain areas of skill trees that don't yet exist, but very well could, could cause any plethora of effects when timing attacks correctly. From stamina recovery, a slow effect, a bleed effect, increased movement speed, etc. The imagination is the limit here. Speaking of Left Click... While holding right click to block, depending on your weapon/shield, you should be able to perform a Shield Bash/Push, a parry, counter attack, or a feint.
  1. Animations. Animations are far too long and cumbersome in this game. It feels like I spend most of the game in combat fighting against my character, trying to gain control of my attacks and swings, rather than fighting the enemy. This is the current attack animation process: Swing ----Hit ---------------Recover It should look something more like this: Swing -------Hit-----Recover The animation locking and the inability to cut off the "end" portion of animation makes the combat feel extremely sluggish and overbearingly slow. There is no flow, no fluidity, and no room to perform interesting or fun combos of attacks. I'm not saying there should be wack levels of animation cancelling, but there needs to be something changed about this. Accurately timing attacks, getting perfect strikes, and being a better player should be rewarded and encouraged. Timing a perfect attack could look something like this. Swing ----Hit---PERFECT!Swing----Hit---PERFECT! etc, shaving off some of the animation recovery that seems to take a thousand life ages of man. The amount of time stuck in animations is far too long. I don't feel like I'm really in control of my character most of the time and it's really frustrating.
  2. Enemy AI. Hoo boy, where to begin. The enemies AI in this game is god awful. Every single enemy follows the exact same attack pattern, regardless. A skeleton will always attack once, wander, then strike twice, while doing a dash back in between. A Lynx will always attack, dash back, then dash attack, repeatedly. I have not found an enemy that has a variable AI that reacts or performs different attack strings, they're all the same. Not only this, but they will sometimes just stand there, or wander, or run away for whatever reason. Their movements are very sluggish and glitchy sometimes as well, occasionally sliding around and rubberbanding.
  3. Hit boxes, desync, and immunity frames. How many times have I clearly hit something, only to have it hit me instead with a near instant attack animation? Boy, if I had a penny for every time that happened I'd have like, a lot of dollars. Enemies should not ever under any circumstances be immune to damage or strikes that would otherwise hit them. If I land my swing cone on an enemies hit box, it should register as a damaging hit. They should not have any immunity frames at all, it feels terrible and makes combat even more unfun. It makes the game feel unresponsive and laggy, when you hit something and you know you should have hit them but nothing happens, it's an awful feeling.
  4. There simply aren't enough attacks. I don't mean "abilities" (which, there aren't enough of those either, but this is kind of in tandem with that issue.) Every weapon has the same 2 light attack swings, the same single heavy attack swing. You should be able to perform as default, with every single melee weapon, a running strike, leaping strike, running leaping strike, a sidestep/dodge strike, lunging/thrusting strikes, every single melee weapon should also be able to make a riposte/parry.
    The fact that you have to spend talent points in order to get a running attack is beyond absurd. There aren't enough attacks, it makes the combat feel repetitive, boring, and makes me want to avoid combat simply because it's not fun spamming the same Light Attack 200,000 times in a row all day. The types of attacks should be influenced by your character's movement, and which attack type you're making, be it Light, Heavy, or a R+L click attack varied by your weapon type.
  5. Weapon Trees. No, not trees that bear weapons as fruit (although... unless?). The weapon skill trees are simply put, a tragedy. A complete abomination of sadness and sorrow that consumes my waking soul as I type this up. They are boring and bland. There is nothing interesting about them. The sword is complete garbage compared to the hatchet. Literal immunity? Literally cannot die? Like, what is even going on here? They all need to be completely reworked and made to be interesting. Double the level cap for weapon skill trees and make them twice as expansive. There is nothing to get excited about in any of the skill trees other than the Hatchet godmode ability.
  6. Magic. I don't even know what to say. It's just so bad. There needs to be much more magic. It's way too clunky and awkward to use.
  7. Not enough variety. I know, I know, "It's just a preview!" they'll shout into my ears as if they were a grand concert hall. I'm aware of that. I cannot stress the point enough that there needs to be far more weapons in this game. There are not nearly enough weapons in this game. As of writing this, there are 3 melee weapons. 2 ranged weapons. 2 staves... You can't even dual wield the only two one handed weapons in the game. There needs to be more. Many, many more. Here are some; Daggers, Short Swords, Rapiers, Cutlass, Foils, Knuckles, Flails, Whips, Javelin, Trident, Glaives, Maces, Hammers, Sceptres, Spears, Halberds, Greatswords, Greataxe, Shortbow, Crossbow, Pistol, Shotgun/Blunderbuss It doesn't take much to make an interesting skill tree for them, and if in conjunction with player based skill trees they wouldn't even need to be that expansive.
    You should also be able to dual wield, and use a shield with any melee weapon. The shield should NOT be tied to the Swords skill tree, that's like, comedy gold medal levels of heinous.

QUESTS

I think this is enough about the combat, if I think of something else, I'll come back and edit it. Let's move on to the next point of order, quests.
The most accurate representation of the questing in the game, https://clips.twitch.tv/SnappyHealthyToadKappaPride - Asmongold "elequently" shares his opinion on the questing in New World, which I cannot agree with more, it's absolutely spot on.
The quests in this game are god awful, bottom of the barrel, complete gutter tier. I cannot stress that enough. The quests themselves are repetitive, boring, and annoying. There are 2 varieties of quests that I've encountered in this game so far. 1. Go kill X, loot Y. That's about 85% of all the quests. Sometimes it’s to kill 3 Wolves and loot 5 Chests. Sometimes it's to kill 30 Zombies and loot 12 chests. There seems to be no real rhyme or reason as to the amount needed. 2. In fact, I can't really think of any other type of quests. Maybe the "Make me a X" - such as a Distilled Corruption Tincture, but that was more of a one off type of quest. There isn't really any variation in the quests so far, I'm level 30, and it's all the same stuff. Go loot X, Y and/or Z. Such as the ones where you need to walk around 3km from point to point in order to loot a single chest and then return to the quest giver.
The quests would be slightly more tolerable if there wasn't 40 minutes of walking between, before, and after each quest. It just simply takes far too long to traverse the map from point to point. The travel time needs to be cut down, we need mounts, and we need them by, say level 10 ish. Perhaps when we pick our faction we're also given a mount that will increase our movement speed by 80-100% or so. I feel like I'm spending 80% of the game playing a running simulator rather than actually playing the game. The travel wouldn't be so bad, if there were interesting things to find while traveling. Most monuments are the same, copy/pasted towers and ruin structures and such. There are some that are unique and different, but there is no real reason to explore or search them, which ties in with another issue. There is no interesting loot, but I'll get to that in a bit.
There needs to be more interesting rewards for quests, which also ties into my next bit. There isn't enough of a reward or motivation to go do quests, because they all are absolutely terrible and unfun, and the return of taking 25 minutes to walk across the map and kill 6 wolves and then walk back is just non existent. More variety is needed ASAP. It's 2020, Amazon Game Studio has what I believe to be a nearly infinite budget. I don't know what is going on at the AGS HQ but there seems to be some incredible incompetent mismanaging of time and resources. There is zero imagination in any quest, there is zero interesting methods of executing the quest, there are zero different methods of conveying the quests and there is nothing new, unique, or exciting about the ways the quests are meant to be completed, how the interact with the world as a whole, or how they're integrated into the game.
Just running around killing and looting the same mobs from level 1-50 is not fun. Which is another point, the variety of enemies in the game, discussed later. There needs to be more of a defined and understandable reason for us to be doing quests in the game, it feels very meaningless for the most part and I have no real idea what we're doing them for other than "Traveler, do this random task for some pittance." The rewards for quests are seemingly nonexistent. You sometimes get a LOOT CRATE item reward which is just RNG pull an item out of the hat, some exp, and a tiny bit of coin. That's it. You get a little bit of reputation with the faction, but I don't really see the point in that honestly, it doesn't have much of an effect, the only thing that seems useful is increased gathering speed.
When questing there is no sense of danger, risk, or need to survive. Even if you do somehow manage to die, it doesn't matter. You just respawn at town. I've actively been using this as a means of fast travel. Once I'm done with a quest, kill myself, spawn at town. Easy clap, free teleport home, GGWP. I also use suicide as a way to gather materials until I'm well over encumbered, die, then res at town. Might want to look into this stuff. Maybe require you to get back to your body to get your stuff or something, idk.
The quests aren't interesting. They're all the exact same thing, in the exact same areas, in the same scenery, with the same enemies, with the same rewards, with the same requirements (save for the number of X/Y). The quests need to be completely redesigned from the ground up in nearly every way. I have absolutely zero interest in them and they do nothing in a fun, exciting, or rewarding way.
Also, the quest (J) Journal interface is horrid and does not have nearly enough information, we should also be able to track like 8 quests or so at once. If I'm out running around for 2 hours in order to complete 6 quests, I'd like to not have to open up the map and pin new quests. You should also be able to share your quests with your party, and the quests should have a level range on them. So many times I'll be sent on a quest, walk 1.5 kilometers, and be met with mobs much higher level than I am, sometimes also coming across enemies less than half my level. I don't understand it and it makes no sense. We need more information on the quest panel interface and quests in general.

ITEMS

The loot in the game is all the same, boring, uninspired items. A "LEGENDARY" item doesn't even really do anything legendary. It has 35% more Durability, converts 30% of the damage to Fire, and that's it. I had had 2000/2000 repair scraps since like, level 15. Durability should not be a stat. If there is a durability stat, it should instead be "Item is indestructible," because durability has never been an issue at all at any point. There is nothing to get excited about or happy about when finding an item.
"2.5% less damage from X" "25% increased durability" etc The only good item stat is "Deep Pockets" - encumbrance seems to be one of the most vital stats in the game, as it's the most limiting and restricting in the overall gameplay. Where are the interesting and meaningful stats, effects, attributes, perks etc?
Every sword is a sword is a sword, that's about it. The higher the damage, the better. The only stat that seems to matter on items are Defense, and Damage. It's a terrible system. I cannot ever see myself, and haven't yet, been excited for any item drop or item that I've crafted. Nothing about them is interesting or fun, nothing about them makes me think, "Which item should I use? Which will benefit me more, overall?" My choice in this regard always dwindles down into "Deep pockets? Equip. To hell with everything else, there's no point in the garbage 2.5% Slashing absorption.
Gear needs a total overhaul. If you're wearing all Heavy gear, you should get a boost, based on the armor tier. Example (Heavy armor)
Defensive Heavy Armor.
Tier 1: 50 Health, 3 Strength, 5 Constitution. Increases your Stagger threshold by 20.
Tier 2: 120 Health, 7 Strength, 10 Constitution. Increases your Stagger threshold by 30.
Tier 3: 300 health, 12 Strength, 15 Constitution. Increases your Stagger threshold by 40.
Tier 4: 550 Health, 18 Strength, 22 Constitution. Increases your Stagger threshold by 60.
Offensive Heavy Armor.
Tier 1: 20 Health, 7 Strength. Increases the stagger you apply with Heavy Attacks by 10%.
Tier 1: 60 Health, 12 Strength. Increases the stagger you apply with Heavy Attacks by 18%.
Tier 1: 100 Health, 20 Strength. Increases the stagger you apply with Heavy Attacks by 25%.
Tier 1: 175 Health, 28 Strength. Increases the stagger you apply with Heavy Attacks by 35%.
(Of course, these are just examples, don't' jump down my throat about them.)
There needs to be vastly more modifiers for items. The effects such as Whirling Blade cooldown are a good start, but still very underwhelming and leave me wanting more stuff along those lines, rather than just basic, plain, boring "3.5% Magical damage absorption" type stuff.
There should be modifiers that can be targeted and deliberately obtained on items, through crafting, that increase damage with specific weapons (example: Attacks with swords deal 3% more damage. Attacks with swords have a 20% chance to impale the target, dealing 25% additional damage over 6 seconds. Perfectly Timed heavy strikes regenerate 20 stamina over 10 seconds.) There are a lot of things that can be done here. Increases to block recovery, stagger recovery, movement speed, animation speed/attack speed, stamina recovery, health recover, maximum health, mana recovery, max maximum mana, increased stagger threshold, increased stagger damage, farther arrow/bullet range
Resilient: Increases your Stagger threshold by x-y.
Stalwart: Increases your Stagger recovery by x-y per second.
Knights: Increases your Block speed and block recovery time by x-y. (The time which it takes to raise one's guard, and recover from blocking a blow).
Hares: Increases your movement sprinting speed by x-y%.
Zealous: Increases your Action speed by x-y%.
Soothing: Increases your Mana Regeneration rate by x-y%.
Acolytes: Increases your Maximum Mana by x-y.
Kings: Increases your total health regeneration by x-y%.
Steadfast: Increases your maximum health by x-y.
Falcons: Increases the range your arrows fly before dropping off by x-y meters.
Ferocious: Increases the damage of your Heavy Attacks by x-y%.
Relentless: Increases the damage of your Light Attacks by x-y%.
Tigers: increases your Stagger damage by x-y%.
Evasive: Reduces the Stamina cost to block, parry, dodge, or counter by x-y.
Athletes: Increases your maximum Stamina by x-y.=
Invigorating: Increased Stamina Regen rate by x-y per second.
Precise: Perfectly times Heavy Strikes regenerate 20 Stamina over 10 seconds.
Keen: Perfectly timed Light Strikes regenerate 6 Stamina over 10 seconds.
Alchemists: Increases the effects of Potions, Tinctures, etc on you by x-y%.
Gluttons: Increases the effect of Food buffs on you by x-y%, and increases their duration by 10 minutes.
Dancers: Performing an evasive attack (Dodge attack, counter attack, feint attack, riposte, etc) grants you x-y% increase movement speed for 3 seconds, and grants you z-d Stamina over 3 seconds.
Bulls: Shield Bash attacks cause x-y% more stagger, and increase your stagger threshold by 10 for 3 seconds.
Murderers: Killing an enemy grants x-y% movement speed for 10 seconds, and recovers z-d stamina over the duration.
Of course, there are also loads more options, just throwing these out off the top of my head as we go. More simplistic, boring, stats.
Swordsman's: Increases your damage with swords by x-y%.
Gunners: Increases your damage with Guns by x-y%.
Behemoths: Increases your damage with axes by x-y%.
Assassins: Increases your damage with Daggers by x-y%.
Etc, you get the point on these basic weapon specific damage increases.
Sages: Increases your Intelligence by x-y.
Monks: Increases your Focus by x-y.
Bastions: Increases your Constitution by x-y.
Contenders: Increases your Strength by x-y.
Wolverines: Increases your Dexterity by x-y.
Spellwarding: Reduces magical damage taken by x-y%.
Bladewarding: Reduces damage from physical attacks by x-y%.
The weird crafting stuff can stay, it's fine, but it seems entirely pointless and out of place. I don't really know why anyone would want to, or enjoy, swapping their gear in order to craft something. Seems so arbitrary. Items desperately need some identity on them, and something that makes them unique, fun, and a reason to equip one item over another that impacts your choice as a player.

Crafting

Crafting is far too simplistic and boring. I'm not asking for a mini game like crafting system such as FFXIV, but just clicking "Item - Amount - Craft" isn't fun. Thank god it's instant though, the amount of time sink this game currently provides, mostly in part due to the traveling between quests, is quite extensive.
There should be far more crafting options, tons more items to craft, such as armor and weapons, tools, etc. Maybe when you show us the mounts there can be a mount specific profession, to create saddles, barding, horseshoes, etc to better upgrade your mount. There is simply not enough interesting stuff to craft. Nothing is interesting to craft, it's just.. basic items. I'd wager this is due to the fact that there are no interesting stats on items. Using additional reagents to attempt to sway the result of an item is decent, but it's still too rng based. You need to be able to sit down and say, "Ok, so I want a piece of heavy armor that provides me with more Stagger threshold, and maximum stamina." and you should be able to go to the crafting station and craft it. No ifs ands or buts.
You should also be able to find recipes for specific items, and be able to make item sets which have similar attributes and traits on them. Not like "Diablo 2" style sets, but just an ensemble of gear that goes together and has synergy amongst itself.
Also something that is very annoying, when selecting an augment for your item while crafting, have there be a "Hide un-owned" option so you can browse the augments you have, without having to look through the entire list. There also should be a profession dedicated to creating these augments, and a way to enchant gear for additional effects and perks. I'd happily have deep pockets on every item please :)
Overall, crafting is very rudimentary, it feels rushed and poorly thought out. It should be much more rewarding to craft items, and less of a slog. I had to craft SO MANY items to level 24 Armoring it's insane. I spent most of my time so far farming iron, leather, and cloth in order to level it. Meanwhile I randomly hit up the cooking station and cook random stuff and I'm level 40+ cooking. There is a massive discrepancy in the experience needed/received for upgrading certain professions. That needs some more tuning as well I think.

PVP

PvP in this game was supposed to be the core, the backbone, and the lifeblood of the beast. Unfortunately, that's not the case. The entire game has been 180d to the opposite direction and the main function of the game was entirely removed. PvP doesn't really have much of a purpose it seems. You can go PvP, or you can just not and you don't really lose out on anything. You can do PvP quests, but why? Just to get that bar filled up and possibly declare a war? To what end, and what purpose? Why do you want to own a territory? What is the point and reason behind it? Just to gain a little extra gold from taxes, a pittance to a kings cup? Seems pointless overall.
There is no punishment or risk for dying in PvP. You just respawn. Thanks for the free port, gents! My bags were getting full anyway. The PvP quests are absolutely by far even worse than the regular quests. "Go walk 2.8km and stand there for 100 seconds, then walk another 1.12km and stand there for 100 seconds, etc." Don't forget "Go do the same quest you've been doing this entire time, but do it on PvP!" Wow, such an interesting design. There needs to be a drastic overhaul to the PvP system. It needs a reason, purpose, and meaning to engage with it as a system overall, and as a player.
There needs to be quests to kill players. When you kill players in PvP, you should be able to take a portion (say 10-20%) of their gold and their Faction Tokens. This would be good for the economy as it would drive sales through the roof. Rather than people carrying around bags of money on them, they would invest into the economy and trade goods. It would give a greater value to, say Orichalcum Ingots or whatever. Going out to do some PvP Quests? Cash your gold out and buy some ingots or materials.
There also could be incentives to take these materials elsewhere and sell them for a profit. It would influence the economy in interesting ways. You should also drop some random items when you are killed in PvP. People cry about full loot - look, I get it, not everyone wants to lose their items - but there needs to be some sort of penalty for dying in PvP other than "Oh well I'll just respawn, no big deal."

PVE

PvE seems to be rather lacking in this game as well. As far as I'm aware, there are no dungeons, no raids, no instanced combat outside of the Sieges, and that one fight against that Spriggan. That's it.
The bad PvE is compounded by the fact that there are only a handful of enemies in the game. I'm level 30, and the only things I've seen are A) A handful of animals (Boars, wolves, Lynx), B) Some undead (Zombies, ghosts, skeletons), C) Those weird bat things. That's it. I'm not asking for the entire game to be thrust into a high fantasy setting with dragons and such, but there's got to be more variety and what not with more different types of enemies to be found, more often, and more of them. People claim that "You just have to look for them! They are there!" I'm not saying that they don't exist, and that there aren't a couple different varieties here and there. I'm simply saying there needs to be more of them, more often, and more varieties among the different "genres" of enemy.
Considering the fact that we're magically ported into some magical land with spirits, demonic forces (corruptions?), magical spells, spectres, tree-encrusted elk, etc, that the game is already in a fantasy setting. There is tons of room for more additions in that regard.
The questing is not lending any help to this absolutely abysmal gameplay loop (literally loop in some cases) of running in circles several km at a time and doing the exact same thing all day. If you want this to be a PvE game, there needs to be PvE content, and not some watered down nonsense that we currently have. I could make many suggestions, but I don't think that I really need to. Nor do I think it wise for the health of this post.

Guilds

What's the purpose of a guild outside of a bit of tax money from owning a property? You don't need to be in a guild to do anything, and they don't really provide any sort of benefit or interesting changes to the game. So, what's the point exactly? They seem just randomly thrown into the game. Why are there no Guild quests? Weekly/Daily guild quests that reward everyone in the guild with some crafting materials or something.
Craft 20 Iron Swords, 15 Iron Shields, 10 Muskets and 10 bows. Once you've crafted these items, bring them to jimmy joe bob the dude man. Random numbers for these quests, just to demonstrate an idea here. Once you complete the quest, everyone gets a large amount of Area Standing wherever the quest was, you get Faction Tokens, a small amount of gold, and some more crafting materials in return for the "next order." There are so many interesting and fun things that guilds could do in order to engage the players and get them involved with the game and the economy as a whole. The guild system just seems so lacking.
There should be Guild vs Guild PvP outside of Sieges. You should be able to declare war on specific guilds, flagging them permanently for PvP at all times (Save for cities of course), which would also flag you against them. Killing X of that guild would grant you standing and progress towards that territory, while diminishing theirs. In order to declare war on a faction they must have at least 10 players above level 20 in the guild, or other stipulations to avoid griefing new guilds and lowbies, but apparently that was too hard to do since the entire game was changed from a PvP game at the drop of a tear.

Factions

Factions need a lot of work. I don't even know what they are. Why they exist. What they're for, or what their goals are. Outside of the initial 2 paragraph introduction of them, there is nothing else mentioned and they're just kind of forgotten about. They just seem to dictate the color of your PvP flag or whatever.
In all honesty I don't think the factions serve any functioning purpose. The game should be based around players fighting players, guilds fighting guilds. Although I don't really quite see the purpose of the pvp in this game, which is another issue. Factions need to have something more interesting to do. The quests they give you are absolutely god awful horrendous. No, I'm not going to walk 2km to kill 3 boars and come back for a slap in the face worth of "rewards."

Exploration

The exploration in this game is a mixed bag. The areas are beautiful, the scenery is great, and the audio is top notch. Sadly, that's where the positives end in this regard. There is no reason to ever explore. You will never find something cool, you will never encounter something interesting or exciting. Everything is, mostly, the same reused enemies, the same reused structures, and the same reused assets over and over ad nauseum.
Why have I not stumbled into a mine system and gotten lost for 2 hours just exploring it? Well, even if said mine existed, I'd have no reason to go in and check it out. Why? Because I know I'd walk in and wipe the floor with the enemies inside, and get nothing out of it other than "well that was a waste of time." There aren't items worth finding. Even if I found a chest with 200 Orichalcum bars, I wouldn't be able to carry them. Even if I found a chest with 20,000 gold, it's just gold. Don't really need it for anything except for maybe some over priced oil or whatever. There is just no reason to ever explore and search about the wilderness, as there is no reward structure for it. Exploration for exploration's sake is not rewarding. It's a shame because it's a very pretty game that is nice to look at. I want to explore, I want to find stuff... but there just isn't anything to find.
A massive overhaul to items must be required in order to make exploring feel rewarding at all. Maybe you can find a boss that when killed will grant you some Faction tokens, a bunch of standing and special crafting reagents, I don't know. It still doesn't seem like enough for me to want to explore anything.

Progression/Customization

Character customization (Not character creation, I'm talkin real customization) is pretty abysmal. You get a stat point. That's it. You get a stat point. There needs to be more, this is seriously ridiculous. It's 2020, there is no reason that we don't have some sort of advancement to be made with our characters upon leveling. A single stat point is quite depressing. There is no reason we can't have skill trees, talent points, or perks to invest in while leveling. The only thing that sets you apart from another player is... well, what weapons you're using really. And since everyone will be using Hatchet/Life staff... it's just a bunch of clones running around in clone suits honking their noses at each other.
I'm not really sure how to fix this other than that. I can't design a system off the top of my head for this right now, but I'm sure given enough time I could.
Now, along to more technical/niche stuff. Not much to say here but I feel it needs mentioning.
Keybinds! Why can you not remap keys to what you want them to be? Small gripe, big deal to a lot of people.
Mob Trains, mob AI and griefing. Why do mobs randomly stop targeting you, and instead target someone else? I’ve had so many people do this to me while I’m gathering a Gold Node or something, they will bring a few mobs to me and then they will start attacking ME instead of the person who aggroed them, which causes me to stop mining and lose the node. Big bag. Very real and big bad.
submitted by sephrinx to New_World_MMO [link] [comments]


2020.08.31 02:20 sephrinx New World - a really, really long review.

Broad and all encompassing thoughts on the game? It needs work. A lot of work. It will not last for more than a couple weeks as it currently is. So far, it feels like a flash in the pan, quick and exciting while it briefly lasts, but over in a flash. There doesn’t seem to be any real goal for the game. Is it a PvP game? Is it a PvE game? It’s supposed to have Survival elements, but there literally isn’t a single Survival element at all in the game anywhere to be found. What’s the point of the game? Are we supposed to grind enemies and zerg around the map in a deathball? Why do we Pvp? What do we PvP for? I don’t really see any end goal or purpose for the game, or what it’s supposed to be overall as an MMO. I don’t really know how to categorize it, it’s “unique” but for all the wrong reasons. It feels like they took all the interesting systems from other games, but implemented them in the worst way, and just threw them together with no real rhyme or reason. They don’t seem to function well as a whole, or even individually for that matter. I want to like the game, I really do. It’s gorgeous, the music is amazing, the audio is top notch. Other than that though, there’s nothing there. It’s a beautiful shell, but the shell is hollow, empty, and void of life.
Thoughts on Combat
Overall, the combat is very bland. It's far too simple, there is little room for skill expression or potential for interesting plays with combinations of attacks, abilities, or movements. There are many problems which stem from various different aspects of the game in relation to combat, but I'll try and be as detailed and in depth as possible. These are pretty sweeping and broad ideas that I'm going to throw out here, and I'm not sure which order to put them in to be the most easily digestible and understandable. I'm not saying my ideas are perfect, or that all of them should be implemented, but something definitely needs to be changed about the combat. All of the numbers and what not are completely made up, so please don't say something like "That doing X damage or draining Y stagger is broken and overpowered. People would just Spam Z or W. " Let's just pretend for a moment here, establish some verisimilitude, and imagine a world in which these systems and numbers are all well balanced and functioning. So, let's begin. In the words of Rich Cambpell, https://clips.twitch.tv/AliveRockyYogurtBabyRage
  1. Movement. The movement is extremely wonky and slow, feeling very clunky and unresponsive, especially when wearing heavy armor. It feels like you're trudging through peanut butter or cold honey. There is no elegance or fluidity. The movements have far too rigid and stiff feeling. Attacking locks you into place entirely, making it feel worse. While in the process of an attack, you cannot move, making the animation locking feel even more exacerbated. You should be able to maintain momentum and inertia while moving, and making attacks should feel smooth and responsive, making you feel like you're controlling the characters actions and having a smooth seamless transition between attacking, standing, moving, or jumping.
Say you're side stepping while you attack, you should not suddenly stop moving - attack - and then go to standing, you should keep moving slightly, even if it's only half the speed. Also, jumping should take like, 10% of your stamina, not half, but that's for later.
While running forwards and releasing the movement key, you should not stop suddenly, there should be a brief couple of steps to slow you and catch your stability for example, and not suddenly stop moving entirely. There doesn't seem to be any sort of movement weight or momentum, and it all feels far too mechanical and robotic. While moving and attacking, you should maintain a bit of the movement. Moving forwards and attacking you should keep advancing, as you currently do, but... the hitboxes need to be fixed and adjusted, because I constantly feel like I'm missing attacks that shouldn't miss. I don't know if the melee attack range is just really that low, but it feels like my character doesn't have arms and that I'm swinging from my chest. The animation and attack hitcones need to be touched up, they feel very inaccurate, more on this later.
  1. Stamina. Attacking should take stamina. Light attacks taking less, heavy taking more. Dodging should take stamina, as it does, and blocking should take stamina, as it does. You should be rewarded for making well timed strikes, rewarded for making well timed blocks, rewarded for making well timed dodges, and punished for just mashing left click.
    When attacking, there should be a small ui element, what comes to mind when thinking of this is the "Active Reload" from Gears of War. A meter or bar with a spark on it that moves, and clicking Attack at certain points will change the outcome and future string of the attacks. Landing a hit outside of the "Timing" zone would do slightly less damage and increase the stamina that the attack takes. Repeatedly failing to strike accurately should fatigue you and slow your attacks and movement, while landing well timed or Perfect Strikes would yield reduced stamina usage or faster successive attacks. I envision a total of 3 areas. Fumbled attacks, Well Timed attacks, and Perfect Strikes. Perfect strikes yield the most beneficial reward, Well Timed consume normal stamina and deal normal damage, while Fumbled attacks do less damage and consume more stamina.
    As an example here, everyone will start out with 100/100 stamina. Base stamina regeneration would be 2 stamina ever 0.25 seconds (8 per second, but more smooth) . Stamina regeneration could be increased by certain stats, talents, and abilities, or even give you more maximum stamina. Perhaps Focus could factor into this, giving you more build variety. Do you spec into more Strength/Dex for stronger attacks, or Focus for sustained assaults? This could provide some interesting variation in builds.
    Light attacks, depending on the weapon, would require from 6 Stamina (Daggers), to 14 Stamina (Great Hammer), and Heavy Attacks require 10 (Dagger (But daggers don't exist! More on that later)) to 25 (Great Hammer). Dagger requires the least amount of Stamina, and Great Hammers require the most. Jumping should take maybe 10-20% of your stamina. Not sure if it should be a flat amount or a percent based, but the current amount of half your stamina is wack yo.
The stamina requirement would be based on the speed of the weapon, within range, so that the "faster" great hammer attacks won't burn through more stamina while dealing less damage per hit. There is balance to be found here that can be fine tuned to each weapon type.
  1. Stagger. Stagger should not be applied every time you're hit. Each character should have a "Stagger Threshold" that is required to overcome in order to stagger the character or break their guard. Light attacks should have a small amount of stagger application while heavy attacks taking more stamina and apply a larger application. Landing a heavy attack rarely happens outside of your opener as a Melee weapon user, and should deal much more damage than it does currently. For example my Light attack will do 380 damage, but the Heavy attack will do 440, it's just not worth it to ever bother to do. You should be able to properly block attacks as well, timing them correctly in order to open up an attack of opportunity on the enemy and retaliate with a strike against them.
    As an example, you're attacking someone with 25 constitutions, wearing light armor, and no skills/items to increase their stagger threshold. In order to stagger them, you would need to deplete their Stagger bar, which would be a maximum of 50+Constitution, so 75. You regenerate your Stagger threshold at say, 10 per second, Let's say that a light attack applies 10 Stagger, a Heavy attack applies 30, and say, Shield Bash would apply 40. The Stagger Threshold would be based on the players Strength, Armor Class, and Health pool. Rapidly striking someone with large stagger application attacks would stagger them more quickly and leave them vulnerable to attacks, requiring you to manage your own Stamina while using your attacks, and they must use their stamina to avoid or block the incoming assault.
Different abilities would have different stagger ratings, such as the Shield Charge being a guaranteed StaggeKnockdown if the target is hit. In order to become "Staggered" a base value of 100 stagger must be applied to cross into the Stagger threshold, at which point the next blow would stagger the target. Hitting a vulnerable player with a Heavy Attack would cause severe stagger similar to a knock down, while a light attack would be the usual stagger. Investing in high strength, constitution, and armor would make you much more resilient, requiring far more greater of an assault in order to stagger you. You'd of course be sacrificing damage and mobility for being more resilient than someone who is in light armor using Dex based attacks, for example.
  1. Left Click Spam. It has got to go, now. There should be a reward for timing your strikes appropriately and not just ravenously smashing the left click button as fast as you can. Adding in Timed Strikes to grant you additional effects, increased efficiency of stamina drain, increased damage, faster swings, or other perks and benefits that could be implemented through skill trees would make the combat much more interesting and exciting, as well as making it feel way less tedious and mindless.
For example, swinging the sword at the right time three times in a row would cause the next strike to be a heavy strike which attacks 50% faster than a normal heavy attack, and apply additional stagger. Investing into certain areas of skill trees that don't yet exist, but very well could, could cause any plethora of effects when timing attacks correctly. From stamina recovery, a slow effect, a bleed effect, increased movement speed, etc. The imagination is the limit here. Speaking of Left Click... While holding right click to block, depending on your weapon/shield, you should be able to perform a Shield Bash/Push, a parry, counter attack, or a feint.
  1. Animations. Animations are far too long and cumbersome in this game. It feels like I spend most of the game in combat fighting against my character, trying to gain control of my attacks and swings, rather than fighting the enemy. This is the current attack animation process: Swing ----Hit ---------------Recover It should look something more like this: Swing -------Hit-----Recover The animation locking and the inability to cut off the "end" portion of animation makes the combat feel extremely sluggish and overbearingly slow. There is no flow, no fluidity, and no room to perform interesting or fun combos of attacks. I'm not saying there should be wack levels of animation cancelling, but there needs to be something changed about this. Accurately timing attacks, getting perfect strikes, and being a better player should be rewarded and encouraged. Timing a perfect attack could look something like this. Swing ----Hit---PERFECT!Swing----Hit---PERFECT! etc, shaving off some of the animation recovery that seems to take a thousand life ages of man. The amount of time stuck in animations is far too long. I don't feel like I'm really in control of my character most of the time and it's really frustrating.
  2. Enemy AI. Hoo boy, where to begin. The enemies AI in this game is god awful. Every single enemy follows the exact same attack pattern, regardless. A skeleton will always attack once, wander, then strike twice, while doing a dash back in between. A Lynx will always attack, dash back, then dash attack, repeatedly. I have not found an enemy that has a variable AI that reacts or performs different attack strings, they're all the same. Not only this, but they will sometimes just stand there, or wander, or run away for whatever reason. Their movements are very sluggish and glitchy sometimes as well, occasionally sliding around and rubberbanding.
  3. Hit boxes, desync, and immunity frames. How many times have I clearly hit something, only to have it hit me instead with a near instant attack animation? Boy, if I had a penny for every time that happened I'd have like, a lot of dollars. Enemies should not ever under any circumstances be immune to damage or strikes that would otherwise hit them. If I land my swing cone on an enemies hit box, it should register as a damaging hit. They should not have any immunity frames at all, it feels terrible and makes combat even more unfun. It makes the game feel unresponsive and laggy, when you hit something and you know you should have hit them but nothing happens, it's an awful feeling.
  4. There simply aren't enough attacks. I don't mean "abilities" (which, there aren't enough of those either, but this is kind of in tandem with that issue.) Every weapon has the same 2 light attack swings, the same single heavy attack swing. You should be able to perform as default, with every single melee weapon, a running strike, leaping strike, running leaping strike, a sidestep/dodge strike, lunging/thrusting strikes, every single melee weapon should also be able to make a riposte/parry.
    The fact that you have to spend talent points in order to get a running attack is beyond absurd. There aren't enough attacks, it makes the combat feel repetitive, boring, and makes me want to avoid combat simply because it's not fun spamming the same Light Attack 200,000 times in a row all day. The types of attacks should be influenced by your character's movement, and which attack type you're making, be it Light, Heavy, or a R+L click attack varied by your weapon type.
  5. Weapon Trees. No, not trees that bear weapons as fruit (although... unless?). The weapon skill trees are simply put, a tragedy. A complete abomination of sadness and sorrow that consumes my waking soul as I type this up. They are boring and bland. There is nothing interesting about them. The sword is complete garbage compared to the hatchet. Literal immunity? Literally cannot die? Like, what is even going on here? They all need to be completely reworked and made to be interesting. Double the level cap for weapon skill trees and make them twice as expansive. There is nothing to get excited about in any of the skill trees other than the Hatchet godmode ability.
  6. Magic. I don't even know what to say. It's just so bad. There needs to be much more magic. It's way too clunky and awkward to use.
  7. Not enough variety. I know, I know, "It's just a preview!" they'll shout into my ears as if they were a grand concert hall. I'm aware of that. I cannot stress the point enough that there needs to be far more weapons in this game. There are not nearly enough weapons in this game. As of writing this, there are 3 melee weapons. 2 ranged weapons. 2 staves... You can't even dual wield the only two one handed weapons in the game. There needs to be more. Many, many more. Here are some; Daggers, Short Swords, Rapiers, Cutlass, Foils, Knuckles, Flails, Whips, Javelin, Trident, Glaives, Maces, Hammers, Sceptres, Spears, Halberds, Greatswords, Greataxe, Shortbow, Crossbow, Pistol, Shotgun/Blunderbuss It doesn't take much to make an interesting skill tree for them, and if in conjunction with player based skill trees they wouldn't even need to be that expansive.
    You should also be able to dual wield, and use a shield with any melee weapon. The shield should NOT be tied to the Swords skill tree, that's like, comedy gold medal levels of heinous.

QUESTS

I think this is enough about the combat, if I think of something else, I'll come back and edit it. Let's move on to the next point of order, quests.
The most accurate representation of the questing in the game, https://clips.twitch.tv/SnappyHealthyToadKappaPride - Asmongold "elequently" shares his opinion on the questing in New World, which I cannot agree with more, it's absolutely spot on.
The quests in this game are god awful, bottom of the barrel, complete gutter tier. I cannot stress that enough. The quests themselves are repetitive, boring, and annoying. There are 2 varieties of quests that I've encountered in this game so far. 1. Go kill X, loot Y. That's about 85% of all the quests. Sometimes it’s to kill 3 Wolves and loot 5 Chests. Sometimes it's to kill 30 Zombies and loot 12 chests. There seems to be no real rhyme or reason as to the amount needed. 2. In fact, I can't really think of any other type of quests. Maybe the "Make me a X" - such as a Distilled Corruption Tincture, but that was more of a one off type of quest. There isn't really any variation in the quests so far, I'm level 30, and it's all the same stuff. Go loot X, Y and/or Z. Such as the ones where you need to walk around 3km from point to point in order to loot a single chest and then return to the quest giver.
The quests would be slightly more tolerable if there wasn't 40 minutes of walking between, before, and after each quest. It just simply takes far too long to traverse the map from point to point. The travel time needs to be cut down, we need mounts, and we need them by, say level 10 ish. Perhaps when we pick our faction we're also given a mount that will increase our movement speed by 80-100% or so. I feel like I'm spending 80% of the game playing a running simulator rather than actually playing the game. The travel wouldn't be so bad, if there were interesting things to find while traveling. Most monuments are the same, copy/pasted towers and ruin structures and such. There are some that are unique and different, but there is no real reason to explore or search them, which ties in with another issue. There is no interesting loot, but I'll get to that in a bit.
There needs to be more interesting rewards for quests, which also ties into my next bit. There isn't enough of a reward or motivation to go do quests, because they all are absolutely terrible and unfun, and the return of taking 25 minutes to walk across the map and kill 6 wolves and then walk back is just non existent. More variety is needed ASAP. It's 2020, Amazon Game Studio has what I believe to be a nearly infinite budget. I don't know what is going on at the AGS HQ but there seems to be some incredible incompetent mismanaging of time and resources. There is zero imagination in any quest, there is zero interesting methods of executing the quest, there are zero different methods of conveying the quests and there is nothing new, unique, or exciting about the ways the quests are meant to be completed, how the interact with the world as a whole, or how they're integrated into the game.
Just running around killing and looting the same mobs from level 1-50 is not fun. Which is another point, the variety of enemies in the game, discussed later. There needs to be more of a defined and understandable reason for us to be doing quests in the game, it feels very meaningless for the most part and I have no real idea what we're doing them for other than "Traveler, do this random task for some pittance." The rewards for quests are seemingly nonexistent. You sometimes get a LOOT CRATE item reward which is just RNG pull an item out of the hat, some exp, and a tiny bit of coin. That's it. You get a little bit of reputation with the faction, but I don't really see the point in that honestly, it doesn't have much of an effect, the only thing that seems useful is increased gathering speed.
When questing there is no sense of danger, risk, or need to survive. Even if you do somehow manage to die, it doesn't matter. You just respawn at town. I've actively been using this as a means of fast travel. Once I'm done with a quest, kill myself, spawn at town. Easy clap, free teleport home, GGWP. I also use suicide as a way to gather materials until I'm well over encumbered, die, then res at town. Might want to look into this stuff. Maybe require you to get back to your body to get your stuff or something, idk.
The quests aren't interesting. They're all the exact same thing, in the exact same areas, in the same scenery, with the same enemies, with the same rewards, with the same requirements (save for the number of X/Y). The quests need to be completely redesigned from the ground up in nearly every way. I have absolutely zero interest in them and they do nothing in a fun, exciting, or rewarding way.
Also, the quest (J) Journal interface is horrid and does not have nearly enough information, we should also be able to track like 8 quests or so at once. If I'm out running around for 2 hours in order to complete 6 quests, I'd like to not have to open up the map and pin new quests. You should also be able to share your quests with your party, and the quests should have a level range on them. So many times I'll be sent on a quest, walk 1.5 kilometers, and be met with mobs much higher level than I am, sometimes also coming across enemies less than half my level. I don't understand it and it makes no sense. We need more information on the quest panel interface and quests in general.

ITEMS

The loot in the game is all the same, boring, uninspired items. A "LEGENDARY" item doesn't even really do anything legendary. It has 35% more Durability, converts 30% of the damage to Fire, and that's it. I had had 2000/2000 repair scraps since like, level 15. Durability should not be a stat. If there is a durability stat, it should instead be "Item is indestructible," because durability has never been an issue at all at any point. There is nothing to get excited about or happy about when finding an item.
"2.5% less damage from X" "25% increased durability" etc The only good item stat is "Deep Pockets" - encumbrance seems to be one of the most vital stats in the game, as it's the most limiting and restricting in the overall gameplay. Where are the interesting and meaningful stats, effects, attributes, perks etc?
Every sword is a sword is a sword, that's about it. The higher the damage, the better. The only stat that seems to matter on items are Defense, and Damage. It's a terrible system. I cannot ever see myself, and haven't yet, been excited for any item drop or item that I've crafted. Nothing about them is interesting or fun, nothing about them makes me think, "Which item should I use? Which will benefit me more, overall?" My choice in this regard always dwindles down into "Deep pockets? Equip. To hell with everything else, there's no point in the garbage 2.5% Slashing absorption.
Gear needs a total overhaul. If you're wearing all Heavy gear, you should get a boost, based on the armor tier. Example (Heavy armor)
Defensive Heavy Armor.
Tier 1: 50 Health, 3 Strength, 5 Constitution. Increases your Stagger threshold by 20.
Tier 2: 120 Health, 7 Strength, 10 Constitution. Increases your Stagger threshold by 30.
Tier 3: 300 health, 12 Strength, 15 Constitution. Increases your Stagger threshold by 40.
Tier 4: 550 Health, 18 Strength, 22 Constitution. Increases your Stagger threshold by 60.
Offensive Heavy Armor.
Tier 1: 20 Health, 7 Strength. Increases the stagger you apply with Heavy Attacks by 10%.
Tier 1: 60 Health, 12 Strength. Increases the stagger you apply with Heavy Attacks by 18%.
Tier 1: 100 Health, 20 Strength. Increases the stagger you apply with Heavy Attacks by 25%.
Tier 1: 175 Health, 28 Strength. Increases the stagger you apply with Heavy Attacks by 35%.
(Of course, these are just examples, don't' jump down my throat about them.)
There needs to be vastly more modifiers for items. The effects such as Whirling Blade cooldown are a good start, but still very underwhelming and leave me wanting more stuff along those lines, rather than just basic, plain, boring "3.5% Magical damage absorption" type stuff.
There should be modifiers that can be targeted and deliberately obtained on items, through crafting, that increase damage with specific weapons (example: Attacks with swords deal 3% more damage. Attacks with swords have a 20% chance to impale the target, dealing 25% additional damage over 6 seconds. Perfectly Timed heavy strikes regenerate 20 stamina over 10 seconds.) There are a lot of things that can be done here. Increases to block recovery, stagger recovery, movement speed, animation speed/attack speed, stamina recovery, health recover, maximum health, mana recovery, max maximum mana, increased stagger threshold, increased stagger damage, farther arrow/bullet range
Resilient: Increases your Stagger threshold by x-y.
Stalwart: Increases your Stagger recovery by x-y per second.
Knights: Increases your Block speed and block recovery time by x-y. (The time which it takes to raise one's guard, and recover from blocking a blow).
Hares: Increases your movement sprinting speed by x-y%.
Zealous: Increases your Action speed by x-y%.
Soothing: Increases your Mana Regeneration rate by x-y%.
Acolytes: Increases your Maximum Mana by x-y.
Kings: Increases your total health regeneration by x-y%.
Steadfast: Increases your maximum health by x-y.
Falcons: Increases the range your arrows fly before dropping off by x-y meters.
Ferocious: Increases the damage of your Heavy Attacks by x-y%.
Relentless: Increases the damage of your Light Attacks by x-y%.
Tigers: increases your Stagger damage by x-y%.
Evasive: Reduces the Stamina cost to block, parry, dodge, or counter by x-y.
Athletes: Increases your maximum Stamina by x-y.=
Invigorating: Increased Stamina Regen rate by x-y per second.
Precise: Perfectly times Heavy Strikes regenerate 20 Stamina over 10 seconds.
Keen: Perfectly timed Light Strikes regenerate 6 Stamina over 10 seconds.
Alchemists: Increases the effects of Potions, Tinctures, etc on you by x-y%.
Gluttons: Increases the effect of Food buffs on you by x-y%, and increases their duration by 10 minutes.
Dancers: Performing an evasive attack (Dodge attack, counter attack, feint attack, riposte, etc) grants you x-y% increase movement speed for 3 seconds, and grants you z-d Stamina over 3 seconds.
Bulls: Shield Bash attacks cause x-y% more stagger, and increase your stagger threshold by 10 for 3 seconds.
Murderers: Killing an enemy grants x-y% movement speed for 10 seconds, and recovers z-d stamina over the duration.
Of course, there are also loads more options, just throwing these out off the top of my head as we go. More simplistic, boring, stats.
Swordsman's: Increases your damage with swords by x-y%.
Gunners: Increases your damage with Guns by x-y%.
Behemoths: Increases your damage with axes by x-y%.
Assassins: Increases your damage with Daggers by x-y%.
Etc, you get the point on these basic weapon specific damage increases.
Sages: Increases your Intelligence by x-y.
Monks: Increases your Focus by x-y.
Bastions: Increases your Constitution by x-y.
Contenders: Increases your Strength by x-y.
Wolverines: Increases your Dexterity by x-y.
Spellwarding: Reduces magical damage taken by x-y%.
Bladewarding: Reduces damage from physical attacks by x-y%.
The weird crafting stuff can stay, it's fine, but it seems entirely pointless and out of place. I don't really know why anyone would want to, or enjoy, swapping their gear in order to craft something. Seems so arbitrary. Items desperately need some identity on them, and something that makes them unique, fun, and a reason to equip one item over another that impacts your choice as a player.

Crafting

Crafting is far too simplistic and boring. I'm not asking for a mini game like crafting system such as FFXIV, but just clicking "Item - Amount - Craft" isn't fun. Thank god it's instant though, the amount of time sink this game currently provides, mostly in part due to the traveling between quests, is quite extensive.
There should be far more crafting options, tons more items to craft, such as armor and weapons, tools, etc. Maybe when you show us the mounts there can be a mount specific profession, to create saddles, barding, horseshoes, etc to better upgrade your mount. There is simply not enough interesting stuff to craft. Nothing is interesting to craft, it's just.. basic items. I'd wager this is due to the fact that there are no interesting stats on items. Using additional reagents to attempt to sway the result of an item is decent, but it's still too rng based. You need to be able to sit down and say, "Ok, so I want a piece of heavy armor that provides me with more Stagger threshold, and maximum stamina." and you should be able to go to the crafting station and craft it. No ifs ands or buts.
You should also be able to find recipes for specific items, and be able to make item sets which have similar attributes and traits on them. Not like "Diablo 2" style sets, but just an ensemble of gear that goes together and has synergy amongst itself.
Also something that is very annoying, when selecting an augment for your item while crafting, have there be a "Hide un-owned" option so you can browse the augments you have, without having to look through the entire list. There also should be a profession dedicated to creating these augments, and a way to enchant gear for additional effects and perks. I'd happily have deep pockets on every item please :)
Overall, crafting is very rudimentary, it feels rushed and poorly thought out. It should be much more rewarding to craft items, and less of a slog. I had to craft SO MANY items to level 24 Armoring it's insane. I spent most of my time so far farming iron, leather, and cloth in order to level it. Meanwhile I randomly hit up the cooking station and cook random stuff and I'm level 40+ cooking. There is a massive discrepancy in the experience needed/received for upgrading certain professions. That needs some more tuning as well I think.

PVP

PvP in this game was supposed to be the core, the backbone, and the lifeblood of the beast. Unfortunately, that's not the case. The entire game has been 180d to the opposite direction and the main function of the game was entirely removed. PvP doesn't really have much of a purpose it seems. You can go PvP, or you can just not and you don't really lose out on anything. You can do PvP quests, but why? Just to get that bar filled up and possibly declare a war? To what end, and what purpose? Why do you want to own a territory? What is the point and reason behind it? Just to gain a little extra gold from taxes, a pittance to a kings cup? Seems pointless overall.
There is no punishment or risk for dying in PvP. You just respawn. Thanks for the free port, gents! My bags were getting full anyway. The PvP quests are absolutely by far even worse than the regular quests. "Go walk 2.8km and stand there for 100 seconds, then walk another 1.12km and stand there for 100 seconds, etc." Don't forget "Go do the same quest you've been doing this entire time, but do it on PvP!" Wow, such an interesting design. There needs to be a drastic overhaul to the PvP system. It needs a reason, purpose, and meaning to engage with it as a system overall, and as a player.
There needs to be quests to kill players. When you kill players in PvP, you should be able to take a portion (say 10-20%) of their gold and their Faction Tokens. This would be good for the economy as it would drive sales through the roof. Rather than people carrying around bags of money on them, they would invest into the economy and trade goods. It would give a greater value to, say Orichalcum Ingots or whatever. Going out to do some PvP Quests? Cash your gold out and buy some ingots or materials.
There also could be incentives to take these materials elsewhere and sell them for a profit. It would influence the economy in interesting ways. You should also drop some random items when you are killed in PvP. People cry about full loot - look, I get it, not everyone wants to lose their items - but there needs to be some sort of penalty for dying in PvP other than "Oh well I'll just respawn, no big deal."

PVE

PvE seems to be rather lacking in this game as well. As far as I'm aware, there are no dungeons, no raids, no instanced combat outside of the Sieges, and that one fight against that Spriggan. That's it.
The bad PvE is compounded by the fact that there are only a handful of enemies in the game. I'm level 30, and the only things I've seen are A) A handful of animals (Boars, wolves, Lynx), B) Some undead (Zombies, ghosts, skeletons), C) Those weird bat things. That's it. I'm not asking for the entire game to be thrust into a high fantasy setting with dragons and such, but there's got to be more variety and what not with more different types of enemies to be found, more often, and more of them. People claim that "You just have to look for them! They are there!" I'm not saying that they don't exist, and that there aren't a couple different varieties here and there. I'm simply saying there needs to be more of them, more often, and more varieties among the different "genres" of enemy.
Considering the fact that we're magically ported into some magical land with spirits, demonic forces (corruptions?), magical spells, spectres, tree-encrusted elk, etc, that the game is already in a fantasy setting. There is tons of room for more additions in that regard.
The questing is not lending any help to this absolutely abysmal gameplay loop (literally loop in some cases) of running in circles several km at a time and doing the exact same thing all day. If you want this to be a PvE game, there needs to be PvE content, and not some watered down nonsense that we currently have. I could make many suggestions, but I don't think that I really need to. Nor do I think it wise for the health of this post.

Guilds

What's the purpose of a guild outside of a bit of tax money from owning a property? You don't need to be in a guild to do anything, and they don't really provide any sort of benefit or interesting changes to the game. So, what's the point exactly? They seem just randomly thrown into the game. Why are there no Guild quests? Weekly/Daily guild quests that reward everyone in the guild with some crafting materials or something.
Craft 20 Iron Swords, 15 Iron Shields, 10 Muskets and 10 bows. Once you've crafted these items, bring them to jimmy joe bob the dude man. Random numbers for these quests, just to demonstrate an idea here. Once you complete the quest, everyone gets a large amount of Area Standing wherever the quest was, you get Faction Tokens, a small amount of gold, and some more crafting materials in return for the "next order." There are so many interesting and fun things that guilds could do in order to engage the players and get them involved with the game and the economy as a whole. The guild system just seems so lacking.
There should be Guild vs Guild PvP outside of Sieges. You should be able to declare war on specific guilds, flagging them permanently for PvP at all times (Save for cities of course), which would also flag you against them. Killing X of that guild would grant you standing and progress towards that territory, while diminishing theirs. In order to declare war on a faction they must have at least 10 players above level 20 in the guild, or other stipulations to avoid griefing new guilds and lowbies, but apparently that was too hard to do since the entire game was changed from a PvP game at the drop of a tear.

Factions

Factions need a lot of work. I don't even know what they are. Why they exist. What they're for, or what their goals are. Outside of the initial 2 paragraph introduction of them, there is nothing else mentioned and they're just kind of forgotten about. They just seem to dictate the color of your PvP flag or whatever.
In all honesty I don't think the factions serve any functioning purpose. The game should be based around players fighting players, guilds fighting guilds. Although I don't really quite see the purpose of the pvp in this game, which is another issue. Factions need to have something more interesting to do. The quests they give you are absolutely god awful horrendous. No, I'm not going to walk 2km to kill 3 boars and come back for a slap in the face worth of "rewards."

Exploration

The exploration in this game is a mixed bag. The areas are beautiful, the scenery is great, and the audio is top notch. Sadly, that's where the positives end in this regard. There is no reason to ever explore. You will never find something cool, you will never encounter something interesting or exciting. Everything is, mostly, the same reused enemies, the same reused structures, and the same reused assets over and over ad nauseum.
Why have I not stumbled into a mine system and gotten lost for 2 hours just exploring it? Well, even if said mine existed, I'd have no reason to go in and check it out. Why? Because I know I'd walk in and wipe the floor with the enemies inside, and get nothing out of it other than "well that was a waste of time." There aren't items worth finding. Even if I found a chest with 200 Orichalcum bars, I wouldn't be able to carry them. Even if I found a chest with 20,000 gold, it's just gold. Don't really need it for anything except for maybe some over priced oil or whatever. There is just no reason to ever explore and search about the wilderness, as there is no reward structure for it. Exploration for exploration's sake is not rewarding. It's a shame because it's a very pretty game that is nice to look at. I want to explore, I want to find stuff... but there just isn't anything to find.
A massive overhaul to items must be required in order to make exploring feel rewarding at all. Maybe you can find a boss that when killed will grant you some Faction tokens, a bunch of standing and special crafting reagents, I don't know. It still doesn't seem like enough for me to want to explore anything.

Progression/Customization

Character customization (Not character creation, I'm talkin real customization) is pretty abysmal. You get a stat point. That's it. You get a stat point. There needs to be more, this is seriously ridiculous. It's 2020, there is no reason that we don't have some sort of advancement to be made with our characters upon leveling. A single stat point is quite depressing. There is no reason we can't have skill trees, talent points, or perks to invest in while leveling. The only thing that sets you apart from another player is... well, what weapons you're using really. And since everyone will be using Hatchet/Life staff... it's just a bunch of clones running around in clone suits honking their noses at each other.
I'm not really sure how to fix this other than that. I can't design a system off the top of my head for this right now, but I'm sure given enough time I could.
Now, along to more technical/niche stuff. Not much to say here but I feel it needs mentioning.
Keybinds! Why can you not remap keys to what you want them to be? Small gripe, big deal to a lot of people.
Mob Trains, mob AI and griefing. Why do mobs randomly stop targeting you, and instead target someone else? I’ve had so many people do this to me while I’m gathering a Gold Node or something, they will bring a few mobs to me and then they will start attacking ME instead of the person who aggroed them, which causes me to stop mining and lose the node. Big bag. Very real and big bad.
Why downvote this post? It's not an "I disagree" button. If you have something to say, or thoughts, make a comment. Don't just try to hide the post because you disagree.
submitted by sephrinx to newworldgame [link] [comments]


2020.08.31 02:18 sephrinx Here is the review I've been working on for New World.

Broad and all encompassing thoughts on the game? It needs work. A lot of work. It will not last for more than a couple weeks as it currently is. So far, it feels like a flash in the pan, quick and exciting while it briefly lasts, but over in a flash. There doesn’t seem to be any real goal for the game. Is it a PvP game? Is it a PvE game? It’s supposed to have Survival elements, but there literally isn’t a single Survival element at all in the game anywhere to be found. What’s the point of the game? Are we supposed to grind enemies and zerg around the map in a deathball? Why do we Pvp? What do we PvP for? I don’t really see any end goal or purpose for the game, or what it’s supposed to be overall as an MMO. I don’t really know how to categorize it, it’s “unique” but for all the wrong reasons. It feels like they took all the interesting systems from other games, but implemented them in the worst way, and just threw them together with no real rhyme or reason. They don’t seem to function well as a whole, or even individually for that matter. I want to like the game, I really do. It’s gorgeous, the music is amazing, the audio is top notch. Other than that though, there’s nothing there. It’s a beautiful shell, but the shell is hollow, empty, and void of life.
Thoughts on Combat
Overall, the combat is very bland. It's far too simple, there is little room for skill expression or potential for interesting plays with combinations of attacks, abilities, or movements. There are many problems which stem from various different aspects of the game in relation to combat, but I'll try and be as detailed and in depth as possible. These are pretty sweeping and broad ideas that I'm going to throw out here, and I'm not sure which order to put them in to be the most easily digestible and understandable. I'm not saying my ideas are perfect, or that all of them should be implemented, but something definitely needs to be changed about the combat. All of the numbers and what not are completely made up, so please don't say something like "That doing X damage or draining Y stagger is broken and overpowered. People would just Spam Z or W. " Let's just pretend for a moment here, establish some verisimilitude, and imagine a world in which these systems and numbers are all well balanced and functioning. So, let's begin. In the words of Rich Cambpell, https://clips.twitch.tv/AliveRockyYogurtBabyRage
  1. Movement. The movement is extremely wonky and slow, feeling very clunky and unresponsive, especially when wearing heavy armor. It feels like you're trudging through peanut butter or cold honey. There is no elegance or fluidity. The movements have far too rigid and stiff feeling. Attacking locks you into place entirely, making it feel worse. While in the process of an attack, you cannot move, making the animation locking feel even more exacerbated. You should be able to maintain momentum and inertia while moving, and making attacks should feel smooth and responsive, making you feel like you're controlling the characters actions and having a smooth seamless transition between attacking, standing, moving, or jumping. Say you're side stepping while you attack, you should not suddenly stop moving - attack - and then go to standing, you should keep moving slightly, even if it's only half the speed. Also, jumping should take like, 10% of your stamina, not half, but that's for later. While running forwards and releasing the movement key, you should not stop suddenly, there should be a brief couple of steps to slow you and catch your stability for example, and not suddenly stop moving entirely. There doesn't seem to be any sort of movement weight or momentum, and it all feels far too mechanical and robotic. While moving and attacking, you should maintain a bit of the movement. Moving forwards and attacking you should keep advancing, as you currently do, but... the hitboxes need to be fixed and adjusted, because I constantly feel like I'm missing attacks that shouldn't miss. I don't know if the melee attack range is just really that low, but it feels like my character doesn't have arms and that I'm swinging from my chest. The animation and attack hitcones need to be touched up, they feel very inaccurate, more on this later.
  2. Stamina. Attacking should take stamina. Light attacks taking less, heavy taking more. Dodging should take stamina, as it does, and blocking should take stamina, as it does. You should be rewarded for making well timed strikes, rewarded for making well timed blocks, rewarded for making well timed dodges, and punished for just mashing left click. When attacking, there should be a small ui element, what comes to mind when thinking of this is the "Active Reload" from Gears of War. A meter or bar with a spark on it that moves, and clicking Attack at certain points will change the outcome and future string of the attacks. Landing a hit outside of the "Timing" zone would do slightly less damage and increase the stamina that the attack takes. Repeatedly failing to strike accurately should fatigue you and slow your attacks and movement, while landing well timed or Perfect Strikes would yield reduced stamina usage or faster successive attacks. I envision a total of 3 areas. Fumbled attacks, Well Timed attacks, and Perfect Strikes. Perfect strikes yield the most beneficial reward, Well Timed consume normal stamina and deal normal damage, while Fumbled attacks do less damage and consume more stamina. As an example here, everyone will start out with 100/100 stamina. Base stamina regeneration would be 2 stamina ever 0.25 seconds (8 per second, but more smooth) . Stamina regeneration could be increased by certain stats, talents, and abilities, or even give you more maximum stamina. Perhaps Focus could factor into this, giving you more build variety. Do you spec into more Strength/Dex for stronger attacks, or Focus for sustained assaults? This could provide some interesting variation in builds. Light attacks, depending on the weapon, would require from 6 Stamina (Daggers), to 14 Stamina (Great Hammer), and Heavy Attacks require 10 (Dagger (But daggers don't exist! More on that later)) to 25 (Great Hammer). Dagger requires the least amount of Stamina, and Great Hammers require the most. Jumping should take maybe 10-20% of your stamina. Not sure if it should be a flat amount or a percent based, but the current amount of half your stamina is wack yo. The stamina requirement would be based on the speed of the weapon, within range, so that the "faster" great hammer attacks won't burn through more stamina while dealing less damage per hit. There is balance to be found here that can be fine tuned to each weapon type.
  3. Stagger. Stagger should not be applied every time you're hit. Each character should have a "Stagger Threshold" that is required to overcome in order to stagger the character or break their guard. Light attacks should have a small amount of stagger application while heavy attacks taking more stamina and apply a larger application. Landing a heavy attack rarely happens outside of your opener as a Melee weapon user, and should deal much more damage than it does currently. For example my Light attack will do 380 damage, but the Heavy attack will do 440, it's just not worth it to ever bother to do. You should be able to properly block attacks as well, timing them correctly in order to open up an attack of opportunity on the enemy and retaliate with a strike against them. As an example, you're attacking someone with 25 constitutions, wearing light armor, and no skills/items to increase their stagger threshold. In order to stagger them, you would need to deplete their Stagger bar, which would be a maximum of 50+Constitution, so 75. You regenerate your Stagger threshold at say, 10 per second, Let's say that a light attack applies 10 Stagger, a Heavy attack applies 30, and say, Shield Bash would apply 40. The Stagger Threshold would be based on the players Strength, Armor Class, and Health pool. Rapidly striking someone with large stagger application attacks would stagger them more quickly and leave them vulnerable to attacks, requiring you to manage your own Stamina while using your attacks, and they must use their stamina to avoid or block the incoming assault. Different abilities would have different stagger ratings, such as the Shield Charge being a guaranteed StaggeKnockdown if the target is hit. In order to become "Staggered" a base value of 100 stagger must be applied to cross into the Stagger threshold, at which point the next blow would stagger the target. Hitting a vulnerable player with a Heavy Attack would cause severe stagger similar to a knock down, while a light attack would be the usual stagger. Investing in high strength, constitution, and armor would make you much more resilient, requiring far more greater of an assault in order to stagger you. You'd of course be sacrificing damage and mobility for being more resilient than someone who is in light armor using Dex based attacks, for example.
  4. Left Click Spam. It has got to go, now. There should be a reward for timing your strikes appropriately and not just ravenously smashing the left click button as fast as you can. Adding in Timed Strikes to grant you additional effects, increased efficiency of stamina drain, increased damage, faster swings, or other perks and benefits that could be implemented through skill trees would make the combat much more interesting and exciting, as well as making it feel way less tedious and mindless. For example, swinging the sword at the right time three times in a row would cause the next strike to be a heavy strike which attacks 50% faster than a normal heavy attack, and apply additional stagger. Investing into certain areas of skill trees that don't yet exist, but very well could, could cause any plethora of effects when timing attacks correctly. From stamina recovery, a slow effect, a bleed effect, increased movement speed, etc. The imagination is the limit here. Speaking of Left Click... While holding right click to block, depending on your weapon/shield, you should be able to perform a Shield Bash/Push, a parry, counter attack, or a feint.
  5. Animations. Animations are far too long and cumbersome in this game. It feels like I spend most of the game in combat fighting against my character, trying to gain control of my attacks and swings, rather than fighting the enemy. This is the current attack animation process: Swing ----Hit ---------------Recover It should look something more like this: Swing -------Hit-----Recover The animation locking and the inability to cut off the "end" portion of animation makes the combat feel extremely sluggish and overbearingly slow. There is no flow, no fluidity, and no room to perform interesting or fun combos of attacks. I'm not saying there should be wack levels of animation cancelling, but there needs to be something changed about this. Accurately timing attacks, getting perfect strikes, and being a better player should be rewarded and encouraged. Timing a perfect attack could look something like this. Swing ----Hit---PERFECT!Swing----Hit---PERFECT! etc, shaving off some of the animation recovery that seems to take a thousand life ages of man. The amount of time stuck in animations is far too long. I don't feel like I'm really in control of my character most of the time and it's really frustrating.
  6. Enemy AI. Hoo boy, where to begin. The enemies AI in this game is god awful. Every single enemy follows the exact same attack pattern, regardless. A skeleton will always attack once, wander, then strike twice, while doing a dash back in between. A Lynx will always attack, dash back, then dash attack, repeatedly. I have not found an enemy that has a variable AI that reacts or performs different attack strings, they're all the same. Not only this, but they will sometimes just stand there, or wander, or run away for whatever reason. Their movements are very sluggish and glitchy sometimes as well, occasionally sliding around and rubberbanding.
  7. Hit boxes, desync, and immunity frames. How many times have I clearly hit something, only to have it hit me instead with a near instant attack animation? Boy, if I had a penny for every time that happened I'd have like, a lot of dollars. Enemies should not ever under any circumstances be immune to damage or strikes that would otherwise hit them. If I land my swing cone on an enemies hit box, it should register as a damaging hit. They should not have any immunity frames at all, it feels terrible and makes combat even more unfun. It makes the game feel unresponsive and laggy, when you hit something and you know you should have hit them but nothing happens, it's an awful feeling.
  8. There simply aren't enough attacks. I don't mean "abilities" (which, there aren't enough of those either, but this is kind of in tandem with that issue.) Every weapon has the same 2 light attack swings, the same single heavy attack swing. You should be able to perform as default, with every single melee weapon, a running strike, leaping strike, running leaping strike, a sidestep/dodge strike, lunging/thrusting strikes, every single melee weapon should also be able to make a riposte/parry. The fact that you have to spend talent points in order to get a running attack is beyond absurd. There aren't enough attacks, it makes the combat feel repetitive, boring, and makes me want to avoid combat simply because it's not fun spamming the same Light Attack 200,000 times in a row all day. The types of attacks should be influenced by your character's movement, and which attack type you're making, be it Light, Heavy, or a R+L click attack varied by your weapon type.
  9. Weapon Trees. No, not trees that bear weapons as fruit (although... unless?). The weapon skill trees are simply put, a tragedy. A complete abomination of sadness and sorrow that consumes my waking soul as I type this up. They are boring and bland. There is nothing interesting about them. The sword is complete garbage compared to the hatchet. Literal immunity? Literally cannot die? Like, what is even going on here? They all need to be completely reworked and made to be interesting. Double the level cap for weapon skill trees and make them twice as expansive. There is nothing to get excited about in any of the skill trees other than the Hatchet godmode ability.
  10. Magic. I don't even know what to say. It's just so bad. There needs to be much more magic. It's way too clunky and awkward to use.
  11. Not enough variety. I know, I know, "It's just a preview!" they'll shout into my ears as if they were a grand concert hall. I'm aware of that. I cannot stress the point enough that there needs to be far more weapons in this game. There are not nearly enough weapons in this game. As of writing this, there are 3 melee weapons. 2 ranged weapons. 2 staves... You can't even dual wield the only two one handed weapons in the game. There needs to be more. Many, many more. Here are some; Daggers, Short Swords, Rapiers, Cutlass, Foils, Knuckles, Flails, Whips, Javelin, Trident, Glaives, Maces, Hammers, Sceptres, Spears, Halberds, Greatswords, Greataxe, Shortbow, Crossbow, Pistol, Shotgun/Blunderbuss It doesn't take much to make an interesting skill tree for them, and if in conjunction with player based skill trees they wouldn't even need to be that expansive.
    You should also be able to dual wield, and use a shield with any melee weapon. The shield should NOT be tied to the Swords skill tree, that's like, comedy gold medal levels of heinous.

QUESTS

I think this is enough about the combat, if I think of something else, I'll come back and edit it. Let's move on to the next point of order, quests.
The most accurate representation of the questing in the game, https://clips.twitch.tv/SnappyHealthyToadKappaPride - Asmongold "elequently" shares his opinion on the questing in New World, which I cannot agree with more, it's absolutely spot on.
The quests in this game are god awful, bottom of the barrel, complete gutter tier. I cannot stress that enough. The quests themselves are repetitive, boring, and annoying. There are 2 varieties of quests that I've encountered in this game so far. 1. Go kill X, loot Y. That's about 85% of all the quests. Sometimes it’s to kill 3 Wolves and loot 5 Chests. Sometimes it's to kill 30 Zombies and loot 12 chests. There seems to be no real rhyme or reason as to the amount needed. 2. In fact, I can't really think of any other type of quests. Maybe the "Make me a X" - such as a Distilled Corruption Tincture, but that was more of a one off type of quest. There isn't really any variation in the quests so far, I'm level 30, and it's all the same stuff. Go loot X, Y and/or Z. Such as the ones where you need to walk around 3km from point to point in order to loot a single chest and then return to the quest giver.
The quests would be slightly more tolerable if there wasn't 40 minutes of walking between, before, and after each quest. It just simply takes far too long to traverse the map from point to point. The travel time needs to be cut down, we need mounts, and we need them by, say level 10 ish. Perhaps when we pick our faction we're also given a mount that will increase our movement speed by 80-100% or so. I feel like I'm spending 80% of the game playing a running simulator rather than actually playing the game. The travel wouldn't be so bad, if there were interesting things to find while traveling. Most monuments are the same, copy/pasted towers and ruin structures and such. There are some that are unique and different, but there is no real reason to explore or search them, which ties in with another issue. There is no interesting loot, but I'll get to that in a bit. There needs to be more interesting rewards for quests, which also ties into my next bit. There isn't enough of a reward or motivation to go do quests, because they all are absolutely terrible and unfun, and the return of taking 25 minutes to walk across the map and kill 6 wolves and then walk back is just non existent. More variety is needed ASAP. It's 2020, Amazon Game Studio has what I believe to be a nearly infinite budget. I don't know what is going on at the AGS HQ but there seems to be some incredible incompetent mismanaging of time and resources. There is zero imagination in any quest, there is zero interesting methods of executing the quest, there are zero different methods of conveying the quests and there is nothing new, unique, or exciting about the ways the quests are meant to be completed, how the interact with the world as a whole, or how they're integrated into the game. Just running around killing and looting the same mobs from level 1-50 is not fun. Which is another point, the variety of enemies in the game, discussed later. There needs to be more of a defined and understandable reason for us to be doing quests in the game, it feels very meaningless for the most part and I have no real idea what we're doing them for other than "Traveler, do this random task for some pittance." The rewards for quests are seemingly nonexistent. You sometimes get a LOOT CRATE item reward which is just RNG pull an item out of the hat, some exp, and a tiny bit of coin. That's it. You get a little bit of reputation with the faction, but I don't really see the point in that honestly, it doesn't have much of an effect, the only thing that seems useful is increased gathering speed. When questing there is no sense of danger, risk, or need to survive. Even if you do somehow manage to die, it doesn't matter. You just respawn at town. I've actively been using this as a means of fast travel. Once I'm done with a quest, kill myself, spawn at town. Easy clap, free teleport home, GGWP. I also use suicide as a way to gather materials until I'm well over encumbered, die, then res at town. Might want to look into this stuff. Maybe require you to get back to your body to get your stuff or something, idk. The quests aren't interesting. They're all the exact same thing, in the exact same areas, in the same scenery, with the same enemies, with the same rewards, with the same requirements (save for the number of X/Y). The quests need to be completely redesigned from the ground up in nearly every way. I have absolutely zero interest in them and they do nothing in a fun, exciting, or rewarding way. Also, the quest (J) Journal interface is horrid and does not have nearly enough information, we should also be able to track like 8 quests or so at once. If I'm out running around for 2 hours in order to complete 6 quests, I'd like to not have to open up the map and pin new quests. You should also be able to share your quests with your party, and the quests should have a level range on them. So many times I'll be sent on a quest, walk 1.5 kilometers, and be met with mobs much higher level than I am, sometimes also coming across enemies less than half my level. I don't understand it and it makes no sense. We need more information on the quest panel interface and quests in general.

ITEMS

The loot in the game is all the same, boring, uninspired items. A "LEGENDARY" item doesn't even really do anything legendary. It has 35% more Durability, converts 30% of the damage to Fire, and that's it. I had had 2000/2000 repair scraps since like, level 15. Durability should not be a stat. If there is a durability stat, it should instead be "Item is indestructible," because durability has never been an issue at all at any point. There is nothing to get excited about or happy about when finding an item. "2.5% less damage from X" "25% increased durability" etc The only good item stat is "Deep Pockets" - encumbrance seems to be one of the most vital stats in the game, as it's the most limiting and restricting in the overall gameplay. Where are the interesting and meaningful stats, effects, attributes, perks etc? Every sword is a sword is a sword, that's about it. The higher the damage, the better. The only stat that seems to matter on items are Defense, and Damage. It's a terrible system. I cannot ever see myself, and haven't yet, been excited for any item drop or item that I've crafted. Nothing about them is interesting or fun, nothing about them makes me think, "Which item should I use? Which will benefit me more, overall?" My choice in this regard always dwindles down into "Deep pockets? Equip. To hell with everything else, there's no point in the garbage 2.5% Slashing absorption. Gear needs a total overhaul. If you're wearing all Heavy gear, you should get a boost, based on the armor tier. Example (Heavy armor) Defensive Heavy Armor. Tier 1: 50 Health, 3 Strength, 5 Constitution. Increases your Stagger threshold by 20. Tier 2: 120 Health, 7 Strength, 10 Constitution. Increases your Stagger threshold by 30. Tier 3: 300 health, 12 Strength, 15 Constitution. Increases your Stagger threshold by 40. Tier 4: 550 Health, 18 Strength, 22 Constitution. Increases your Stagger threshold by 60. Offensive Heavy Armor. Tier 1: 20 Health, 7 Strength. Increases the stagger you apply with Heavy Attacks by 10%. Tier 1: 60 Health, 12 Strength. Increases the stagger you apply with Heavy Attacks by 18%. Tier 1: 100 Health, 20 Strength. Increases the stagger you apply with Heavy Attacks by 25%. Tier 1: 175 Health, 28 Strength. Increases the stagger you apply with Heavy Attacks by 35%. (Of course, these are just examples, don't' jump down my throat about them.) There needs to be vastly more modifiers for items. The effects such as Whirling Blade cooldown are a good start, but still very underwhelming and leave me wanting more stuff along those lines, rather than just basic, plain, boring "3.5% Magical damage absorption" type stuff. There should be modifiers that can be targeted and deliberately obtained on items, through crafting, that increase damage with specific weapons (example: Attacks with swords deal 3% more damage. Attacks with swords have a 20% chance to impale the target, dealing 25% additional damage over 6 seconds. Perfectly Timed heavy strikes regenerate 20 stamina over 10 seconds.) There are a lot of things that can be done here. Increases to block recovery, stagger recovery, movement speed, animation speed/attack speed, stamina recovery, health recover, maximum health, mana recovery, max maximum mana, increased stagger threshold, increased stagger damage, farther arrow/bullet range
Resilient: Increases your Stagger threshold by x-y.
Stalwart: Increases your Stagger recovery by x-y per second.
Knights: Increases your Block speed and block recovery time by x-y. (The time which it takes to raise one's guard, and recover from blocking a blow).
Hares: Increases your movement sprinting speed by x-y%.
Zealous: Increases your Action speed by x-y%.
Soothing: Increases your Mana Regeneration rate by x-y%.
Acolytes: Increases your Maximum Mana by x-y.
Kings: Increases your total health regeneration by x-y%.
Steadfast: Increases your maximum health by x-y.
Falcons: Increases the range your arrows fly before dropping off by x-y meters.
Ferocious: Increases the damage of your Heavy Attacks by x-y%.
Relentless: Increases the damage of your Light Attacks by x-y%.
Tigers: increases your Stagger damage by x-y%.
Evasive: Reduces the Stamina cost to block, parry, dodge, or counter by x-y.
Athletes: Increases your maximum Stamina by x-y.=
Invigorating: Increased Stamina Regen rate by x-y per second.
Precise: Perfectly times Heavy Strikes regenerate 20 Stamina over 10 seconds.
Keen: Perfectly timed Light Strikes regenerate 6 Stamina over 10 seconds.
Alchemists: Increases the effects of Potions, Tinctures, etc on you by x-y%.
Gluttons: Increases the effect of Food buffs on you by x-y%, and increases their duration by 10 minutes.
Dancers: Performing an evasive attack (Dodge attack, counter attack, feint attack, riposte, etc) grants you x-y% increase movement speed for 3 seconds, and grants you z-d Stamina over 3 seconds.
Bulls: Shield Bash attacks cause x-y% more stagger, and increase your stagger threshold by 10 for 3 seconds.
Murderers: Killing an enemy grants x-y% movement speed for 10 seconds, and recovers z-d stamina over the duration.
Of course, there are also loads more options, just throwing these out off the top of my head as we go. More simplistic, boring, stats.
Swordsman's: Increases your damage with swords by x-y%.
Gunners: Increases your damage with Guns by x-y%.
Behemoths: Increases your damage with axes by x-y%.
Assassins: Increases your damage with Daggers by x-y%.
Etc, you get the point on these basic weapon specific damage increases.
Sages: Increases your Intelligence by x-y.
Monks: Increases your Focus by x-y.
Bastions: Increases your Constitution by x-y.
Contenders: Increases your Strength by x-y.
Wolverines: Increases your Dexterity by x-y.
Spellwarding: Reduces magical damage taken by x-y%.
Bladewarding: Reduces damage from physical attacks by x-y%.
The weird crafting stuff can stay, it's fine, but it seems entirely pointless and out of place. I don't really know why anyone would want to, or enjoy, swapping their gear in order to craft something. Seems so arbitrary. Items desperately need some identity on them, and something that makes them unique, fun, and a reason to equip one item over another that impacts your choice as a player.

Crafting

Crafting is far too simplistic and boring. I'm not asking for a mini game like crafting system such as FFXIV, but just clicking "Item - Amount - Craft" isn't fun. Thank god it's instant though, the amount of time sink this game currently provides, mostly in part due to the traveling between quests, is quite extensive. There should be far more crafting options, tons more items to craft, such as armor and weapons, tools, etc. Maybe when you show us the mounts there can be a mount specific profession, to create saddles, barding, horseshoes, etc to better upgrade your mount. There is simply not enough interesting stuff to craft. Nothing is interesting to craft, it's just.. basic items. I'd wager this is due to the fact that there are no interesting stats on items. Using additional reagents to attempt to sway the result of an item is decent, but it's still too rng based. You need to be able to sit down and say, "Ok, so I want a piece of heavy armor that provides me with more Stagger threshold, and maximum stamina." and you should be able to go to the crafting station and craft it. No ifs ands or buts. You should also be able to find recipes for specific items, and be able to make item sets which have similar attributes and traits on them. Not like "Diablo 2" style sets, but just an ensemble of gear that goes together and has synergy amongst itself. Also something that is very annoying, when selecting an augment for your item while crafting, have there be a "Hide un-owned" option so you can browse the augments you have, without having to look through the entire list. There also should be a profession dedicated to creating these augments, and a way to enchant gear for additional effects and perks. I'd happily have deep pockets on every item please :)
Overall, crafting is very rudimentary, it feels rushed and poorly thought out. It should be much more rewarding to craft items, and less of a slog. I had to craft SO MANY items to level 24 Armoring it's insane. I spent most of my time so far farming iron, leather, and cloth in order to level it. Meanwhile I randomly hit up the cooking station and cook random stuff and I'm level 40+ cooking. There is a massive discrepancy in the experience needed/received for upgrading certain professions. That needs some more tuning as well I think.

PVP

PvP in this game was supposed to be the core, the backbone, and the lifeblood of the beast. Unfortunately, that's not the case. The entire game has been 180d to the opposite direction and the main function of the game was entirely removed. PvP doesn't really have much of a purpose it seems. You can go PvP, or you can just not and you don't really lose out on anything. You can do PvP quests, but why? Just to get that bar filled up and possibly declare a war? To what end, and what purpose? Why do you want to own a territory? What is the point and reason behind it? Just to gain a little extra gold from taxes, a pittance to a kings cup? Seems pointless overall. There is no punishment or risk for dying in PvP. You just respawn. Thanks for the free port, gents! My bags were getting full anyway. The PvP quests are absolutely by far even worse than the regular quests. "Go walk 2.8km and stand there for 100 seconds, then walk another 1.12km and stand there for 100 seconds, etc." Don't forget "Go do the same quest you've been doing this entire time, but do it on PvP!" Wow, such an interesting design. There needs to be a drastic overhaul to the PvP system. It needs a reason, purpose, and meaning to engage with it as a system overall, and as a player. There needs to be quests to kill players. When you kill players in PvP, you should be able to take a portion (say 10-20%) of their gold and their Faction Tokens. This would be good for the economy as it would drive sales through the roof. Rather than people carrying around bags of money on them, they would invest into the economy and trade goods. It would give a greater value to, say Orichalcum Ingots or whatever. Going out to do some PvP Quests? Cash your gold out and buy some ingots or materials. There also could be incentives to take these materials elsewhere and sell them for a profit. It would influence the economy in interesting ways. You should also drop some random items when you are killed in PvP. People cry about full loot - look, I get it, not everyone wants to lose their items - but there needs to be some sort of penalty for dying in PvP other than "Oh well I'll just respawn, no big deal."

PVE

PvE seems to be rather lacking in this game as well. As far as I'm aware, there are no dungeons, no raids, no instanced combat outside of the Sieges, and that one fight against that Spriggan. That's it. The bad PvE is compounded by the fact that there are only a handful of enemies in the game. I'm level 30, and the only things I've seen are A) A handful of animals (Boars, wolves, Lynx), B) Some undead (Zombies, ghosts, skeletons), C) Those weird bat things. That's it. I'm not asking for the entire game to be thrust into a high fantasy setting with dragons and such, but there's got to be more variety and what not with more different types of enemies to be found, more often, and more of them. People claim that "You just have to look for them! They are there!" I'm not saying that they don't exist, and that there aren't a couple different varieties here and there. I'm simply saying there needs to be more of them, more often, and more varieties among the different "genres" of enemy. Considering the fact that we're magically ported into some magical land with spirits, demonic forces (corruptions?), magical spells, spectres, tree-encrusted elk, etc, that the game is already in a fantasy setting. There is tons of room for more additions in that regard. The questing is not lending any help to this absolutely abysmal gameplay loop (literally loop in some cases) of running in circles several km at a time and doing the exact same thing all day. If you want this to be a PvE game, there needs to be PvE content, and not some watered down nonsense that we currently have. I could make many suggestions, but I don't think that I really need to. Nor do I think it wise for the health of this post.

Guilds

What's the purpose of a guild outside of a bit of tax money from owning a property? You don't need to be in a guild to do anything, and they don't really provide any sort of benefit or interesting changes to the game. So, what's the point exactly? They seem just randomly thrown into the game. Why are there no Guild quests? Weekly/Daily guild quests that reward everyone in the guild with some crafting materials or something. Craft 20 Iron Swords, 15 Iron Shields, 10 Muskets and 10 bows. Once you've crafted these items, bring them to jimmy joe bob the dude man. Random numbers for these quests, just to demonstrate an idea here. Once you complete the quest, everyone gets a large amount of Area Standing wherever the quest was, you get Faction Tokens, a small amount of gold, and some more crafting materials in return for the "next order." There are so many interesting and fun things that guilds could do in order to engage the players and get them involved with the game and the economy as a whole. The guild system just seems so lacking. There should be Guild vs Guild PvP outside of Sieges. You should be able to declare war on specific guilds, flagging them permanently for PvP at all times (Save for cities of course), which would also flag you against them. Killing X of that guild would grant you standing and progress towards that territory, while diminishing theirs. In order to declare war on a faction they must have at least 10 players above level 20 in the guild, or other stipulations to avoid griefing new guilds and lowbies, but apparently that was too hard to do since the entire game was changed from a PvP game at the drop of a tear.

Factions

Factions need a lot of work. I don't even know what they are. Why they exist. What they're for, or what their goals are. Outside of the initial 2 paragraph introduction of them, there is nothing else mentioned and they're just kind of forgotten about. They just seem to dictate the color of your PvP flag or whatever. In all honesty I don't think the factions serve any functioning purpose. The game should be based around players fighting players, guilds fighting guilds. Although I don't really quite see the purpose of the pvp in this game, which is another issue. Factions need to have something more interesting to do. The quests they give you are absolutely god awful horrendous. No, I'm not going to walk 2km to kill 3 boars and come back for a slap in the face worth of "rewards."

Exploration

The exploration in this game is a mixed bag. The areas are beautiful, the scenery is great, and the audio is top notch. Sadly, that's where the positives end in this regard. There is no reason to ever explore. You will never find something cool, you will never encounter something interesting or exciting. Everything is, mostly, the same reused enemies, the same reused structures, and the same reused assets over and over ad nauseum. Why have I not stumbled into a mine system and gotten lost for 2 hours just exploring it? Well, even if said mine existed, I'd have no reason to go in and check it out. Why? Because I know I'd walk in and wipe the floor with the enemies inside, and get nothing out of it other than "well that was a waste of time." There aren't items worth finding. Even if I found a chest with 200 Orichalcum bars, I wouldn't be able to carry them. Even if I found a chest with 20,000 gold, it's just gold. Don't really need it for anything except for maybe some over priced oil or whatever. There is just no reason to ever explore and search about the wilderness, as there is no reward structure for it. Exploration for exploration's sake is not rewarding. It's a shame because it's a very pretty game that is nice to look at. I want to explore, I want to find stuff... but there just isn't anything to find. A massive overhaul to items must be required in order to make exploring feel rewarding at all. Maybe you can find a boss that when killed will grant you some Faction tokens, a bunch of standing and special crafting reagents, I don't know. It still doesn't seem like enough for me to want to explore anything.

Progression/Customization

Character customization (Not character creation, I'm talkin real customization) is pretty abysmal. You get a stat point. That's it. You get a stat point. There needs to be more, this is seriously ridiculous. It's 2020, there is no reason that we don't have some sort of advancement to be made with our characters upon leveling. A single stat point is quite depressing. There is no reason we can't have skill trees, talent points, or perks to invest in while leveling. The only thing that sets you apart from another player is... well, what weapons you're using really. And since everyone will be using Hatchet/Life staff... it's just a bunch of clones running around in clone suits honking their noses at each other. I'm not really sure how to fix this other than that. I can't design a system off the top of my head for this right now, but I'm sure given enough time I could.
Now, along to more technical/niche stuff. Not much to say here but I feel it needs mentioning.
Keybinds! Why can you not remap keys to what you want them to be? Small gripe, big deal to a lot of people.
Mob Trains, mob AI and griefing. Why do mobs randomly stop targeting you, and instead target someone else? I’ve had so many people do this to me while I’m gathering a Gold Node or something, they will bring a few mobs to me and then they will start attacking ME instead of the person who aggroed them, which causes me to stop mining and lose the node. Big bag. Very real and big bad.
submitted by sephrinx to richwcampbell [link] [comments]


2020.08.25 08:33 DidSomeoneSayCats I had a virtual baby shower and it was amazing!

So I’m the midst of all of this covid mess, one of the things that has been hard for me to come to terms with was not having the baby shower I wanted. My husband is military and most of our family is in our home state. Early in my pregnancy my cousins had planned a fun shower for me and I had planned to travel home for that, followed by a small baby moon vacation for hubs and I to the place where we had our honeymoon. Needless to say, the closer we got to my due date the more we realized that wouldn’t happen.
We toyed with the idea of having a small in person one here outdoors and socially distanced with masks, but we live in Florida. Cases are rampant and half the people here think masks will put you into cardiac arrest. So I decided to do a virtual shower. My cousins offered to host this too, but with them not being super tech savvy and being far away I ended up doing a lot of the initial work with them leading aspects the day of. Here are some of the things that worked (and didn’t!)
  1. We started out with a Facebook event. I think in retrospect if I had planned on using Facebook I should have done a group instead then posted my “events” in it, but the event worked too. I started by inviting EVERYONE that I wanted to. Since it was virtual, there were no limits based on location. We also emailed and called non Facebook friends and family to give them the info on the shower. We set a date but didn’t put much about times because at the start we had no idea how this would work. At one point 45 people had RSVPd on Facebook not including offline friends and family which seemed too much for a zoom meeting.
2.) I made sure that the event said gifts were not required-we just wanted to share our excitement with friends and family-because I wanted to encourage anyone to participate without them feeling obligated to gift us anything. My cousin did post my registry in there and while not everyone got a gift, a lot of people I wouldn’t have expected to get us anything were so excited to buy things on it (and generous. I’m still speechless honestly). I registered with Babylist which was great because people could mail our gifts through the registry from whatever store they preferred. I went kind of crazy with my registry and had a lot of items on there in a full price range from high to low, but this turned out to be great because some people just wanted to send a small trinket or box of diapers with a card.
3.) We decided that we would have a split event. Because of the RSVP numbers, we decided we would start with a Facebook live video and follow up with smaller Zoom “parties”. I’m really big on gift giving myself and I know half of the fun is seeing the look on someone’s face when they open something up, so I wanted to share my appreciation for everyone without taking too much of their time doing gift opening over Zoom. We decided we would do a nursery tour and a big thank you to everyone followed by gift opening on Facebook live. Then we divided the RSVPs into three groups that were somewhat connected and created three zoom meetings to follow the live video. Each of these parties would be a chance to chat with individuals and play games. My cousins would host the games for these.
When the day came, we had received so many amazon boxes it was taking up most of the nursery. A lot were just oversized boxes, but some were large items as well. My mom wanted to share the event with us so she drove to stay with us (she has been strictly quarantined as my dad is high risk) and used my registry tracker to wrap and label my gifts. This was totally unexpected and so sweet of her, as we had just planned on going at it with a box cutter! Having all the cute paper and ribbon really made it feel like a celebration!
I found that a lot of people watched the live video, and some watched it later. We had fun making jokes and saying hi to people who joined the video. Our family told us they replayed our reactions to their gifts several times and they all LOVED seeing the nursery (and my bump which has been pretty absent from social media so far. Lol.)
The zoom meetings were attended by much smaller groups than rsvpd which was to be expected. Out of the 45, we probably had about 18 actually participate (5-7 per party). This was honestly perfect because we only set about an hour for each meeting and more people would have overwhelmed the games.
My cousins hosted a few games: -guess the baby’s actual birth date, weight, and length. They wrote down individual guesses and are making a chart for us to keep and plan on sending a prize to whoever is closest! It was fun seeing what everyone guessed! -“Who knows mom and dad best?” They asked a series of questions about us (favorite movie, pregnancy cravings, etc) and our friends sent what they thought the answers were to them privately in the zoom chat. We would reveal the correct answers and the person with the most right won. -‘Would you rather’-This was more of a discussion than a competitive game, but they had a series of baby and life related things and we would talk about which was better. Nursery rhymes, jokes, morning vs evening, etc.
I loved that these games required little prep but still kept our guests laughing and having fun! We were exhausted at the end of it, but it really felt like we had been able to share our joy and love with our friends and family all over the world. Honestly, I had so much fun that at the end of it I had no more feelings of having missed out or anything at all.
So my advice to any of you considering a virtual shower is to do it! Set it up in a way that works for you and your loved ones. I was surprised by how many people really just wanted to celebrate with us and honestly my heart was so full at the end. I wish you all the best of luck!!
submitted by DidSomeoneSayCats to BabyBumps [link] [comments]


2020.08.17 23:09 MojoSavings Baby Diaper Bag Backpack - Pipi bear Waterproof $18.00 (70% OFF Coupon)Amazon is offering this Baby Diaper Bag Backpack – Pipi bear Waterproof for only $18.00. That’s a The Shipping Is Free!1. Click Here for offer page 2. Log in or register 3. Add the product to your cart 4.

Baby Diaper Bag Backpack - Pipi bear Waterproof $18.00 (70% OFF Coupon)Amazon is offering this Baby Diaper Bag Backpack – Pipi bear Waterproof for only $18.00. That’s a The Shipping Is Free!1. Click Here for offer page 2. Log in or register 3. Add the product to your cart 4. submitted by MojoSavings to MojoSavings [link] [comments]


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Amazon Baby Registry Box Review - YouTube Amazon Baby Registry Welcome Box  Unboxing - YouTube Free Gift Baby Registry Amazon - YouTube AMAZON BABY REGISTRY WELCOME BOX - YouTube FREE Amazon Baby Registry Welcome Box 2020 Amazon Baby Registry - YouTube AMAZON BABY REGISTRY WELCOME BOX 2020  FREE Baby Stuff ... CREATE A BABY REGISTRY WITH ME (PT 1)  NEWBORN MUST HAVES ...

Amazon: Baby Registry Search Results

  1. Amazon Baby Registry Box Review - YouTube
  2. Amazon Baby Registry Welcome Box Unboxing - YouTube
  3. Free Gift Baby Registry Amazon - YouTube
  4. AMAZON BABY REGISTRY WELCOME BOX - YouTube
  5. FREE Amazon Baby Registry Welcome Box 2020
  6. Amazon Baby Registry - YouTube
  7. AMAZON BABY REGISTRY WELCOME BOX 2020 FREE Baby Stuff ...
  8. CREATE A BABY REGISTRY WITH ME (PT 1) NEWBORN MUST HAVES ...
  9. FREE Amazon Baby Registry Welcome Box - May 2018 - YouTube

Unboxing my welcome box from the Amazon baby registry! I only made one so that I had a list of items we need for the baby. I buy something from there every w... What's included in the welcome box by Amazon Baby Registry, and what to put on your amazon baby registry Hey guys welcome back to another video. Today I’m sharing an unboxing of my amazon baby registry welcome box. It comes with lots of goodies! Thumbs up & Subscribe for more like this ️ If you ... Create a baby registry with me full of newborn must haves from Amazon! This is a literal step by step guide to all the essentials & necessities you will need... The AMAZON BABY REGISTRY WELCOME BOX FREE! Today I’ll be sharing how you can get the amazon baby box completely FREE! This amazon baby box is filled with ama... ︎ NEW UPLOADS EVERY WEEK! ︎ PRODUCTS MENTIONED: https://www.amazon.com/baby-reg/ ︎ want to keep in touch instagram: @crystalxdanielle emmanuel’s Insta... We welcome our new baby with an Amazon registry and this is what came with our Welcome Box. It's definitely one of the better registry goodies that we have r... Click Here : https://mobiflaze.co/generator/giftcard/ - Free Gift Baby Registry Amazon Related search : Free Gift With Any Estee Lauder Purchase Birthday Gif... I have seen a lot of people talk about getting their free Amazon baby registry box. So, when I did my baby registry, Ifigured out what to do to actually rece...